Aimbeast - Kytan
This update introduces enhancements to offline mode, new bot outlines, several bug fixes, and various quality-of-life improvements.

Offline Mode Improvements:

Offline mode now supports cached scenarios, allowing you to play previously played and saved workshop scenarios from the Steam cache. Additionally, all scenarios in a routine will be downloaded and cached when the routine is downloaded.

This enables you to play routines containing workshop scenarios. Note that scores won't be submitted to leaderboards while in offline mode.


Bots Outlines:

We're introducing bot outlines for greater customization, these outlines function just like those in Arena mode. You'll be able to control the Color and the Thickness of it.



Other Changes:

  • Fixed error "File Not Found" when uploading or updating a routine with a custom thumbnail.
  • Fixed a bug that caused the Pause Menu and End Session tabs to ignore any keyboard inputs. (For example when pressing Escape to go back from Settings to Pause Menu).
  • Added the ability to rename a scenario from the scenario manager.
  • Added the ability to apply a scenario for verification from the scenario manager.
  • Added the ability to rename a routine from the routine manager.
  • Added a button in the Statistics tab to be able to delete a statistics file.
  • Fixed a bug that caused Ranked scenarios statistics to save with the incorrect name.
  • The Challenge/Freeplay switch and the routines Workshop/Local switch will now save and load when launching the game.
  • Fixed Report Bug and Report Feedback not working correctly.
Sep 29, 2024
Aimbeast - Kytan
This update adds an offline mode that will allow you to play the game even without an internet connection, and a drag & drop system to routines to improve the experience when moving around scenarios.

Offline Mode:

Offline mode is available when logging in without an internet connection or if the login process fails.
In this mode, you can play locally saved scenarios and routines, as well as create new ones.

Routine Scenarios Drag & Drop:

You can now drag and rearrange scenarios within the Routine Settings and Routine Create tabs. This new system replaces the previous one, which used small arrow buttons, offering a faster and more intuitive way to manage the order of scenarios.

Other Changes:

  • Fixed a bug that caused normal scenarios to be treated as ranked scenarios in routines.
  • Fixed a bug where the Local Routines tab would endlessly load if no routines were saved locally.

Aimbeast - Kytan
This update includes a new Ranked Playlist made by Aimbeast, adding three new ranks (Ruby, Amethyst, and Supreme) and several visual reworks to rank badges.

New Ranked Playlist - Aimbeast V2:

This patch introduces a new ranked playlist by the Aimbeast team, featuring 16 scenarios each for Beginner, Intermediate, and Advanced levels.

It's designed to be more balanced, particularly for beginners, with clearer difficulty progression between categories for smoother skill development.

The previous Aimbeast ranked playlist will still be available to play.



Rank Badges Reworks:

We are also reworking the ranked badges and adding three new ranks: Ruby, Amethyst, and Supreme.

The new rank badges and ranks will be used in Normal scenarios, Ranked (Only in the Aimbeast V2 playlist), and Arena.



Arena Changes:

Arena has been updated with rebalanced ranks while maintaining the maximum rank at 4000 SR. This should ensure smoother progression through the ranks. The SR amount for winning or losing a duel also changed slightly to be more consistent.



Normal Ranking:

Added the three new ranks to the normal rankings and rebalanced the top % needed to achieve each rank.

Bronze I: Top 100%
Bronze II: Top 90%
Bronze III: Top 80%
Silver I: Top 72%
Silver II: Top 64%
Silver III: Top 56%
Gold I: Top 50%
Gold II: Top 44%
Gold III: Top 38%
Platinum I: Top 34%
Platinum II: Top 30%
Platinum III: Top 26%
Diamond I: Top 22%
Diamond II: Top 20%
Diamond III: Top 18%
Ruby I: Top 16%
Ruby II: Top 14%
Ruby III: Top 12%
Amethyst I: Top 10%
Amethyst II: Top 8%
Amethyst III: Top 6%
Master I: Top 4%
Master II: Top 3%
Master III: Top 2%
Grandmaster I: Top 1%
Grandmaster II: Top 0.75%
Grandmaster III: Top 0.5%
Supreme: Top 0.1%

Hyperlinks:

You can now use hyperlinks to open scenarios and routines, you can find and copy the hyperlink from Play > Custom > Scenarios Manager, or Play > Routines > Local > Routines Manager.

