A Dance of Fire and Ice - Kyle


Surprise!

As of April 1st, you'll see you'll see a new tile waiting for you in the main menu. You can also trigger it by typing in the cheat code "firestix" on the main menu.

This special update will stay up for a week. You'll need to beat 6-X first to access it, because it isn't quite "beginner" territory.

Have fun with it! We hope you enjoy the little surprise.

---

If you don't mind spoilers, here's what we've added...

Enabling the crab tile on the main menu will take you to a new version of the game, with new versions of the first few worlds. These joke worlds are created by Firestix, one of our level artists. Once you clear the new versions of Worlds 1-6, you'll unlock a new version of B-X. You can revert back to the normal game by using the crab tile again. The event will go on until April 8th, but you can still use the code "firestix" to bring the levels back afterward.

As always, thanks for playing!



A Dance of Fire and Ice - Kyle
Version 2.9.2

As of recently, it's been six years since we first launched A Dance of Fire and Ice on Steam!

Over that time, we've received a tidal wave of support way beyond anything we could have predicted. Thank you to everyone who has played, left reviews, told their friends, and made videos about ADOFAI. Thanks to your continued interest, we've been able to spend all these years working on updates and improvements. Brick by brick, we've expanded the game into something much bigger than we had imagined in 2019.

One of those bricks has been the addition of Featured Levels. With Featured Levels, we're able to work directly with talented creators from the community to license their levels officially and put them into the main game. Up until this point, we've been adding "Classic-style" Featured Levels, which are levels that largely follow the mechanics and design ideas that we explored ourselves in ADOFAI.

Today, the first wave of Tech Levels is here!

Tech Levels are a different style of ADOFAI level. They follow new charting conventions, many of which were popularized by the custom chart community after we released our Level Editor. Sometimes, Tech Levels are more difficult than Classic Levels. Sometimes, they just ask for you to be ready for different shapes, rhythms, and tempos than you might be used to. Either way, you'll probably want to utilize more fingers on the keyboard while playing. For detailed explanation, please visit our knowledge base.

Because so many people in the community love making, and playing, these Tech Levels…we wanted to bring a few into the game for everyone to try!

Changes and Improvements
  • New design of the Pause Menu: We've re-designed our Pause Menu to coincide with our continued development on the Nintendo Switch version of the game. The menu should be a smoother experience now, and better suited to controller compatibility.
  • Sightreading Warnings: We've added warning tags to a few Featured Levels. These tags indicate the level was used in a community Sightreading Tournament. Because of that, they're quite hard to complete without missing, and are intended to be a test of high score. We've enabled No-Fail Mode for these levels, only for the first time you play them. See how well you do!
  • We've fixed issues with the game running on Steam Deck
  • We've disabled Asynchronous Input as a choice in the settings if you're using the Linux (or Steam Deck) version of the game. It was causing some bugs on Linux that we are still looking into.
  • Minor bugfixes
New Featured Levels
Tech Wave 1 / v2.9.2

In addition to the levels themselves, we're introducing a new "radar system" exclusively for Featured Tech Levels! This radar will identify the strength in level's stamina, speed, rhythm, and tech! Check it out in the new Featured Tech section in the CLS!

Please note that the gem difficulty of these levels are temporary / not final. We will be working the gem difficulty system in the future to allow for harder levels.

Backyard Sanctuary
Music by Tanger
Level by CausticLime

"This level, by CausticLime, is a chill, easy pseudo-focused tech level, suggested by various players for learning the basics of alternating with pseudos. Learning takes time, and mastery takes even longer, so relax, take your time, and let the power of practice do the work for you."

Turkish March
Music by W. A. Mozart (arranged by Misoguy)
Level by Misoguy

"A musical composition so old only some people of today know about it, Turkish March, has arrived in ADOFAI! This level, created by Misoguy, contains fast-paced patterns and magic shapes! Let your inner pianist flow through your hands as you march on!"

Feral [Hard] & [Insane]
Music by meganeko
Level by Ma6icCu8e

With the introduction of Featured Tech Levels, two new difficulties have arrived!

"meganeko returns with a 5-minute epic! Instead of one level, Ma6icCu8e has made different levels to suit all difficulties. They are all so interesting and varied that we wanted to feature all of them, for players of all skill levels. Hard difficulty is for players who beat It Go and need extra challenge, introducing pseudo-multitaps and key rolling to the mix, while Insane difficulty is for highly skilled players, featuring faster and more complex patterns involving pseudo-multitaps and key rolling."

