Battle Box Is An Early Alpha Game that delivers on an action packed and strategy based game play in a top down play style. All Characters are from a animation I am working on called DEEPEST BLUE these characters were killed in battle and sent to the world of Battle Box.
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Release Date:
Dec 31, 2018
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Battle Box is an Early Access game because I am a sole developer currently in college with a game that is highly enjoyable and playable but far from my vision for completion.”

Approximately how long will this game be in Early Access?

“This game will be in Early Access for Approximately 5 years or longer.”

How is the full version planned to differ from the Early Access version?

“So far this game is solely a battle simulator similar to others that differs init's tact and the way the A.I handle their combat. I wish to achieve superb realism for this game not only demonstrating a game where people fight but being this game is based on a animation poised in a cities and multiple where business is done and galactic sized warfare's are held.

Firstly the games combat and A.I.s response to one another how they interact is most necessary. I wish to continuously upload maps in bits and pieces new moves, and characters as expansions or free updates.

The full game will be immersive in the way that it is open world ran by A.I for A.I to exists as they do in the animation with fully destructible landscapes and the ability to builds houses. The A.I. in this game process information in a way keen on keeping them alive with a spacious amount of land so they can properly assault the remaining enemy.”

What is the current state of the Early Access version?

“In it's current state the game is beyond enjoyable they are the vision of a bunch of anime characters with different stats that are EXACTLY like they are in the anime(Over Powered). These characters are now in a A.I. state all the time and grow and develop with the mind of the characters that they are in this animation. Most of them are supremely gutsy powerful making team plays, some rely heavily on their powers to give them kills. All of the bosses in this game being as they don't respawn on most maps use their units in a way to achieve sight of how many enemies their are before reacting to situations, but some of them don't give a hoo and are complete battle God's on the playing field.

I have incomplete maps, some are finished but my definition of that solely means painted more than other with destructible objects to add to the scene and tactical cover. The current game mode is called Battle Space which is a type of team elimination where the player spawns in units using Rever Points, the A.I.(Characters) run to these points in a limited interaction because at a certain distance it drains their energy. I plan for these A.I. to grow as the original players of the game and have updates that cater to their play styles, and have player suggested items added to the game(Probably)

The most prominent point in this game is the battle, it's like watching a military with super powers go at it and make tactile descions based on unit number, rever points, health stamina and energy spent. things like moral have been integrated and the leaders and units must take note of this and learn to overcome this mid battle.”

Will the game be priced differently during and after Early Access?

“This game may be priced differently during the early Alpha and final release being a solo developer is tiring man. Hmmmm. As progress continues to develop on the game the price will be raised and certain DLC's will be priced as well.”

How are you planning on involving the Community in your development process?

“This is now my favorite question. How am I planning on involving the Community in my development process?

While creating this game i made some groups for animating my animation DEEPEST BLUE on Facebook where i found a group of animators and we pooled together ideas that helped one another with their animations, mid doing this i decided to get to work on the game Battle Box - I feel players will have huge weight in the point of helping me find bugs as a first so I can polish the game but all ideas are welcome as well, after all this game will one day be a open world game. I envision player created characters where they can make a unit of five characters and play online against one another so players are a highly grateful factor when it comes to those who wish to comment suggestions. I will make those who make YouTube plays of the game a huge factor on where this game's future is going because they will be assisting my community by having a community of their own, it only makes sense to me because they have a set of multiple eyes on their perspective of the game the Youtuber and Her or His community will have a bunch of insights on what they wish to see happen next in the Battle Box Community(BBC), and any glitches they find are always helpful so I can either figure out how to use them or remove them altogether.”
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About This Game

Battle Box Is An Early Alpha Still In Progress -

Description : Battle Box is as it's name implies a Battle Simulator where the player selects a faction currently consisting of four types. Once in the Battle Space the player uses right clicks to summon a unit and once this happens the battle is already underway. This game is heavy on being over powered(True to it's animation DEEPEST BLUE) and unfair being as I want it to feel more like the players are watching a anime battle rather than playing a fair game. some units have super powers like blast projectiles and immense strength, while other units are regular humans with average speed.