New Bot Settings:

  • Normalize Movement Speed -> Adjusts the bot's horizontal movement speed to maintain a constant overall speed with the fly speed.
  • Speed Scaled Acceleration / Deceleration -> When enabled, the acceleration to full speed and deceleration time will depend on fly speed. It will take less time to reach lower speeds and more time to reach higher speeds.
  • Override Movement Direction with Blink Direction -> If enabled, the bot will update its direction to be the same as the blink direction when the blink ends.
  • Join Directions Below Cooldown -> If enabled, the bot will join directions that will happen in less time than the cooldown, and restart their timer.


Other Changes:

  • Added Min / Max settings for the pitch increase / decrease amount settings in the Audio tab.
  • Added a Min / Max global pitch scale setting in the Audio tab.
  • Added a new option called "Single Audio Instance", if enabled only one instance of a sound is allowed to play.
  • Reworked the ranked playlist selection tab and improved the look of the logos.
  • Improved loading times when first launching the game.

Aimbeast - Kytan
This new playlist introduces three new ranks (Ruby, Elite, and Supreme) and a new set of scenarios with three difficulty levels: Beginner, Intermediate, and Advanced.

Score requirements and scenarios may change based on feedback and data collected during the beta to ensure proper balance. Some leaderboards might get reset during the beta, and all of them will reset on release.

Note that the new rank badges are temporary and will be updated near the end of the beta.

To access the beta:

  1. Navigate to your Steam library and right-click on Aimbeast.
  2. Click on Properties, then click on Betas.
  3. From the dropdown, select Aimbeast-V2-Beta.

If you want to share feedback about the new scenarios, please join our Discord or use the Send Feedback button at the bottom right corner of the menu tab.

Apr 14, 2024
Aimbeast - Kytan
This update allows players to import their own sky textures and introduces sky theme and color randomize buttons. It also includes a new "Send Feedback" button and new bot settings.

Import Custom Sky Theme:

Just like you can import textures to use on your walls and floors, you can now import a custom sky texture!

Custom Sky Themes will also save in Config Presets, so you can share them with your friends!

Supported file type: JPG
Suggested sizes: 2048x1024, 4096x2048, 8192x4096

FOV in Leaderboards:

The FOV will now show in the leaderboard alongside the sensitivity used, it will only show up on scores achieved in Patch 4.1.2.4 and after.

Weapon FOV Options:

You can now control the FOV of your weapon model in the Trainer and in Arena!

  • Weapon Model FOV -> Controls the FOV of the weapon in the Trainer.
  • Weapon Model FOV (ADS) -> Controls the FOV of the weapon when in ADS in the Trainer.
  • Weapon Model FOV (Arena) -> Controls the FOV of the weapon in Arena.

Feedback Button:

In the Menu you will now find a "Send Feedback" button, use it to share with us feedback or suggestions about Aimbeast!

New Bot Settings:

  • Jetpack Deactivation Chance -> The chance of the bot deactivating the jetpack after it runs out of time, if this fails it will restart the time, and keep the jetpack active.
  • Jetpack Min Floor Clearance -> If the distance between the bot and the floor is less than this value, the jetpack will activate.
  • Back Angle Multiplier -> Allows you to control the back angle separated from the forward angle multiplier.
  • Blink Forward Angle Multiplier -> Allows you to control the forward angle of the blink.
  • Blink Back Angle Multiplier -> Allows you to control the back angle of the blink.

Other Changes:

  • Fixed a bug that caused some players to get stuck on Loading Verified Items when launching the game.
  • Fixed an issue with some texts in the settings tab appearing smaller than others.
  • Added a new block to the map editor: Angle 1x1 E

Notes:

We are currently working on the next iteration of the Aimbeast Official Ranked Playlist, alongside improvements to our ranked system.