R
Music by Plum
Level by KanoKaz & NumbEr07

"This is one of the most famous ADOFAI custom levels, with music by Plum, a very popular artist in the ADOFAI community. A 2020 collaboration between NumbEr07 and KanoKaz, this level uses Magic Shapes - the use of snails and rabbits to make kaleidoscope-like shapes with the track, while the players simply tap out a stream of consistent notes."

deleted
Music by linear ring
Level by Nephrolepis & ChyaRyam

This level has been completely remade in commemoration of its debut in the Featured Levels list!

"Through Nephrolepis and ChyaRyam's team effort, linear ring's unique electronic sound has been brought to life in ADOFAI! Complex patterns in high BPMs await in your pursuit of escape before the world gets deleted."

felys -final remix-
Music by onoken
Level by Editor AlriC

"felys is a 2002 classic that influenced and popularized Artcore, a mix of Drum & Bass and classical/traditional music. The song's lovely and graceful sound touched the hearts of listeners, particularly musicians who were inspired by onoken's music to produce their own Artcore music. Editor AlriC's elegant taste in VFX and charting allows us to experience its beauty visually in ADOFAI!"

Here's a new preview video showcasing this wave of Featured Levels:



New 7BG Team Member
Together with this update, we're also happy to announce our new team member! SaJabe has joined 7BG as our Tech Levels Lead! He will be curating and creating Tech levels for the game. This first batch of Tech featured levels is his first contribution. Please give him a warm welcome!

As always, thanks for playing!

Twitter (X): https://x.com/adofai

Bluesky: https://bsky.app/profile/adofai.7thbe.at

Official Discord Server: http://7thbe.at/discord/
A Dance of Fire and Ice - Kyle


UPDATE: Partial rollback of Wave 10 Featured Levels

December 11th 2024: Due to a licensing mistake on our end, we have removed a few of the new Featured Levels temporarily. We hope to be able to return the new levels as soon as possible

The affected levels include:
〇、
humanity
REBIRTH

We sincerely apologize for the inconvenience and we take full responsibility for the mistake. We'll provide an update when we have more to share. Thank you for understanding.

---

Version 2.9.0

A Dance of Fire and Ice Coming to Nintendo Switch

As you might remember, we're bringing A Dance of Fire and Ice to the Nintendo Switch! We were so happy to be included in one of 2024's Indie World presentations. Although we've been making great progress on the port, we will unfortunately need to push the expected release date into 2025.

As always, we're taking things at our own pace to focus on making something new and special for the Nintendo Switch version that we think you'll really enjoy!

We'll have more information on what new content you can expect next year when we're ready to show it off.

Level Editor Improvements
  • Hitbox Target Planet option (including options for "Any", "Center Planet" or "Orbiting PLanet"). This is useful for triggering events when stepping on a Freeroam floor
  • You can now use 1x1 Freeroam sections without text-editing
  • Editor panel is now resizable
  • Set Input Event, for detecting particular keyboard inputs. It can detect the keyboard's left half or right half, or detect arrow keys. Allows for keydown and keyup options, or can ignore player input and use keys only for events.
New Featured Levels
Wave 10 (v2.9.0)

3000 Moons
Music: Zris
Level: Bingsu
Round like the moon, 3000 Moons is a dotted eighth-focused level for fans of octagon rhythms like those from World 10! Charming like the moon, it has a cool midnight atmosphere that matches the song's vibe, resembling that YOUtopia you've been looking for.

Disk Failure
Music: Sunnexo
Level: M1n3c4rt & CyanAqua
A hard disk drive has malfunctioned! Its memories are being corrupted! Escape from these twisty turns and trials orchestrated by these two viruses, codenamed "M1n3c4rt" and "CyanAqua," that together will ruin your day!

Sonder
Music: Shirobon
Level: Bin, Vybbles, Rikri, TeoC
"How much can you do with music that has very repetitive rhythm?" is the question these four creators were able to answer through this level. It received positive reception for its uniqueness in gameplay but imprisoned those who dared to conquer it. Take a deep breath, and lock in.

VANGUARD-1
Music: II-L
Level: yeetyote, kernby, Econ, Cam_
VANGUARD-1 is the oldest satellite still orbiting the Earth. As the planets align with its orbit, you are given the chance to take a peek at the aged artifact's journey around the cosmos. Filled to the brim with tricky rhythms and visual obstructions, you struggle to see a clear route. Will you manage to stay on course and see the trip to its end? Or will you become lost in space?


Here's a preview video showcasing the 10th wave of Featured Levels!



Updates to Past Featured Levels

LORELEI
We've replaced jacket/portal art with a high-quality version (courtesy of Ssimille).

