Airport CEO - Apog Labs
Hello airport CEOs!

First off, thank you so much for all of the wonderful feedback on last week's major release! It's fantastic to see that the work we put into this game is still so highly appreciated to this date. As a response to that major release we are today back with Airport CEO 1.1-1, fixing some of the most widely reported issues in relation specifically to the new helicopter feature. Here's the patch notes for today's update:

Release notes - 1.1-1

Improvement
  • MERC-464: Helicopter flights now differentiated using separate colors in the flight planner panel

Bug
  • MERC-10: Vehicle purchase tutorial step contains image references to old UI
  • MERC-299: Medium helipad panel incorrectly show option of ability to upgrade to jet bridge
  • MERC-462: Medium helipads R&D project can be researched ahead of the commercial license R&D project
  • MERC-470: Durability modifier is not shown when up- or downgrading medium and large stands

As mentioned before, we are continuing to monitor issues as they are reported and will most likely be back with additional stabilization updates over the coming months.

// Alexander, Fredrik & Olof - Apog Labs
Airport CEO - Apog Labs


Innovative rotor configurations, sleek cockpit designs, and formidable thrust! These are just a handful of features that define the helicopters in Airport CEO, a new type of vessel that can now traffic your airport! Featuring iconic models like the Bell 206 and the Boeing CH-47 Chinook in a passenger configuration, the Airport CEO Helicopters DLC showcases a quintet of distinct helicopter models that have played a pivotal role in aviation.

This DLC also enables you to operate a new type of airport: Helicopters only! Of course, a hybrid configuration is also supported per your airport’s requirements.

New features:
  • Five new helicopters
  • Two new airlines
  • The small helipad
  • The medium helipad
  • Helicopter only airport operations
  • Helicopter research projects
  • Helicopter incidents

As a small celebration of the newly arrived choppers, we put together a small trailer showing them from their best angles...



Read more about the Airport CEO: Helicopters DLC here!
Airport CEO - Apog Labs
Hej hej, airport CEO!

Today we are happy to announce Airport CEO 1.1-0, a new major content update to Airport CEO primarily featuring the new Airport CEO: Helicopters DLC! Part of 1.1-0 are also a subset of other small changes and improvements, some of which already shipped with version 1.0-46 including a major game engine upgrade. And yes, with 1.1 there's finally some proper new Airport CEO content available for those who wish and while the work and development of Atmosfar continues in a mostly quiet state, we have during our free time and in-between sprints been working on realizing something of a personal dream of ours: Implementing helicopters in Airport CEO! You can read more about them here, but now it's time to check out the patch notes below:

Release notes - 1.1-0

New feature

  • MERC-3: Small helicopter pad
  • MERC-4: Medium helicopter pad
  • MERC-5: New helicopter: Bell 206
  • MERC-6: New helicopter: Robinson R44
  • MERC-7: New helicopter: Boeing CH-47 Chinook
  • MERC-8: New helicopter: Sikorsky S-92
  • MERC-9: New helicopter: Eurocopter AS350
  • MERC-13: R&D project: Small helicopters
  • MERC-14: R&D project: Medium helicopters
  • MERC-15: Helicopter flying simulation
  • MERC-16: Helicopter turnaround simulation
  • MERC-17: Helicopter incidents
  • MERC-18: New airline: HeliJet
  • MERC-19: New airline: BladeLift
  • MERC-20: Helicopter flight planning
  • MERC-21: Helicopter flight generation
  • MERC-29: Helicopter UI icons
  • MERC-30: Helicopter flight auto-planning
  • MERC-56: Helicopter landing particle effect
  • MERC-89: Helicopter sound effects

Improvement

  • MERC-221: Curved connection lines
  • MERC-240: Almost any object can now be quickly copied by hovering over it with the mouse pointer and pressing "C"

It's likely that we'll be back in a few days with an additional update stabilizing the Helicopters DLC, keep a look out here and we'll do the same!

// Alexander, Fredrik & Olof - Apog Labs
Airport CEO - Apog Labs
Hello, airport CEO!

It's time for another small maintenance update. Well, while it may be small in content it actually boasts a significant underlying change with a significant upgrade to the game's engine version. There's also a few other small but important changes that server to continue the stability and viability of Airport CEO going forward. Check out the changes below:

Release notes - 1.0-46

Improvement

  • MERC-2: Upgraded engine version to Unity 2019.4.40f1

New feature

  • MERC-12: Support for Epic Games achievements
  • MERC-22: Migrated bug reporting tool to new Jira instance
  • MERC-31: Almost any object can now be instantly copied using CTRL + C while hovering on it with the mouse pointer

That's it for now, thanks for reading and being an airport CEO!

// Alexander, Fredrik & Olof - Apog Labs
Airport CEO - Apog Labs


"Uncover the fate of humanity’s final outpost as you survive and explore a thrilling world of floating islands and soaring beasts. Brave the skies on your own or assemble a squadron of your friends as you scavenge scrap to engineer and upgrade flying vessels while bringing your airbase along for the journey."