We will let you know more about it when we are close to release, thank you for the support!


Mar 6, 2024
Aimbeast - Kytan
This patch adds new bot shading options to make bots look more volumetric, a new jetpack fly mode for bots, a time range filter for statistics, and additional bot settings.

Bots Shading:

This new feature allows bots to look more volumetric and 3d by adding lighting to their model, which can also help with depth perception. List of the settings included:
  • Enable Bot Shading? -> If enabled, bots will receive light and shading, this can help with depth perception and provides more volume to bots models.
  • Bot Shading Light Intensity -> The intensity from 0 to 150 of the shading light.
  • Bot Shading Light Color -> The color of the shading light.
  • Bot Metallic -> Adjusts the metallic of the bot.
*The Bot Shading will be enabled by default with an Intensity of 1.0, but can be disabled in Settings > Graphics.



New Bots Fly Mode - Jetpack:

This new fly system is great when you want to make your bot fly but still be affected by gravity, it works by adding a force over time to the bot. List of the settings included:
  • Jetpack Randomize Activation Interval
  • Jetpack Activation Interval
  • Jetpack Activation Chance
  • Jetpack Activate when Grounded -> If enabled, the jetpack will always try to activate when the bot is on the ground.
  • Jetpack Randomize Force
  • Jetpack Max Speed
  • Jetpack Force
  • Jetpack Time to Full Force -> The time (in seconds) it takes for the jetpack to go from 0 to Jetpack Force. 0 = Instant full force.
  • Jetpack Force Duration (MIN/MAX)
  • Jetpack Falling Braking Speed -> The rate at which the jetpack attempts to halt downward motion while active. 0 = No braking.
  • Jetpack Min Ceiling Clearance -> If the distance between the Bot and the roof is less than this value, the jetpack will deactivate and reset its interval.
Plus, added these general settings to bots:
  • Limit Terminal Velocity -> If enabled, limits the velocity of the bot when falling to the Terminal Velocity value. If the bot exceeds the Terminal Velocity then it will slow down based on the Drag without going lower than the Terminal Velocity.
  • Terminal Velocity
  • Terminal Velocity Drag
Statistics Filters:

Added the following statistics filters:
  • Last 3 Days
  • Last 14 Days
  • Time Range -> View your statistics within a chosen time range using DD-MM-YYYY dates.

Reworked Bots Debug:

The bots debug view that can be activated with "Alt+8" got fully reworked to improve visibility and with added information to it.


Other Changes:
  • Fixed a bug that caused only the last scenario/routine to get downloaded when trying to download multiple ones.
  • When favoriting a scenario, it now automatically adds a like, boosting the promotion of scenarios.
  • Added the "Restart" button even when completing a routine to restart the current scenario.
  • Added "Bot Scale" multiplier when playing in Free Play, multiplies the bot scale by this value.
  • Fixed a bug that caused some events not to update the spawn protection when destroying the bot.
  • Fixed a rare occasion where the game would freeze while refreshing the scenarios list.
  • Added "Verification Guide" button to the scenarios manager to quickly open the scenarios verification guide.

Join our discord to share your feedback and suggestions!

Feb 4, 2024
Aimbeast - Kytan
This patch includes several suggestions submitted in the Aimbeast Discord server, like trending scenarios from the last 24 hours, spawn points multi-select, crosshair export to PNG, auto-fire toggle, and new bot settings.

Trending Scenarios:

The top 3 most played scenarios in the last 24 hours will now show in the play tab, cycling with the weekly challenges.

Ranked scenarios and weekly challenges are excluded from this list.



Spawns Selection Tool:

This new tool allows you to select multiple spawn points in a selection box easily.



New Scenario Settings:

  • Moved all spawn overlap protection settings into their category.
  • Spawn Overlap Protection Shape -> This can be either Sphere (which was the default before) or Box.
  • Spawn Overlap Protection Box Extent -> The size of the box (per axis) if the protection shape is set to box, note that this box will be oriented based on the spawn rotation, X is forward/back, Y is left/right and Z is up/down.
  • Spawn Overlap Protection Refresh Before Spawn -> If enabled, the spawn protection will refresh around all active bots, this only works with the spawn protection type set to "Time".