We're almost done with work for the year before taking a little bit of a holiday break. We'll let you know if we have any more small updates before 2024 is over. Thank you for all your support this year, especially with our waves of Featured Levels! It's been incredible to see what people have been able to make in our Editor lately.

As always, thanks for playing!

Twitter (X): https://x.com/adofai

Bluesky: https://bsky.app/profile/adofai.7thbe.at

Official Discord Server: http://7thbe.at/discord/
A Dance of Fire and Ice - Kyle


Version 2.8.0

New Xtra World: XS-X Party of Spirits
Music by: Cansol
Tutorial Music by: Blooky
Level by: NumbEr07
VFX by: Firestix

Let's party! This was a really fun world to make. We knew we wanted to work with this piece for a long time, especially with how quick and bouncy it is. It was a perfect opportunity to introduce a new character, our Tiger. Firestix went the extra mile on animating all of our ideas, and we love how it came out. Enjoy!

New Featured Levels
Olie - Temple Of Treasure [by TeoC]
Temple Of Treasure is one of the 5 episodes of Everypence, a story written by Olie. TeoC loved Olie's story so much he decided to adapt it to ADOFAI. We were impressed by how he created this adaptation, especially by making original gameplay gimmicks inspired by it. Temple Of Treasure stands out as our favorite because of its interesting gimmick that makes you switch between 2 pairs of planets that are different in speed. Pro tip: be mindful of the audio cues; they will help you during the switch-ups!

Raimukun - Avantgarde [by Team Vega]
Team Vega's return to making more high-quality levels couldn't be grander when they published Avantgarde, a level that won the 'Art-est Award' in LOTY2023 for its outstanding VFX made by talented creators around the world! This level is also one of the toughest featured levels, with an average BPM so fast that the rhythms you may be already familiar with were taken to the extreme!

Lokan - Wild! West! Showdown! [by Star4th]
Wild! West! Showdown! is a track made for PABAT! 2019, with an animation that tells the story of a duel between two foes for one treasure. Star4th adapted this to ADOFAI for the SMTL competition, where he was given a penalty that states: "The level must exactly have 48 twirls." Wondering where those twirls went should be the least of your worries though, because... Wait, huh? THE LAST TILE IS SENTIENT???

Camellia vs Akira Complex - Railgun Roulette (VIP) [by Econ, Twilight Skylines, ABorinGuy, yeetyote]
Railgun Roulette (VIP) is a track made by a collaboration between Camellia and Akira Complex with their powerful head-banging take on Drum & Bass music! This level was made for FAINT, a fan-run sightreading tournament where players compete in levels they have never seen before! This level may look easy, but don't sleep on those visual distractions, they might catch you off guard!

Thank you, Akira Complex. We miss you.

(Note: This track may be flagged by fingerprint systems such as YouTube Content ID.)

Plus...One Updated Featured Level
Frums - Great Fury of Heaven [by Daming] (Updated 2024-8-26)
The first 7 gem Featured Level have been given a new makeover from Daming!
  • Major chart and VFX overhaul!
  • Updated tutorials!
  • Updated icon, and portal!
Fixes and Improvements
  • Fixed floor tiles in XN-X and XT-X that were not visible
  • Lowered overall RAM usage by 1GB compared to the previous ADOFAI builds, and disk size by 1.29GB! This optimization works across all released platforms like Steam, itch.io, iOS, Android and the future Switch version.

Level Editor Additions, Fixes, and Improvements
  • You can now use tiling option with Blend Mode
  • New Decoration Type: Particle Emitter
  • "Set Frame Rate" event (Changing frame rate will not affect the judgment of notes)
  • Improved hitbox features
  • Hitbox Trigger Type (Once, Per touch, or Repeat)
  • Hitbox Trigger Target (Planet, Decoration)
  • Improved level editor URL parser for open level from URL
  • Single .adofai file direct link support (now you don't need to make a zip file for single level file)
  • Disable auto angle offset level editor option
  • Optimized decoration loading
  • You can now anchor decorations to floor tiles
  • New depth sync option for decorations
  • Planet decoration depth options
  • New option for Set Track Color event: "Only change this tile"
  • Object decoration floor icon outline / flip

Thanks for playing!

Twitter: https://twitter.com/adofai
Cohost: https://cohost.org/7thBeatGames
Official Discord Server: http://7thbe.at/discord/
A Dance of Fire and Ice - Kyle


It's the 5-Year Anniversary of A Dance of Fire and Ice!

Thank you so much for playing our game all these years. It's been amazing to watch how the custom level community has gotten better and better over time. The levels that the community has made are so creative, and the skills on display by the streamers who play them have been really impressive. We're a really small team, so we never imagined that people would still be playing after all this time.

