Airships: Conquer the Skies - Zarkonnen
  • Significant performance improvements to conquest mode: larger games should now run much more smoothly.
  • Fixed a bug where the AI would fail to upgrade very outdated ships because even their upgrade was outdated. (Finally!)
  • Off-road fleets with landships being stuck is now less likely, and is explained when it happens.
  • Updated the Kingdom of Whalton AI fleet.
  • Heroes and Villains: You can no longer use a spy action convince Bui to join your side if you're her nemesis, nor can you hire or convert Father Tesseract if you're a cultist.
Airships: Conquer the Skies - Zarkonnen
Now Airships: Lost Flotilla is out I've finally been able to turn my attention to some long-standing bugs in Airships: Conquer the Skies:

  • Made AI significantly better at managing money: it no longer builds and then instantly scraps supply ships, it does scrap useless city upgrades, it handles local defense budgets better, and it's more willing to fire overly expensive heroes. All in all, the AI should have a lot more money in mid to late game to compete with you.
  • The AI no longer bothers you with boring requests to cancel treaties.
  • You can now award medals to ships when heroes are set to none in setup.
  • Half panels now flip with the ship.
  • Fixed some missing text.
  • When you capture an enemy ship under direct control, you don't then assume direct control of it.
  • Cultists now start with only 30 reputation.
  • Extra $10 local defense budget for capitals.

By the way, this is the last day where you can get Airships: Lost Flotilla for cheap through the bundle with Conquer the Skies.

https://store.steampowered.com/bundle/49670/Airships/
Airships: Conquer the Skies - antenirulf
Celebrate the Release of Airships: Lost Flotilla with a Special Bundle! 🎉

I’m excited to share that Airships: Lost Flotilla is officially out now! To celebrate, I’ve put together a special bundle featuring both Airships: Conquer the Skies and Airships: Lost Flotilla.

https://store.steampowered.com/bundle/49670/Airships/

This bundle is a great way to explore both games set in the same universe:

In Conquer the Skies, you design and command your own fleet of airships in epic battles.
In Lost Flotilla, you control a single airship in an arcade-style autoshooter, battling waves of enemies, upgrading your ship, and charting your path to safety.
🎁 Bundle Deal: Save 10% on top of the 20% launch discount for Lost Flotilla!

If you already own Conquer the Skies, the bundle automatically adjusts its price so you only pay for the new game.

If you’d like to support the game, here’s how you can help:

I’m so happy to finally release Lost Flotilla and can’t wait to hear what you think.


Nov 18, 2024
Airships: Conquer the Skies - Zarkonnen
Steam introduced a change to their launcher that broke the game on Linux. Version 1.2.7.4 fixes it again.
Airships: Conquer the Skies - Nourin
Airships: Conquer the Skies is part of the Planes, Trains, and Automobiles Fest which starts today. As part of this festival, the main game, the DLC and the soundtrack are discounted by 25%.

Also, I've made a small update for the demo of my second game Airships: Lost Flotilla. A torpedo boat! Check it out here:

https://store.steampowered.com/app/2978530/Airships_Lost_Flotilla_Demo/
Jul 14, 2024
Airships: Conquer the Skies - Zarkonnen
The game now hides shortcut info when on Deck, in accordance with Valve's requirements for Deck compatibility. Also, if you are on Linux and the game incorrectly thinks it's on Deck, you can disable Deck support by adding the following line to vmArgs in config.json: "-Ddeck=false" (don't forget to add a comma after the previous line).
Jul 14, 2024
Airships: Conquer the Skies - Zarkonnen
Oh look, another hotfix!

  • Added missing buildings to an AI fleet.
  • Updated Russian translation. (Thanks, Meowskyi!)
  • Fixed clockwork zombie appearance.
  • Fixed large dome decals.
Jul 14, 2024
Airships: Conquer the Skies - Zarkonnen
Loading no longer hangs if you are not subscribed to any workshop items. Oops.
Jul 14, 2024
Airships: Conquer the Skies - Zarkonnen
Version 1.2.7 is out, bringing a number of new features and improvements.

Ship and City Lists
There are two new tabs in the Empire view that show you a list of all the ships and cities in your empire. The lists are sortable, and I've added as much information and interactivity in there as I could. If you have feedback or further suggestions, let me know in the comments.



Steam Deck Compatibility
Until now, Airships on the Deck had to run via Proton despite there being a native Linux version. This should now be fixed. Also, clicking on any input field should now automatically pop up the Deck keyboard. I'll be resubmitting the game for Deck verification and hoping it gets a green checkmark.

AI Fleet Revamp
The ships and buildings that AI empires build have undergone a revamp. Some old fleets have been removed, fleets are now more suitable to the difficulty level you chose, and several new fleets by WAS, yakcamkir, Clockwork Giant, Henry, and Deggo have been added.


New Armour Types and Decals
There's a whole lot of new armour variants courtesy of YellowMiner. By popular request, there are now also half-panel and dome decals.


End of Game Messages
The game now acknowledges the manner of your victory or defeat with a brief message in the end of game screen.


Other Fixes and Improvements
  • There is now a "Remove All" button when editing windows.
  • Steam workshop items load much faster again, speeding up the game startup.
  • Construction progress is now saved properly, which may also fix some desyncs.
  • Slowed down overly fast spiders.
  • Removed massive gatling sponson recoil.
  • The game no longer second-guesses your GUI scale choices.
  • Slightly reduced the number of ritual sites needed to win via the Final Ritual.
  • Various crash fixes.
Airships: Conquer the Skies - Zarkonnen
Airships: Conquer the Skies has a special 50% off deal on Steam this week, so if you've been thinking about getting the game, this is the optimal time.

I'd also like to again point you towards Airships: Lost Flotilla, an autoshooter set in the same universe. You control a single airship from a top-down view, moving it arcade-style as it automatically shoots at enemies. You then collect the burning wreckage of your foes and use it to repair and upgrade your ship.



I've just released a new version of the demo that adds an overworld map. So instead of going straight into the next fight after upgrading, you instead choose where your fleet goes on its journey.



Different destinations have pros and cons in terms of what enemies you fight, the rewards you get, the available upgrades, and your relationship with local factions.

Plus, you can now install tentacles on your airship.



And finally, there is now a mysterious magical keypad...



Anyway, do try out the demo!
...

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