Unleash mayhem on the gymnasium as you throw your way to victory in this high impact, over the top, single-player, virtual reality dodgeball simulation.
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6 user reviews - Need more user reviews to generate a score
Release Date:
Dec 26, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

We need you to be involved with the game during its development so that we better understand the dodgeball experience that you are looking for. We believe that making the game available via an Early Access period allows us to more directly design for you.”

Approximately how long will this game be in Early Access?

“The length of Early Access availability depends on your interest and feedback. More excitement around virtual dodgeball simulation means we will spend more time building features for those who want it. We anticipate 2-6 months of Early Access based on the current state and planned feature set.”

How is the full version planned to differ from the Early Access version?

“We intend for the full initial release to provide a wider variety in the challenges, intractable balls/items, and perhaps even environments than that of the initial Early Access version. We will be releasing the content as we go, and will be developing based on your feedback and requests! So let us know what you want to see in the full initial release version.

What is the current state of the Early Access version?

“The Early Access version is a fully playable dodgeball simulation representative of our vision for the game. We expect your involvement to guide us through development towards the game that you would like it to be.”

Will the game be priced differently during and after Early Access?

“Yes, the game may be priced higher when we launch the completed version. We intend to gradually increase the price as we add new features and content to the Early Access version.”

How are you planning on involving the Community in your development process?

“We plan prioritize feature development based on your requests; so please let us know what you think and what you'd like to see next! Post on the Steam Discussion board or email us at info@woodenanchorgames.com.”
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Notice: Requires one of the following virtual reality headsets: HTC Vive or Oculus Rift. See the VR Support section for more info.

Buy Dodgeball Simulator VR


Recent updates View all (3)

January 6

Early Access Roadmap Available

TL;DR: Trello roadmap can be found here. Please let us know what you think, and what you would like to see next!

Hi everyone!

First off we want to thank everyone who has played Dodgeball Simulator VR thus far and we want to encourage you to keep the feedback coming! We've received some great feedback via reviews, Steam community posts, and YouTube videos.

This past week we were able to come up with an Early Access development roadmap listing some of the features that are:

  1. Under considering
  2. Planned for development
  3. In Progress
  4. Available to play

The roadmap can be viewed on this public Trello board.

First up: Improvements to NPC behavior, animation, and throwing!
We've received plenty of feedback about the opponents feeling a touch robotic. We also understand that the anti-gravity throws from the AI are jarring to some players and is ruining the immersion. We hope to correct this soon!

Again, your feedback will be critical in prioritizing and populating the roadmap, so let us know what you'd like to see next in Dodgeball Simulator VR!

0 comments Read more

December 26, 2018

Tips, Tricks, & FAQs

Help! I can't move!
Dodgeball Simulator VR uses teleportation for locomotion: during the match you will be able to teleport to pre-defined points, before and after the match you are free to teleport around the gym as you please.
  • For HTC Vive wands, press down on the trackpad to teleport.
  • For Oculus Touch controllers, click the thumbstick button in to teleport.

How can I pick up balls and items?
Use the trigger buttons on your HTC Vive wand or Oculus Touch controller while hovering your hand over a ball, ball bin, or item.

How can I avoid getting hit?
You need to move your body and head to avoid getting hit by incoming balls! The opponents will be targeting your head, you will need to lean out of the way or find a way to deflect the incoming balls if you hope to emerge victorious.

Where can I get support?
Feel free to email any further questions or issues to info@woodenanchorgames.com. Also please provide feedback, ideas, and discussions to the Steam community forums!
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Report bugs and leave feedback for this game on the discussion boards

About This Game

Welcome to Dodgeball Simulator VR Early Access; planet Earth’s preeminent virtual dodgeball (and chaos) simulator!

Compete against teams of AI in high impact dodgeball matches featuring ragdoll physics, as you throw balls, flip tables, and generally trash the virtual gymnasium from the comfort of your own home!

WARNING: This game requires a lot of physical activity. Please use caution and be aware of your surroundings!

Key Features

  • Single-player virtual reality dodgeball matches
  • High impact hits with ragdoll simulation
  • Dodge incoming balls by moving your body
  • Throwable balls and other props

Early Access

This game is not complete; additional features, balls, items, and maybe environments will be incoming with a little help from YOU! We need your help to playtest Dodgeball Simulator VR while it is under development.

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel™ Core™ i5-4590 or AMD FX™ 8350, equivalent or better
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce™ GTX 1060 or AMD Radeon™ RX 480, equivalent or better
    • Storage: 1 GB available space
    • Additional Notes: VR Ready System Required
    • Requires a 64-bit processor and operating system

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