We hope you continue to enjoy the game! To celebrate, we've added one new Xtra World and a set of new Featured Levels.

Version 2.7.0

New Xtra World: Miko Skip
World XM: Miko Skip
Music by Kirara Magic
Level Design by Astral Overseer and KanoKaz
Level VFX by Editor AlriC and KanoKaz
Special Thanks to lifliif

A short, relaxing world for players of all skill levels. You can find it on Xtra Island!

New Featured Levels

Overnote' - Amulet
Level by FluffyYoshi & Nickname
FluffyYoshi, known for their tough stamina-testing charts, and Nickname, known for their contributions in some of the popular custom levels today, have come together to create a beautiful but challenging level that tests players in their mechanical skill and stamina. Prepare for a speedy challenge!

Ssimille - Surreal Walk
Level by Bingsu
Level creators can be Artists too! This is demonstrated by the well-respected Ssimille, composing one of his tracks, Surreal Walk! Interpreted by another well-respected creator, Bingsu, this level takes you on a surreal walk through the wonders of the Greek era, as your sense of time will be realized.

Halv - Wings
Level by HanB
A throwback to 2020, when the creators you may have known today start in their humble beginnings. HanB is one of them, as they create yet another fun, electrifying level, with sudden changes of its pace! Enjoy, but be sure to pay attention!

Riya - Artificial Chariot (Ssimille Remix)
Level by hotduck, Hanwol, Bingsu
A perfect ending to one of Team Vega's biggest projects. We were astonished by the impressive gameplay and visuals of the level, especially paired with Ssimille's beautiful remix of Riya's 'Artificial Chariot' from World 12.

iTIC - Triple Sec
Level by Pharah & hyonsu
Pharah is celebrated for being one of, if not, the most talented and skilled VFXers in the ADOFAI community for creating levels that are as if he's using a video editing software! He has appeared many times in the previous LOTY events, and now in LOTY2023, he has finally won the Level Of The Year through his most outstanding level to date, Triple Sec!

ああああ - クローバーのやくそく (Promise of Clover)
Level by Seodawon & Boleumdal Cookie
Seodawon & Boleumdal Cookie won the 'Relaxing Award' category in LOTY2023 through this amazing level that interprets ああああ's song by transporting you into a beautiful dream of warmth and cheerfulness!

Monokuro - Black Rose
Level by CyanAqua
Tutorial music courtesy of 0mni
CyanAqua, and his dedication to making gameplay gimmicks that are fun to play for everyone, were able to win the 'Gimmick Award' in LOTY2023 through Black Rose! It is an RPG Maker-inspired level with a gimmick that is easy to understand, but gets trippy once distractions start to appear!

Updated Featured Level

Zris - Can't it be true (Updated 2024-02-10)
Level by Lycklig
For the year 2024, Lycklig has remade this level from scratch (with help from our staff, rKizCora)! We've also updated some elements of it.
- Now tagged as "Community Featured".
- The difficulty has been increased from 2 to 3.
- The new speed trial aim is x1.4.

snakywine - Classy Kitty (Updated 2024-02-13)
Level by pixelo3o & Team P.A.L. (7BG)
rKizCora revamped the swing classic, Classy Kitty!
- The entire chart has been touched to polish the gameplay, such as taking out the midspins.

New Features
  • Settings Menu: Added new DSP buffer size setting. Lowering this value can lead to improvements in input accuracy for high-level play, but can lead to audio stuttering and glitching. You may also need to go to the calibration screen after changing this setting.
  • Better audio output detection on mac. Used in the calibration screen for detecting the current output.
Improvements and Bugfixes
  • Game should support many more tiles on a single level. In our testing, a level with 86,000 tiles used to run at 26 FPS, after optimization it now runs at 128 FPS.
  • XN-X: Scale planets effect was not working properly
  • Fixed some Asynchronous Input problems.
  • Fixed some small graphical glitches
Level Editor
  • The Scale fields from the Move Decoration and Move Track events can be now left empty to not change one or both of their axis values.
  • Fixed Weird editor behavior with input fields
  • Game settings menu: Settings would get restarted after restarting the level editor.
  • Better URL parser when opening level with URL

Thanks so much for playing!

Follow us on Twitter: https://twitter.com/adofai
Follow us on Cohost: https://cohost.org/7thBeatGames
Join our official Discord server: http://7thbe.at/discord/
A Dance of Fire and Ice - Kyle


Version 2.6.0

New Team Members:
We've added a few new members to the 7th Beat Games team!