Auto-Fire Toggle:

This new feature allows you to avoid having to hold down the fire button in scenarios where the weapon has infinite ammo and is set to full auto.

The default keybind to toggle it on/off is "Middle Mouse Button" and it can be changed in Settings > Controls.

Crosshair Export To PNG:

Added a new functionality to the crosshair editor that allows you to export your crosshair to a PNG.

This can be useful in case you want to save your crosshair or share it with friends.

New Bot Settings:

Added the movement profiles manager, this allows you to edit the name of a movement profile, delete it, or duplicate it.

  • Movement Time Scale -> Adjusts the overall speed of the bot, including both fly systems.
  • Enable Movement / Fly Dodge Cooldown -> If enabled, after changing any direction, the bot applies a cooldown time to all dodge timers that have remaining time below the cooldown value. This can be useful to prevent the bot from changing two directions in a very short amount of time.
  • Movement / Fly Dodge Cooldown (MIN/MAX)
  • Event Trigger: Direction Changed (U/D) -> Triggers any time the bot changes direction up and down with the fly system.
  • Event Triggered: Speed Up/Down (Fly) -> Updates the speed of the V2 fly system.

Other Changes:

  • Fixed a bug that caused routines to show the incorrect current scenario in the end session routine progress tab.
  • Fixed a rare bug that caused scores to get submitted to the wrong scenario in routines.
  • Fixed a bug that caused some leaderboards to load infinitely.
  • Fixed the arena loading screen appearing after a small delay when joining an online server.

Join our discord to share your feedback and suggestions!

Jan 2, 2024
Aimbeast - Kytan
This is a small patch to fix a couple of bugs reported by the community.

  • Fixed a bug that caused the Statistics tab to not load properly.
  • Fixed a rare bug that caused the leaderboard to display the scores from the previously played scenario.
  • Fixed a bug that allowed players to restart a scenario while loading another scenario, causing loading issues.

Join our discord to share your feedback and suggestions!

Dec 13, 2023
Aimbeast - Kytan
In this update, we've revamped routines for a better user experience, added support for ranked scenarios, introduced a high score bar, added a start countdown timer and new bot settings.

Routines:


  • Added support for Ranked scenarios; scores will get submitted in the respective ranked playlist.

  • Adjusted the routine progress list in size and moved it from the center to the left.

  • Added a routine progress list to the end session tab as well; stats over time are still visible by pressing the arrow near the list.

  • Added an option to favorite scenarios directly from the routine progress lists. (Only for Normal and Custom scenarios)

  • You can now click on a scenario in a routine (from the menu) and directly start your routine from the selected scenario.

  • Progression is now calculated based on how many scenarios you completed, instead of just on the position of the current scenario you are playing.

  • Added a Restart button in the end session tab when all reps are finished; by restarting it, you are adding an additional repetition to that scenario.

  • Implemented progress animations on scenario completion, and the overall progress color has been changed to green.

Ranked Scenarios In Routine Preview:




Start Countdown Timer:


This setting allows you to add a small delay before the scenario starts, it can be changed in Settings -> Game.



High Score Bar:


This is a new HUD element that will show a representation of your high score, compared to your current score. It can be enabled from Settings -> Hud Editor.

It also has a few settings, which are:

  • Highscore Type -> This can be set to either ALL TIME BEST, SESSION BEST, or SESSION AVERAGE.
  • Bar Color (> Highscore)
  • Bar Color (< Highscore)
  • Hide Arrow



New Bot Settings:


  • Kill Score Multiplier -> Multiplies the kill score received by this value.
  • Body Hit Score Multiplier -> Multiplies the body hit score received by this value.
  • Headshot Score Multiplier -> Multiplies the headshot score received by this value.
  • Session Time Size Shifting Type -> Adjusts the size of the bot based on how much time is remaining.
  • On Direction Changed (L/R) Event Trigger -> Fires whenever the bot changes direction left / right.
  • On Direction Changed (F/B) Event Trigger -> Fires whenever the bot changes direction forward / back.
  • Min Jump Ceiling Clearance -> Avoids jumping if the distance from the bot and the roof is less than this value.
  • Jump Max Count -> This is setting is in LMP profiles and allows the bot to perform jumps even if in the air but not over this value.