Factions -

Ez Dojo - Ez Dojo is ran by the Ez family their father, his name being Ezoria, He has four children who are apart of his dojo and they all have super natural powers being the ability to shoot projectiles from their bodies. Including their intense monk like training they have earned insane body strength which includes physical feats and super speed. They learn to control their bodies energy in which they call Pol which is the name of their grandfather and Ezoria's Father the original creator and owner of Ez Dojo which was once called Pol Dojo. After his death it was passed down To Ezoria and the name was changed to their last name to keep it in the family.



Dash Brothers - The Dash Brothers are a band of brothers so far in game their are only five of them but there are ALOT more, they own a business called DASH Industry above the Battle Box dimension which is currently being hyper condensed into the world so they can continue their business in their new life. PM is the eldest brother and through continuous daily training after his first meeting with WokeTheGod his strengths increased immensely, PM was already known as a Battle God and a sort of vigilante or even a mobster he had went to be apart of WokeTheGod's cities and dimensions with his brother's starting a new life and once he did he would never regret his decision, he learned to shoot projectiles from his palms and at some points surpassed Ezoria. PM and his brothers which are all named something having to do with time or a radio, are known for their speed and savage hand to hand combat. They are sort of Like WokeTheGod in their "Run Directly At Them" Mindset but use it much more recklessly.



Hitt Gunz - Hitt Gunz is a mercenary industry created by WokeTheGod a very long time ago when he was a child his imaginations and reality collided into one when he started splitting dimensions and they are all subservient to his cause. Their industry consist of over 100 hidden leaders who give out missions to these mercenaries and they all work for a specific company of choice and handle assignments such as taking out high powered individuals such as the supers, or delivering V.I.Ps. from one point to another point and even demolitions. They aren't supers, well some of them are, but they are well over what a average human in power level is, and receive training to take out the base line Supers. Their introduction into the Battle Box universe will show case the high powered weapons they need to eliminate a Super in 1 to 2 shots.



Unknown - This faction is an alien race that came close to extinction because of a RiftiLactic(A type of Galaxy or Universe) war that took place in multiple RiftiLa's for multiple Dimensions for multiple BUMPS(A type of OP Infinite time) Their leader is Fol Polif(The last General of their army) He is a battle God who has arms and legs like that of a human but the Unknown race has something known as a set of Placettes some type of tentacle that can be two or four that emerges out of the back of their shoulders. They have long since mastered hand to hand combat and energy based projectiles they even use high powered ranged beam type weapons and heavy explosives usually used by their weaker units when they run out of energy.

What the game has so far -

- All four factions and five characters per faction
- Ez Dojo
- Ezoria
- Ezif
- Steff
- Polif
- Polez

- Dash Brothers
- PM Dash
- AM Dash
- FM Dash
- Dial Dash
- Static Dash

- Hitt Gunz
- Benefactor 20
- Maine
- Greene Crowe
- Backey Crowe
- Blackkerr

- Unknown
- Fol Polif
- Harv Polif
- Plekin
- Plice
- Pice

- Melee Combat
- Energy Blast
- Super Moves
- Throwing Weapons
- Finishers
- Map Destruction
- Colorful Maps
- Intelligent Learning Combat AI
- Integrated Moral
- Leaders can give commands to units(group up, attack, fall in, retreat, etc.)
- units can make call outs and tactical decisions

Mature Content Description

The developers describe the content like this:

This Is An Early Alpha Game Based On An Adult Animation Just as Early Alpha As The Game It Currently Contains Graphic Violence With Things Like Insane Amounts Of Blood Being As Far As It Has Gone So Far. IN FUTURE UPDATES gut removal, limbs falling off, all sorts of adults scenes such as sexual topics, and demonstrations will be added into the game. This Game Is Rated R(18+)

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: xp
    • Processor: ntel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 3 GB RAM
    • Storage: 300 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    Minimum:
    • Processor: 2009 era Macbook Pro, Core2 Duo processor
    • Memory: 3 MB RAM
    • Storage: 300 MB available space
    Recommended:
    * Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
      Minimum:
      • OS: Ubuntu 14.04 or later
      • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
      • Memory: 3 MB RAM
      • Graphics: Nvidia 8600 / Radeon equivalent (2009 era)
      • Storage: 300 MB available space
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