Hyonsu and Paring are two programmers who have come aboard to help us with all sorts of ADOFAI features, especially for the level editor. They work fast and have been incredibly helpful members of the team for the past few months.

Rikri and rKizCora have also joined us! rKizCora is helping us with Featured Level selection and Rikri is helping us with licensing and communication with level creators. Having them assist us is crucial to us being able to add more Featured Levels, so we super appreciate it. It's a lot of things to manage at once while developing a game!

On a related note, our team member Nichipe has stepped away from an active role in helping us with Featured Levels, due to a busy schedule. Rikri and rKizCora have joined to help us in Nichipe's absence, so please don't send Nichipe any questions or messages regarding Featured Levels!

New Featured Levels:

Fog sees it
"Fog sees it is a great example of a level where everything is made by the same creator, which is something you don't usually see nowadays and is highly commendable for doing so!"

We've actually included two different versions of the level. Those are…

Plant Guy - Fog sees it
Level by: Plant Guy
"This level features a gameplay gimmick to keep your eyes peeled for, as the only thing that will guide you in this journey are the sign tiles. Follow the directions, and never lose your sight!"

Plant Guy - Fog sees it (Metal Powered)
Level by; Plant Guy
"This is the "metal-powered" version of Fog sees it. Unlike its original, this level features faster speeds and intense visuals. Use the sign tiles as your advantage to visualize the challenging hidden pathways, but act fast or one small trip can send you to the void!"
(Note: It is highly recommended to play the regular "Fog sees it" first.)

Othinus - Fragor Magnus
Level by: Hawkyrious and TeoC
"Recall the wonderful voyage you've gone through in this equally wonderful level made by Hawkyrious with rock-n-roll tunes by Othinus! It uses the concept of remixing all of ADOFAI Worlds 1-12 into one memorable level. This level has been given a visual remake by TeoC and a song rearrangement by Erichey to give the level a more refined sound and look.
(Cutscene music courtesy of 0mni)
(Portal image courtesy of Plant Guy)

Kubbi & Jonas Dam - Up In My Jam (All Of A Sudden)
Level by: Kin
"This level won 1st place in Rhythm Doctor Lounge's ADOFAI Community Competition 1: Steampunk! With great chiptune + rock music made by Kubbi & Jonas Dam and brilliant decorations and storytelling done by Kin, this level feels like a crossover of a cartoon show! It perfectly gives you the experience of taking a tour around a place you've never been before, filling you with excitement and curiosity while you gaze at peculiar but glamorous works of art."

Inverted Silence - Vista
Level by: Econ and Yeetyote
Vista is the end product of mixing Econ's great taste in charting, YeetYote's beautifully explosive VFX, and Inverted Silence's head-banging glitch-hop sounds! Wild rumors say that during this journey, your vision may be distracted and the sense of time may be frozen, but once you reach the top, your eyes will surely be fed well with a beautiful view!

(Some assets courtesy of kernby)
(Note: This track may be flagged by fingerprint systems such as YouTube Content ID.)

Jade Kim - Love Letters (KOTDARI Remix)
Level by: FluffyYoshi, yhld120, pixelo3o
"This level won 2nd place for the "Best Relaxing Level Award" in LOTY 2022! Also known as "4-EX" and hosted by Team Vega, it took a different perspective of what World 4-X would look like if the theme was something else. FluffyYoshi, yhld120, pixelo3o, and KOTDARI thought it would be a cool idea to turn World 4-X into a modernistic-designed level with chill but energetic glitch-hop music. Turns out, that was a perfect match!"

Level Editor
Object Decoration: A new type of decoration! You can now add "fake" floor tiles and "fake" planets to your level.

New Level Setting: "Speed Trial Aim", now you can set a goal speed for players playing a Speed Trial of your custom level!

New "Level Editor Preferences" menu within the Editor.

Zooming is centered for mouse position. You can revert to the old behavior using the Level Editor Preferences menu.

Enabled Level Editor in Steam Deck!

You can move your camera freely without dragging any decorations or tiles by dragging when mouse middle button is held

Locked decorations will not be selected anymore.

Changed ToggleBool to Bool. This means previously "Enabled" and "Disabled" text in .adofai file will be now saved as true and false

Improved Repeat Event
Example video:
https://youtu.be/ynl21Fmp8DY

Decoration Hitbox Event Tag Trigger
Example video:
https://www.youtube.com/watch?v=h6b9lya8tps

New Setting for Move Decorations Event: Relative to Last Position

Mobile: Cloud Saves
This feature saves your progress automatically in the cloud, so you can keep your progress between different devices or upon reinstalling the game. It requires an internet connection, and is only able to sync on the same platform (from iOS device to iOS device, or from Android device to Android device).

