The monster collecting and battling game that finally grew up with you. In a world with a mature setting, experience a hybrid real time combat system, monster customization and survival elements that take the genre to the next level.
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Positief (11) - 90% van de 11 gebruikersrecensies voor dit spel zijn positief.
Uitgavedatum:
20 mrt 2020
Ontwikkelaar:
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Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'The Last Monsters is at a point in development where many of the core features of the game are implemented and functioning in a stable fashion. At this juncture, Early Access player feedback can help refine the gameplay and shape The Last Monsters in a positive direction.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'Although we don't have a concrete release date, we are currently planning for an exit from Early Access in late 2020 with incremental updates along the way. If plans shift due to player feedback, this date may be subject to change.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'The full version is planned to have achievements, trading cards, etc as well as several major new features like story content, additional monsters, and expanded gameplay.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'The Last Monsters has a robust roster of monsters, each with several different adjustable elemental variations, stat customization and move configuration options as well as stat-influencing personalities. The plan is to go as deep as we can with monster customization instead of having a larger number of monsters with weak designs and limited options for creating personalized builds for individual monsters and teams.

The world has three region types, meaningful weather effects, wilderness zone modifiers, bosses battles, trading resources between towns and more.

Combat is fully developed, with several monster moves tailored to interact in unique, skill-intensive ways with our hybrid real time combat system.

Currently the game is divided between Sandbox Mode (which will eventually become a story focused mode) and End of Days mode. End of Days is a challenging, repeatable survival mode with a randomized game world where the player strives to keep as many towns alive as possible as dangerous monsters grow stronger with each passing day.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'There may be a price increase upon full release. Check back for updates on this topic in the near future.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'Player feedback will influenced the shape and direction of The Last Monsters. Feedback from Kickstarter backers who paid for alpha/beta access to the game have already helped us improve features and gameplay in meaningful ways.

We will be specifically looking for feedback on the steam community forums as well as a discord server we intend to set up in the near future'
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Over dit spel

Hybrid Real Time Combat

Prepare and launch monster moves that execute in real time. Spend stamina to enhance the speed, power and timing of monster moves. Several monster moves benefit differently from rapid follow up attacks or slow, powerful strikes. With no RNG mechanics like accuracy or critical strikes, experience strategic combat that seeks to take monster battling to the next level.

Survive the Wilderness

Travel, camp, and find and prepare food for your team of monsters as you journey through dangerous procedurally generated wilderness areas. Select between one of three different routes, each with their own gameplay adjusting modifiers, as you journey from zone to zone. Travelling with larger teams of monsters might be safer in combat, but will require more food to maintain.

Meaningful weather Effects

Experience dramatic changes in weather that affect combat in ways that cannot be ignored. Weather affects monsters based on their element type. Take advantage of your environment by choosing the right monsters and correctly choosing your actions in battle.

Design Your Perfect Monster Team

Make significant choices about how to develop the stats and movesets of your monsters. Shore up your weaknesses or expand your options in battle by choosing a secondary element type. Create teams that fit your ideal combat and survival strategies, whether you focus on mitigating damage in slow paced, tactical combat or opt for a riskier plan of all in aggression.

The Power Of Bonds

Earn the friendship and loyalty of your monsters by keeping them happy and reap material benefits in combat and survival. Stronger bonds with your monsters allow them to more efficiently boost their moves in combat and endure more KOs before dying

h2]Monster Death[/h2]
When monsters die, they are gone forever. Monsters with higher Bond have more Life Points and can endure more KOs in battle. Your favorite monster’s Life Points can be restored by allowing it to rest in storage. Or monsters you care nothing for may be sacrificed in combat to make a hasty escape from a dangerous situation. (Monster death can be disabled via difficulty settings)

Customizable Difficulty

Settings for every kind of player. Independently adjust difficulty options for survival, combat and monster death. Disable monster death completely or increase the tension of combat by playing Nuzlocke inspired settings where even one KO means permanent death for your monsters. Play using the Standard survival mode where each second counts as you and your monsters grow hungry in real time. Or play at your own pace using the Alternate survival mode where hunger is not affected by the in game clock but is instead exclusively tied to healing your monsters at camp.

End Of Days Mode

A repeatable, challenging survival mode where the towns you seek to save grow closer to destruction each day as the world’s monsters grow stronger. Use your strongest monsters with the deepest bonds to overcome this nightmare scenario

Systeemeisen

Windows
macOS
    Minimum:
    • Besturingssysteem *: Windows 7 or higher
    • Geheugen: 2 GB RAM
    • DirectX: Versie 10
    • Opslagruimte: 1200 MB beschikbare ruimte
* Vanaf 1 januari 2024 ondersteunt de Steam-client alleen Windows 10 en latere versies.
    Minimum:
    • Besturingssysteem: Sierra 10.12.6+
    • Geheugen: 2 GB RAM
    • Opslagruimte: 1200 MB beschikbare ruimte
* Vanaf 15 februari 2024 ondersteunt de Steam-client niet langer de 32-bitsversie van spellen of macOS 10.14 of lager.

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