3d Bridges - contact@rockpapershotgun.com (Marsh Davies)

As will no doubt be evident from this article, I really know approximately fuck all about bridge construction. This despite living close to several historic bridges: the Clifton Suspension bridge, for instance, or Bath   s Pulteney Bridge - one of only four in the world with shops running the full length down either side! Wow! But living in Bath, where the city traffic is perpetually stricken by the paucity of crossings over its multiple waterways, I do have an appreciation for one particular function of bridges: they make excellent chokepoints. There are not a shortage of examples of this throughout military history, but if I were to pick a favourite, then the Battle of Stamford Bridge certainly has a lot going for it: it   s not only one of the most pivotal moments in British history, and has phenomenal military feats on both sides, but it   s preceded by one of the all-time most awesome threats ever to have been uttered.

Each week Marsh Davies scuttles nervously over the creaking, makeshift architecture of Early Access and comes back with any stories he can find and/or plunges to his doom amid a shower of twisting metal. This week, he dons his hardhat and unfolds the blueprint for 3d Bridges, a physics-based construction puzzler in which you construct – yes! – bridges and then run a truck over them to test both their mettle and their metal. It also turns out to be standalone level pack otherwise included in the more sandboxy 3D Bridge Engineer toolkit – which is also on Early Access. They are not entirely as terrible as they might first look. Not entirely.>

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