Mobile: Achievements
We've brought the same achievements from the Steam version of the game over to the mobile versions. On iOS, this uses Game Center. On Android, this uses Play Game Services.

Mobile: Keyboard Support
On iOS, you can now use a wired or wireless keyboard as a controller. This was already available on Android devices.

Thanks so much for playing!

Follow us on Twitter: https://twitter.com/adofai
Follow us on Cohost: https://cohost.org/7thBeatGames
Join our official Discord server: http://7thbe.at/discord/

A Dance of Fire and Ice - Kyle
Version 2.5.0 is out now!

This update has a whopping 7 new levels in the Featured Levels section, plus some UI + Quality of Life improvements, and new features in the Level Editor!

Remember that every so often we find some really stellar community levels, get permission from the original song's artist and the level's creator, and add it to the game. You can find it by going to the Custom Level Select and then entering the "Featured" section.

New Featured Levels:

LORELEI
Music by: Camellia
Level by: Jo Future, Irin, and Bingsu
"This level's music was commissioned for the final tie-breaker level in the ADOFAI World Cup! Camellia's music is noteworthy for its usage in some of the most difficult custom levels. This level starts out calm, but like a hurricane, it very quickly ramps up the intensity. Stay focused on the track, and you just might make it through the storm!

(Original level created by NexaLi, PLORALD, Hanwol, Asansis, Jo Future and Nephrolepis. While the original level was made to aim for the highest difficulty, this level was recreated to lower the difficulty. This level borrows some visual effects from the original level.)"

Endless.reality
Music by: Ash Astral
Level by: Rikri

"This level won 1st place for the ""Neo Cosmos Award"" in LOTY 2022! Rikri is known for making levels that are challenging, but addicting to play, and this one is no exception. With it's triple-planet based gameplay and creative usage of freeroam tiles, this level is an excellent showcase of everything the Neo Cosmos DLC has to offer!

(Portal image courtesy of YeetYote)"

Vigor Lines Yoked
Music by: Frums
Level by: Daming
"This level won 2nd place for the "Gimmick Award" in LOTY 2022! Daming's masterful use of filters gives this level a visual style unlike any other! The charting is beautiful and highlights Frums' tricky rhythms! It even has a cool gameplay gimmick to boot! Don't step on the noisy tiles!"

Jam With Pancake
Music by: Frums
Level by: Daming

"While Frums' characteristic style of music has an unmistakable flavor, they wanted to try something different for Jam with Pancake. What they cooked up is a song with a great jazz-like taste! Paired with Daming's delicious gameplay and great presentation, this level will leave you hungry for more!"

1, 2, 3, 4!
Music by: Cansol
Level by: Team BGA

"This is Team BGA's first collab level and it's so good that it won the ADOFAI Level of the Year Award in 2022! The team's hard work on this level's incredible visuals really paid off! But don't get distracted! This level's difficulty is a true test of skill!"

You and Me
Music by: しゃろう
Level by: IU and Pharah

"This level won 3rd place for the ""Best Relaxing Level Award"" in LOTY 2022! If you're feeling stressed, Sharou's lofi beats might just help you relax! This level's equally chill gameplay will keep the vibes flowing, and the cute visuals will bring a smile to your face!"

Can’t it be true
Music by: Zris
Level by: Lycklig

“Can't it be true was made for the long-running, community-driven rhythm game music competition: "THE BMS OF FIGHTERS". The visuals for this particular level were inspired by the background animation made by ProjectG. Lycklig's creative use of decorations and track placement makes this level a unique gameplay experience!”


Game Features:

- You can now open the Custom Level Select when you open ADOFAI without Steam. Just ensure that Steam is still running on your computer.
- We have a new Settings Menu UI!
- Level Selection with Number Keys on Extra Island, Crown Island, and Muse Dash Island
- Pure Perfect Only Mode: "Pure Perfect Mode" only allows Perfect hit margins and removes all checkpoints.
- Added 'Always' option to "Skip Long Intros"


Level Editor Features:

