The monster collecting and battling game that finally grew up with you. In a world with a mature setting, experience a hybrid real time combat system, monster customization and survival elements that take the genre to the next level.

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搶先體驗遊戲

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備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

注意:開發者所做的最後一次更新是在 5 年之前。 開發者在此處說明的資訊與時程可能不再是最新內容。
開發者的話:

為何採用搶先體驗模式?

「The Last Monsters is at a point in development where many of the core features of the game are implemented and functioning in a stable fashion. At this juncture, Early Access player feedback can help refine the gameplay and shape The Last Monsters in a positive direction.」

這款遊戲的搶先體驗時間大約會持續多久?

「Although we don't have a concrete release date, we are currently planning for an exit from Early Access in late 2020 with incremental updates along the way. If plans shift due to player feedback, this date may be subject to change.」

正式版預計會與搶先體驗版有何不同?

「The full version is planned to have achievements, trading cards, etc as well as several major new features like story content, additional monsters, and expanded gameplay.」

搶先體驗版目前的開發進度如何?

「The Last Monsters has a robust roster of monsters, each with several different adjustable elemental variations, stat customization and move configuration options as well as stat-influencing personalities. The plan is to go as deep as we can with monster customization instead of having a larger number of monsters with weak designs and limited options for creating personalized builds for individual monsters and teams.

The world has three region types, meaningful weather effects, wilderness zone modifiers, bosses battles, trading resources between towns and more.

Combat is fully developed, with several monster moves tailored to interact in unique, skill-intensive ways with our hybrid real time combat system.

Currently the game is divided between Sandbox Mode (which will eventually become a story focused mode) and End of Days mode. End of Days is a challenging, repeatable survival mode with a randomized game world where the player strives to keep as many towns alive as possible as dangerous monsters grow stronger with each passing day.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「There may be a price increase upon full release. Check back for updates on this topic in the near future.」

在開發過程中,您打算如何與社群互動?

「Player feedback will influenced the shape and direction of The Last Monsters. Feedback from Kickstarter backers who paid for alpha/beta access to the game have already helped us improve features and gameplay in meaningful ways.

We will be specifically looking for feedback on the steam community forums as well as a discord server we intend to set up in the near future」
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關於此遊戲

Hybrid Real Time Combat

Prepare and launch monster moves that execute in real time. Spend stamina to enhance the speed, power and timing of monster moves. Several monster moves benefit differently from rapid follow up attacks or slow, powerful strikes. With no RNG mechanics like accuracy or critical strikes, experience strategic combat that seeks to take monster battling to the next level.

Survive the Wilderness

Travel, camp, and find and prepare food for your team of monsters as you journey through dangerous procedurally generated wilderness areas. Select between one of three different routes, each with their own gameplay adjusting modifiers, as you journey from zone to zone. Travelling with larger teams of monsters might be safer in combat, but will require more food to maintain.

Meaningful weather Effects

Experience dramatic changes in weather that affect combat in ways that cannot be ignored. Weather affects monsters based on their element type. Take advantage of your environment by choosing the right monsters and correctly choosing your actions in battle.

Design Your Perfect Monster Team

Make significant choices about how to develop the stats and movesets of your monsters. Shore up your weaknesses or expand your options in battle by choosing a secondary element type. Create teams that fit your ideal combat and survival strategies, whether you focus on mitigating damage in slow paced, tactical combat or opt for a riskier plan of all in aggression.

The Power Of Bonds

Earn the friendship and loyalty of your monsters by keeping them happy and reap material benefits in combat and survival. Stronger bonds with your monsters allow them to more efficiently boost their moves in combat and endure more KOs before dying

h2]Monster Death[/h2]
When monsters die, they are gone forever. Monsters with higher Bond have more Life Points and can endure more KOs in battle. Your favorite monster’s Life Points can be restored by allowing it to rest in storage. Or monsters you care nothing for may be sacrificed in combat to make a hasty escape from a dangerous situation. (Monster death can be disabled via difficulty settings)

Customizable Difficulty

Settings for every kind of player. Independently adjust difficulty options for survival, combat and monster death. Disable monster death completely or increase the tension of combat by playing Nuzlocke inspired settings where even one KO means permanent death for your monsters. Play using the Standard survival mode where each second counts as you and your monsters grow hungry in real time. Or play at your own pace using the Alternate survival mode where hunger is not affected by the in game clock but is instead exclusively tied to healing your monsters at camp.

End Of Days Mode

A repeatable, challenging survival mode where the towns you seek to save grow closer to destruction each day as the world’s monsters grow stronger. Use your strongest monsters with the deepest bonds to overcome this nightmare scenario

系統需求

Windows
macOS
    最低配備:
    • 作業系統 *: Windows 7 or higher
    • 記憶體: 2 GB 記憶體
    • DirectX: 版本:10
    • 儲存空間: 1200 MB 可用空間
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。
    最低配備:
    • 作業系統: Sierra 10.12.6+
    • 記憶體: 2 GB 記憶體
    • 儲存空間: 1200 MB 可用空間
* 自 2024 年 2 月 15 日(PT)起,Steam 用戶端將不再支援 32 位元遊戲或 macOS 10.14 或更舊版本。

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