Today we're extremely excited to finally be revealing Atmosfar, the next Apog Labs title and a dream and vision of ours for roughly the past year and a half. Atmosfar is a sky-high odyssey set on an alien planet of floating islands explored by flying crafts and a mobile airbase as you uncover the fate of your collapsed colony.

https://store.steampowered.com/app/1798230/ATMOSFAR/

First, head over to the Atmosfar website to orient yourself. Secondly, if you haven't check out the trailer yet, you should do so immediately here:



We're currently in the process of launching all platforms where you'll be able to follow the development progress and it might take some time to get everything up and running; please bear with us and keep the blue side up!

// Apog Labs
Airport CEO - Apog Labs
Hey hey hey, airport CEO!

Long time no see but we are back with the tiniest update as of yet, Airport CEO 1.0-45, that addresses an important issue with the achievement trigger system that has affected a small number of users. This update will ensure that achievements such as the Wilhelm Röntgen properly triggers once achieved. Here's the short patch notes:

Release notes - 1.0-45

Bug

  • [MERCURY-47109]: Some achievement does in very rare instances not correctly invoke when reaching the trigger value

Unrelated to Airport CEO, we as developers have some exciting news to share: https://steamcommunity.com/games/airportceo/announcements/detail/3666531626462318431

// Alexander, Fredrik & Olof - Apog Labs
Airport CEO - Apog Labs
Good day, airport CEO!

As you may have noticed we have over the past few days been doing some adjustments to the ATC system of Airport CEO, specifically targeting a few undesired behaviors featured mostly within very large airports. Today we're releasing the (most likely) final update in that series which takes care of some final stabilization in relation to these new updates, specifically...

Release notes - 1.0-44

Bug

  • MERCURY-47103: Flights can on very large airports in rare instances be planned in the past due to a missing flight list cache clear
  • MERCURY-47124: Flights on very large airports can slowly over time degrade in landing time accuracy
  • MERCURY-47127: Serialized and de-serialized flights can due to an incorrect validation check on some airports bloat the flight data save file

While these balance issues primarily, as mentioned, with very large airports - ultimately airports of all sizes benefit from these improvements.

Thank you for playing and see you around the community!

// Alexander, Fredrik & Olof - Apog Labs
Airport CEO - Apog Labs
Good evening, airport CEO!

Happy Halloween! We're back with a super small update as a result of the flight planner double booking fix part of the recent -42 update. The automated flight booking system is one of the most complex and involved systems in the ACEO code base and this particular change caused some performance degradation that we are now sorting out. We'll most likely be back with another stability update in the near future, but until then here's today's patch notes:

Release notes - Version 1.0-43

Bug

  • MERCURY-47061: Uncaught NullReferenceException in flight update and planning look can in very rare instances on extremelt large airports cause flight traffic to stall
  • MERCURY-47044: Flight status sanity check algorithm can for very large airports with a multitude of schedule flights cause significant lag spikes of up to 15 seconds

Have a great weekend!

// Alexander, Fredrik & Olof - Apog Labs
Airport CEO - Apog Labs
Hello, airport CEO!

It's happening! We're back with another update, this time Airport CEO 1.0-42, that not only fixes a fringe case with double booked flights on very large airports, but also brings no less than four new aircraft! Taking flight in this update is the Airbus A220-100 and A220-300, flying for Maple and Air Strada, as well as the Pilatus PC-12 and PC-24 which are both GA aircraft! These are part of the base game so no DLC needed to enjoy them. Please refer below to the full list of changes for this update...

Release notes - 1.0-42

Bug

  • MERCURY-46847: Flight auto planner can in very rare instance plan duplicate flights
  • MERCURY-46798: Updated incorrect airport names

New feature

  • MERCURY-46914: New aircraft: Pilatus PC-24
  • MERCURY-46912: New aircraft: Airbus A220-300
  • MERCURY-46907: New aircraft: Pilatus PC-12
  • MERCURY-46906: New aircraft: Airbus A220-100

That's all for now, thank you for playing and we'll continue to keep tabs in between developer of Project Venus. We'd also like to thank forum user andyc for the lovely Airbus A220 mod featured in this post's cover image. Fly safe!

Update 2:21 PM CET 21/10/2022

A fix for the stalling bug report form was mistakenly not included in this update, we have since now hot fixed the current version with that fix!

// Alexander, Fredrik & Olof - Apog Labs
Airport CEO - Apog Labs
Hello airport CEO!

Salutations from Gamescom 2022! Today we're bringing you an extremely small stability update as a threading issues has started showing its ugly face on the Windows version of the game, causing the game to not always correctly executing a quit to menu without crashing. This issue has now been mitigated as per the patch notes below...

Release notes - 1.0-40

Bug

  • MERCURY-46689: Game application can in certain instances randomly crash when an active airport is being simulated as the player quits to the main menu

We hope you've had a good summer and are looking forward to supply additional updates over the coming months!

// Alexander, Fredrik & Olof - Apog Labs
...

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