- Pressing tab while selecting a property will now select the next one. Pressing ctrl + tab will select the previous one.
- Decorations now can be locked, making them not clickable from the world
- X and Y fields for Move Camera, Move Decoration, and Move Tile events can now be independently set
- Decoration Mask: You can remove an area or show an area using a decoration's shape. To use Decoration Mask, set "Mask type" option for the target decoration, and select either "Show Overlay" or "Hide Overlay." Then, add one more decoration and set "Mask Type" to "Mask Other Decoration."
- Parallax Offset: You can now move decorations without being affected by parallax value.
- You can now customize the background of your tutorial levels
- You can now change default text and shadow color
- Decoration Blend Mode: You can mix decorations' colors from selecting an Image Decoration event and using Blend Mode. This is a little hard to explain, but you can watch an example here: https://www.youtube.com/watch?v=UkUCysNfh60
- Editor First Floor Events: You couldn't add events to the first floor tile before, but now you can!
- Image decoration scaling and rotation now also works with UI gizmos.
- Edit Multiple Decorations: Select multiple decorations from the Decorations Tab to edit multiple decorations at once

- We have a few new keyboard shortcuts for the Editor, including…
- Lock/unlock all selected decorations -> Ctrl + L.
- Paste floors without decorations -> Ctrl + Alt + V
- Paste events without decorations or overwriting -> Ctrl + Shift + Alt + V
- Access the Editor Agreement -> Shift+F1


Thanks so much for playing!

Follow us on Twitter: https://twitter.com/adofai
Join our official Discord server: http://7thbe.at/discord/

Dec 27, 2022
A Dance of Fire and Ice - Kyle


Hello! We figured we'd surprise you with one more update for 2022. After this, we'll see you in the new year!

New World

World XI: It Go (Music by answearing machine, Level by Rikri, Character Design and Assets by Kyle, Animation and VFX by Firestix)

There's a few things we want to note about this world.
  1. This is our first time working with our new VFX Artist, Firestix! You may know him from his many…cursed…works in the Steam Workshop! Firestix went absolutely above and beyond with the animation in this new world, we're really excited for you to check it out.

  2. This world is very fast and difficult, intended for a hardcore audience. You can only find it on "Crown Island", the secret area where we've housed all of our most challenging levels. You can unlock Crown Island by beating the bonus level, "B-X: Thanks For Playing My Game." After that, a gemstone on the main menu will bring you to Crown Island. This is just a little treat for the subset of players who have conquered everything else the game has to offer. If that sounds like you, then we hope you enjoy the challenge!
Have fun!

Additions and Improvements

You may have noticed that we're now experimenting with a "bulletin board" feature on the start-up screen of the game. The rooster sign will feature news related to the game before you navigate the main menu. Neat, right?

Happy Holidays and Happy New Year

This is the final update you should expect to see from us in 2022! After taking a few weeks off for the holidays, we'll be back in 2023 to add more Featured Levels and small improvements.

A Dance of Fire and Ice, the Neo Cosmos DLC, and Rhythm Doctor are all on sale as part of the Steam Winter Sale. If you haven't tried all three before, now is a good time to pick them up. Likewise, if you have a friend who might enjoy rhythm games, let them know about the sale. Or surprise them with a gifted copy in their Steam inbox!

Thanks so much for playing, and for all the support in 2022. It really means a lot. We never knew that people would still be enjoying ADOFAI for this long, but the continued support on social media, the playthroughs on Youtube and Twitch, and over 15,000 community levels on Steam Workshop have all been so eye-opening for us. Thank you.

Twitter: @adofai
Official Discord: https://7thbe.at/discord/
Website: https://7thbe.at/
A Dance of Fire and Ice - Kyle


Hello! The year is coming to a close, but we finished a new world we're excited to share. We also have some improvements to the Custom Level Editor, and some new Featured Levels.

New World!

World XN: Trans-Neptunian Object (Music and Illustrations by Valerie Halla, Level by Jenny, Tutorial Music by Blooky)

For this level, we had the honor of collaborating with illustrator, cartoonist, and composer Valerie Halla! We were excited enough to get a chance to chart her track, but being able to work together on the visuals was an exciting bonus. You can find the level on Xtra Island.

Additions and Improvements
  • Decoration Dragging: It is possible now to drag selected decorations to quickly change their positions. You can hold shift to move them in a specific axis (axis snapping).
  • Pivot Icon: Added a cross icon to display where the decoration and its pivot are located when a single decoration is selected.
  • New Tile Event: Change Planet Size
  • Copying and pasting floors containing decorations will now paste the decorations over the selected floors.
  • It is now possible to filter decorations that are relative to a tile by writing "floor:" and the number of the floor. For example, "floor:32" will filter all decorations that are relative to the floor number 32.
  • Mass event pasting for multiple tiles (CTRL + Shift + V)
  • Hovering over decoration items will display cyan borders on the decoration objects for easier visualization.
  • We've added a huge optimization to the CLS that makes loading the level list over 100x faster.
  • Using the lock on the file actions panel will now prevent decorations being dragged with the mouse.
Featured Levels

We've also added a few new levels to the Featured Levels section! Go to "Custom Level Select" on the Main Menu, then head to the left for "Featured Levels." These are community-made levels that we've officially licensed to add to the game.

