Transport services is a lightweight fast-paced simulation game about designing and managing transportation for a dynamic world.
All Reviews:
Mostly Positive (25) - 76% of the 25 user reviews for this game are positive.
Release Date:
Jan 24, 2019
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The game was developed by a small team, so during the last stages of game development, we would like to cooperate with players to better fulfill their needs.”

Approximately how long will this game be in Early Access?

“for approximately one year.”

How is the full version planned to differ from the Early Access version?

“It will be a bug-free, balanced, user-friendly interface. Also, we plan to add some extra small features like tunnels, bridges etc. All features listed in "About This" are included in Early Access versions. Which will not make a huge difference, but it will make the game we believe better. Lastly, once the game will be balanced we would like to add Steam achievements and trading cards.”

What is the current state of the Early Access version?

“The game contains all crucial game features (listed in section "About This") and you should be able to play it as well as full version.”

Will the game be priced differently during and after Early Access?

“The price might rise on the release.”

How are you planning on involving the Community in your development process?

“You are crucial for any indie game, besides you give us your money to improve games, you are the extra heads, who can find something that we developers cannot see because we used to play our games the way we designed them. Any feedback of issues, improvements, and ideas are vital for us and we are reading all of your feedback and reviews, what is wrong and what to improve. We participate in the discussions on Steam, read your reviews. Also, you can contact us via email at info.hammergames@gmail.com, or join our discord group.”
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Recent updates View all (14)

July 14

Patch 0.4

Hello tycooners!

We are happy to announce a new patch for Transport Services. We hope you will enjoy it!


There are key changes:
  • Finance overview, list of cities, list of trains, trucks & buses, planes & airships. Data summary.
  • Option to turn off new contract announcements.
  • New warning buttons on the right side, which on click will move you to the issue.
  • Follow/Unfollow vehicle option with [F] key
  • Copy & paste trains route. So spamming trains to the track are now way easier.
  • Run costs of ground vehicles raised up drastically ( up to 4x ) and slightly for air vehicles. Air vehicles income from tickets reduced by 50% (after last patch they were able to generate fortune very fast)
  • Fixed issue, wrong prices when upgrading some vehicles.
  • Fixed many issues which could affect train to not correctly set light to green after leaving the segment or after game load.
  • Fixed issue when breaking sound on trains could play repeatably, even though it already stopped.
  • Fixed the issue, that sometimes your selected object on GUI switched to another one, especially trains in the stations were sometimes unable to operate with as it opened station's interface instead...
  • many more smaller bug fixes

    New data overview details:
    Just note, that you can click on any icon in the new data mode. Where is the list of cities, clicking on city name, will move you to the city. Clicking on the vehicle, will move you to the vehicle. Also as there is money overview you can see 3-time sessions. Each session last 5 minutes (in normal game speed) So you have comparison 0-5 minutes as current, 5-10 minutes, previous and 10-15 minutes back in time as pre-previous sessions.

    As usual, I hope you will like the game patch. We believe we make the game better and we appreciate your support. We are still sorry that there are no language localisations yet. You can expect that this will be the main topic of the next patch. Also, we would like to announce, that we would like to move to the release state soon. We will add a few more smaller features, but we will not be able to work on many more bigger ones as we would rather stabilize the game.
2 comments Read more

June 18

Hotfix v0.3f2

Hi players!

Today we bring just a smaller fix, where we caught a few errors in the city buildings. And there was still another way how to get negative passengers in the city. So we fixed these issues. And also added an option to change ground color in settings to green or back to white. As some people requested more natural look of the game by adding this grass-like ground.
1 comments Read more
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About This Game

About this Game

In transport services, you take on the task of providing transport for goods or passengers among contracted cities. Cities reveal as you play, which brings new needs for passengers. As you care for your passengers your cities grow and produce more passengers and there is a lot of waiting passengers, you will have to pay back some tickets and your city might lose its shine as people do not want to live in a city cut off to civilization. Also once your city reaches a bigger size, you will build a factory producing resources, which you can distribute into your other cities to make a profit.

You will be able to build roads for buses and trucks, as the cheapest variant for the short distances. Rails for trains to travel longer routes with huge capacities or airfields with planes for very picky passengers, that are designed for an even longer distance of travel.

Game features:


  • 3 game difficulties. Where easy means s stress-free game without any punishments for overcrowded stations while on the opposite side, hard mode is pretty challenging on how far you can get before you go bankrupt, then there’s normal mode which is for everyone who wants to have some responsibility, but does not want let the game punish them too much.

  • procedurally generated world
  • dynamically growing cities from few houses up to the city full of skyscrapers! And it is all done by the way you care for your cities needs!
  • Simple passengers. There are cities of some colors and passengers of another color inside them. Which means that the passenger of its color wants to travel to the city of his color.
  • Simple product consumption. Move products to all cities, where they’re not produced. Make sure all cities have as many kinds of products as you can deliver. They pay you more if you satisfy all city needs, rather than transporting just one sort of product.
  • Trains, planes, airships, buses, and trucks...tooot! tooot!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: windows 7,8.1,10
    • Processor: 2 GHz or faster processor
    • Memory: 2 GB RAM
    • Graphics: shader model 3.0
    • DirectX: Version 9.0
    • Storage: 500 MB available space
    Recommended:
    • OS: windows 7,8.1,10
    • Processor: duocore 2 GHz or faster processor
    • Memory: 4 GB RAM
    • Graphics: shader model 3.0, directX 11
    • DirectX: Version 11
    • Storage: 500 MB available space
    Minimum:
    • OS: OSX 10
    • Processor: 2 GHz or faster processor
    • Memory: 2 GB RAM
    • Graphics: shader model 3.0
    • Storage: 500 MB available space
    Recommended:
    • OS: OSX 10
    • Processor: duocore 2 GHz or faster processor
    • Memory: 4 GB RAM
    • Graphics: shader model 3.0, directX 11
    • Storage: 500 MB available space
    Minimum:
    • OS: ubuntu (or any other if it supports unity engine games)
    • Processor: 2 GHz or faster processor
    • Memory: 2 GB RAM
    • Graphics: shader model 3.0
    • Storage: 500 MB available space
    Recommended:
    • OS: ubuntu (or any other if it supports unity engine games)
    • Processor: duocore 2 GHz or faster processor
    • Memory: 4 GB RAM
    • Graphics: shader model 3.0, directX 11
    • Storage: 500 MB available space

What Curators Say

5 Curators have reviewed this product. Click here to see them.

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