Take a quick journey across the Arcane Domains; fight lizardmen, rescue wizards, and collect treasure as you cast spells and summon monsters across 22 stages in this 3d Beat-em-up.
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Recent updates View all (8)

February 17

Improvements made on 2/17/19

Review the following changes below:

  • Bestiary is new type of unlockable; the more enemies you kill, the more you learn about the different types of enemies.
  • In this release, the bestiary only reveals enemy immunities.
  • None of your 'kills' in prior builds carry over in regards to the bestiary.
  • The two highest bestiary entries are blank for this release.
  • pressing 'V' on the keyboard or 'Y' on a controller zooms in the camera.
  • you can push your summons out of the way now if they block you.
  • More details added to most stages.
  • fixed a few glitches from the Dragon boss fight.
  • Camera Improvements made on the dungeon & cave stages, as per tester request.
  • Boulder 3d model in the summon boulder spell is improved.
  • Some levels have a force field blocking the flag that you must overcome.
  • AI improvements.
  • Changing spells is faster.
  • enemy balancing.
  • Credits have been rewritten to better recognize CC3.0 rules.
  • Minor changes to tutorial level.
  • Controls can be changed by running 'Change Controls' in the games directory.

Game is releasing soon. Please comment if you are aware of any major issues with the game.
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January 26

Major Update on 1/26/19

Here are a few large updates which were made and you should check out:

  • The ghost spell has been completely revamped. Now, summoning the ghost will find the nearest treasure or prisoner, and after doing so, will become your companion.
  • When selecting spells, you can jump directly to whichever spell you want, rather than rotating between all six. Now, just click on whichever spell you need to change.
  • Camera was improved on indoor levels to 'stutter' around less.
  • The ghost now has two powerful attacks that it alternates between. Iceball & Fireball.
  • If attempting to cast a spell while running, your character will come to a dead stop to cast the spell. Before, depending on the buttons you were pressing, the character might ignore the command.
  • This update, along with the next have begun the process of "upgrading" each level to make them less bland. You will now see campfires, tents, boats, ruins, etc. The next update will make even more improvements such as settlements or farms.
  • Spelling error was corrected ('Minon' was changed to 'Minion')
  • fixed error where necromancy spell would instead summon enemy skeletons instead of allies under a specific situation
  • Some of the treasures and prisoners have been moved for a better gameplay experience.

Next update will occur on Feb. 5th, which will change the following:

  • More detailed stages
  • improved boulder model & sound effect
  • improved UI responsiveness when switching between spells during gameplay.

Send any comments or questions to arcanedomains@outlook.com
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About This Game

Welcome to the Arcane Domains!

This is a short, third person beat-em-up game. Take your mage across the map, rescuing wizards, collecting treasure, and fighting enemies as you work to make the domains safe. Each level takes between 3 - 10 minutes to complete. You have 18 spells available to you at the start of the game, with five additional spells to discover. Summon skeletons, launch fireballs, cast lightning, or whatever else you need in order to save the day.

Cast devastating spells on the lizardmen

Visit the vast domains

Use your spellbook

Rescue other wizards to unlock new spells

Find Treasure to help you on your journey

Fight four different bosses

Have a friend help you in split screen co-op

Two Controllers are Required for Co-Op

System Requirements

    • OS: Windows 7+
    • Processor: 1.8 GHZ Dual Core
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics
    • Storage: 1 GB available space

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