Ten Bells - Acrylic_Pixel
Small Anomaly Fixes
Nothing But the Silent Deep - Bratworst
results may vary
Ai Vpet - jxchengyijie
The following are the updates for this week

1. Intelligent feedback function (needs to be actively enabled in the settings, it is turned off by default)
Note: In some cases, Nana can now recognize what you are doing and initiate a conversation with you. For example, when she recognizes that you are on the main page of Bilibili, Nana will initiate a conversation. In the future, this feature will add a learning system, allowing Nana to learn your behavior and create an intelligent desktop assistant that is exclusive to you

2. Performance optimization, optimized overall running strategy, reduced resource consumption during runtime, optimized resource release strategy, and reduced memory usage after model switching

3. Action optimization, optimized the action feedback during search and program startup, optimized the transition between different actions, ensuring that the model actions in the creative workshop can also transition more naturally

4. Pre loaded pendant function
After the Steam review is approved, this feature will be available to everyone. Please stay tuned

5. New soundtracks: Radiant Spring and Wakuwaku
Suggestions for obtaining methods: Pay attention to user and player groups: 580218330

6. The redemption code function allows users to redeem corresponding rewards using the redemption code in the settings interface.

Bug fixes:
1. Fixed the issue where some Windows version ports were occupied, causing the settings interface to not open

2. Fixed the issue of inconsistent content in some language chat records

3. Fixed the issue where character names containing symbols cannot be awakened

4. Fixed the issue where performance usage was not released when wake-up was turned off

Subsequent version planning:
The derivative extension of the pendant function will add more functional widgets in the future, such as small TV, calendar, clock, follow up reminder, and some small widgets will be linked and interacted with Nana Intelligent feedback system, will further upgrade AI behavior in the future, and create an independent and active sprite on your desktop (refer to SAO's Jieyi)
World of Warships - WG_Mistychu
Leaderboard Event: For Błyskawica!

A brand-new Leaderboard event is kicking off in the Armory! Earn as much Base XP as possible in any single battle to compete for a spot in the top 100 players and earn great prizes. The top 10 scorers will take home Błyskawica herself!

During the event, you'll be able to easily track your progress using the Leaderboard in the Armory. It updates in real time, displaying your position, along with your best result so far.

More info:
EU NA ASIA

New Slovak Flag

This weekend, complete a special mission chain dedicated to the anniversary of the 1944 Slovak National Uprising to earn a new commemorative flag and some expendable economic bonuses!

To unlock the mission on your account, click the button in the relevant tab of our combat mission calendar:
EU NA ASIA

Last Brawl of 13.7!

We're breaking out the big guns for the final Brawl of Update 13.7. Grab hold of your favorite Tier X destroyer, cruiser, or battleship and get ready for a fight!

  • Format: 4v4, Tier X ships.
  • Ship type restrictions: 3 battleships, 4 cruisers, 3 destroyers; no aircraft carriers or submarines allowed.

Learn more via the link:
EU NA ASIA

Blue Archive: Week 3 Bundle

This is your last chance to pick up mementos from the World of Warships collaboration with the anime game Blue Archive!

You can find out more about what's included in the Week 3 bundles via the link:
EU NA ASIA

13.8 Teaser Trailer

We're celebrating the 9th anniversary of World of Warships with an all-out party in Update 13.8! Get a sneak peek at what's coming in our new video:
Watch

Nothing But the Silent Deep - Bratworst
halelueah
4:55am
Land Of Idyllic Beauty - Neo
Fixed a bug where Ziyuan did not dislike nutrient soil.
Added a new collectible, Chainsaw: No more debris will appear when unlocking new plots on the farm (can be obtained from the black market lottery).
The decoration panel now displays the remaining number of furniture.
Hovering over items in the decoration panel will now display the item name.
Fixed a bug where, in extremely large town map blocks, the map would become invisible.
4:47am
Nothing But the Silent Deep - Bratworst
round and round the bug fixing goes, when will it work nobody knows
UBOAT - nihilcat
Dear captains,

There is a new patch ready for version 2024.1.

Localization:
- Ukrainian localization update by vovanvoks.
- Japanese localization update by かねのもうじゃ.
- Russian localization update by Hard.

UI:
- Fix: Inconsistent text alignment was present for save file info when text was long enough to be wrapped.
- Fix: Capacity bar no longer appears when cargo hold contents are viewed on an inspected merchant ship.
- Fix: When a stadimeter wasn't present on the used periscope, the stadimeter button wasn't changing visually and was still looking like it would be active. Also, added a tooltip that explains why it's not available.
- Fix: When an observation periscope was used manually on a Type II, the depth visualization control was displaying an attack periscope instead of the observation periscope.

World:
- Reworked Brest submarine pens to make them compatible with the lowest tides possible in the area. Each bunker now features a water gate with a regulated water level on the inside.

Ships:
- Fix: NPC U-boats had audible propellers, even when they were docked.

Graphics:
- Fix: Dashed lines on puppet state territories were moving during a high compression travel.
- Fix: When ballast tanks were flooded on Type II U-boats, for a few seconds, there was a moving water surface visible in FPP near the ceiling near the loading hatch.
- Fix: When a scene visible during an external interaction was closed, for a fraction of a second, it could be visible with a wrong lighting.

Audio:
- Increased volume of ambient sound in the hydrophone. Also it now varies depending on the direction, when bearing is adjusted.
- Fix: Music and ambient audio could stop to play, when there were many ships nearby due to hitting a sound effects limit in the engine.

Achievements:
- Battleship Hunter achievement can be now achieved also by sinking battleships travelling in a group with other warships rather than only in a convoy.

General:
- Fix: Aircraft could sometimes end up in the water, if they were loaded during a high compression travel. This could cause issues, especially during tutorial #4.
- Fix: Type II U-boats had a stadimeter present on their observation periscopes. It was removed to be in line with Type VII.

Yours,
DWS
Community Announcements - yuan.yang
The Black Grimoire: Cursebreaker - olipagames
Fixed a bug that resulted in the game freezing and crashing when entering the Guardian's Chamber in the Temple of Etherlight
...

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