The 7th Guest - Daniel NDS
Hello Everyone,

A new update is available now for The 7th Guest which contains the following improvements on Windows, MacOS and Linux:
  • Updated ScummVM to ScummVM 2.0.0 which also contains an update to Simple DirectMedia Layer 2 (SDL2). This should improve compatibility with a lot of monitor setups and resolve mouse issues,
  • Added new launch options. The ability to play in a safer graphics mode has been included for computers with older hardware,
  • Cloud Saving has been enabled for the game. Saves can be loaded no matter what operating system you are running,
  • Upgraded Linux Executable to Ubuntu 16.04 LTS 64-bit.

You can learn more about ScummVM at http://www.scummvm.org

Enjoy the update!
Daniel,
Night Dive Studios
The 7th Guest - Saleck
Hello Everyone,

A new update for The 7th Guest is now available. Depending on your OS, the size of which will vary and you may need to restart Steam to get the full benefits. Please read the following:

  • I have updated ScummVM from 1.6.0 to 1.7.0 on Windows and GNU/Linux. The Mac OS version of the game has been completely replaced by the standard Windows version that runs through ScummVM. This has additional benefits like bug fixes, restored puzzles that were originally cut from the Mac version and better long-term support.

  • Because of the above update, saves now have their own separate folder in the The 7th Guest's Game Directory but they are not copied over automatically. You will need to move the saves manually into the new 'Saves' folder.

    Right-click on 'The 7th Guest' in your Steam library and go to Properties. On the Local Files tab, click 'Browse Local Files' to be taken to the game directory. Your existing saves should be named "t7g.001, t7g.002, t7g.003" all the way up to 10. You will need to move all save files into the new 'Saves' folder. Once you have done that, you can start the game and continue from where you left off.

    Since the Mac OS version has been replaced, any saves made by the old version will no longer work with the new version. I apologize for this inconvenience.


  • opengl_nearest is the new display renderer. This should provide sharper graphics and also ensures 100% Steam Overlay functionality for Windows. It runs at your monitors current resolution.

  • I have completely re-written the shell launcher for GNU/Linux and implemented a new libraries system. This should allow for many more users of GNU/Linux to play the game and not just people on the latest versions of Ubuntu and Mint.

  • The Modern ScummVM skin now works on GNU/Linux. You can access the ScummVM menu by pressing CTRL+F5 (or Fn+F5 for Mac OS X) at any time.

  • ScummVM source code has been updated to 1.7.0. SDL source code is now included.

Enjoy the update and thank you for playing :)

Daniel,
Night Dive Studios
Dec 19, 2013
The 11th Hour - Saleck
Hello Everyone :) A new update for The 11th Hour is out now. Here are the changes:

  • Mac OS users should now no longer experience monitor flickering when playing the game,
  • Bonus Content updated for everyone.

Enjoy :)
Dec 19, 2013
The 11th Hour - Saleck
Hello Everyone :) A new update for The 11th Hour is out now. Here are the changes:

  • Mac OS users should now no longer experience monitor flickering when playing the game,
  • Bonus Content updated for everyone.

Enjoy :)
The 7th Guest - Saleck
Hello Everyone :) An update for The 7th Guest is out now after being in beta for a while. The changes include:

  • Updated ScummVM (w/ Source Code Included)
  • Updated the SDL.DLL so now the Steam Overlay should function (Windows)

Enjoy the game :)
Daniel,
Night Dive Studios.
...

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