The new additions are:

kawaii-catgirl-gif.png
Music by: 432pro
Level by: Pharah

Polygons
Music by: Riya
Level by: Editor AlriC

Dirge in Magenta
Music by: Polymath9
Level by: NumbEr07

Crystallized
Music By: Camellia
Level by: Team Vega

Thanks for playing!

Twitter: https://twitter.com/adofai
Official Discord: https://7thbe.at/discord/
Website: https://7thbe.at/
A Dance of Fire and Ice - Kyle


It's been an exciting month!

In case you missed it: our DLC expansion, Neo Cosmos, is out now!

It's been two weeks since we've launched the DLC, and the reaction has been really amazing. Thank you all for your support and your feedback. We had been working on Neo Cosmos for a long time in secret, keeping most of the details to ourselves, and hoped that you would find it as fun and surprising as we did while playtesting. Thank you all so much for playing.

Here's a summary of everything new that's happened since then!

Version 2.0.3 (r92) Release Notes

Warning: Gameplay spoilers for Neo Cosmos below!

We have some new Accessibility Features. If you're having a hard time in Neo Cosmos, you can go to the Advanced Options section of the pause menu to tweak some settings.

Hold Tiles: You can now choose from Normal (the usual default behavior), Allow Tapping Ending Tile (tap to end the hold, instead of releasing), and No Holding Required (just tap the beginning and ending tiles instead of holding.)

Freeroam Tiles: You can now choose to be invulnerable during the Freeroam sections. With this enabled, you cannot be destroyed by touching spike balls or lasers.

Custom Level Editor: Minor updates and changes to the editor

Balance Changes: A few changes have been made to Neo Cosmos to make the experience more smooth for the player. In addition, Practice Mode is now available in T3, T3-EX, and T5

New music by DM DOKURO: Our secret minigame now has a new song, by DM DOKURO!

New Localization: ADOFAI and Neo Cosmos are both now available in French and German!

You can read the full list and description of changes in these patches by checking out our changelog here: https://7thbeat.notion.site/ADOFAI-Minor-Changelog-v2-0-1-r91-4c8da3f86f7c4039a9442dcd157cd30b

Neo Cosmos Soundtrack

The official soundtrack for A Dance of Fire and Ice: Neo Cosmos is out now!

Find it on Steam:

https://store.steampowered.com/app/2016420/A_Dance_of_Fire_and_Ice__Neo_Cosmos_OST/

Find it on Bandcamp: https://7thbeat.bandcamp.com/album/a-dance-of-fire-and-ice-neo-cosmos-ost

You can also listen to a few of the songs on our Youtube Channel: https://www.youtube.com/playlist?list=PLoV0Pc5bQC6LhGsbNaCGvHzuUP1TFeI1S

We couldn't have made Neo Cosmos without the help of our featured artists: Canblaster 2K6, Frums, Ash Astral, and DM DOKURO. They worked directly with TaroNuke in composing for the levels, and we really love the tracks they created.

If you'd like to support us and the featured artists, check it out!

We're Working On More Neo Cosmos Content

We have three things we want to note quickly!

1. We are now working on adding more content to be added to the Neo Cosmos DLC! It will take a while, but please look forward to it. We were waiting to see what the reception of the DLC would be, and since so many people enjoyed it, we're happy to keep going and add more to it. These updates to Neo Cosmos will be free content patches.

2. As we announced before, we are going to continue adding to the base game. That means new worlds, new Level Editor tweaks and improvements, new accessibility features, etc. are being worked on for regular A Dance of Fire and Ice as free content patches.

3. We're making a minor price change to the Neo Cosmos DLC. After receiving a lot of really positive feedback from players, and surprise at its price, we have decided to raise the price by $1 USD. If you already own the DLC, this doesn't affect you at all! You don't have to pay anything extra. Thank you for supporting the DLC so early. Consider the earlier price just a "super Launch Discount!"

The sales of Neo Cosmos have allowed us to dedicate the time to adding new stuff to it in the future, so we're really grateful for your support and your interest. There's more to come!


That's all for now! Thanks for playing, and check out the Neo Cosmos Soundtrack if you want to take the songs with you everywhere you go!

Our fans run a Discord server where you can talk about our games and the level editor: discord.gg/rhythmdr

Twitter: https://twitter.com/adofai
Website: https://www.7thbe.at
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