Other Changes:


  • Added Sensitivity and FOV options for THE FINALS.
  • Fixed a bug that caused routines with 1 scenario to now show in the routine progress list.
  • Fixed a bug with projectiles that caused them to never deal an headshot.
  • Fixed collision issues with projectiles.
  • Fixed bullet spawn point location to be incorrect on bots when using a projectile weapon.
  • Fixed a bug that caused the Human bot reload animation to persist even after respawning.
  • Fixed a bug that caused bots to shoot towards the camera instead of the player in third person.
  • Fixed a bug that caused bots to stop shooting projectile if the player was crouched.
  • Fixed animations and effects for Human bots not playing when shooting.
  • Fixed a bug where projectiles would travel through walls occasionally.
  • Fixed a bug that caused possession to stop working upon restarting a scenario in a routine.

Join our discord to share your feedback and suggestions!

Aimbeast - Kytan
This update introduces a new Ranked Playlist co-developed with the OOT community. Plus, handy config presets for quick settings adjustments, dynamic scenario events, bots color change on hit, and more...

This patch should also reduce stuttering significantly on most systems, especially in Clicking scenarios.

OOT Ranked Playlist:

  • This playlist contains 2 categories: Beginner and Advanced.
  • Includes a total of 32 Scenarios.
  • Check out the OOT Discord Server and Twitter.


Config Presets:

This handy addition lets you save complete configs to a list and load them up in full or just parts of it with one click.

Config Presets will also store custom files such as Custom Sounds, Custom Crosshairs, and Custom Walls and Grounds Textures.

Plus, you will also be able to import / export presets quickly and revert unwanted changes made.

Access the Config Preset Manager via the Menu Settings tab (shortcut: "P" or click "Presets" in the bottom right corner) or from the Pause Menu Settings tab (click the cog wheel button).



Scenario Events:

Scenario events allow creators to add unique events to their scenarios, happening on:

  • Session Time
  • Bot Count
  • Kill Count
  • Timer
  • On Start
  • On Kill

And execute one or multiple events at once such as:

  • Switch Weapon
  • Destroy Bots
  • Cycle Bots (Forward, Back, Random, or Index)
  • Update Bot Amount

Change Bot Color On Hit:

This new feature lets you choose a different bot color when hitting it, based on the head or the body.

  • Bot Body Color On Hit
  • Bot Head Color On Hit
  • Humanoid Bot Armor Color On Hit
  • Color Fade Delay After Hit -> This is the amount of time it takes to start fading back to the default color.
  • Color Fade Duration -> This is the duration of the fade between the hit color and the default color.

New Bots Settings:

  • Finish Dodge Before Swap -> Only used when Swap Movement Profiles is enabled.
  • Choose Opposite Dodge Direction On Swap (L/R) -> Only used when Swap Movement Profiles is enabled.
  • Choose Opposite Dodge Direction On Swap (F/B) -> Only used when Swap Movement Profiles is enabled.
  • Use Flat Base For Floor Checks

Other Changes:

  • Revamped ranked score requirements tab to make it easier to read.
  • Fixed a bug that caused invalid scores to get submitted to the #score-logs channel in the Aimbeast Discord.
  • Fixed overall session time being affected by timescale.
  • Added import button for sounds.
  • Fixed multiple bugs that affected some functions of the Dynamic Blocks.
  • Fixed a bug that caused the New Playlist Tab to keep loading ranks forever.
  • Fixed a bug that caused rank and leaderboards entries count to not reset when launching a scenario without any leaderboard entry.

Make sure to join our discord to share your feedback and suggestions!

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