Create, play and share interactive VR-based experiences.
Bütün İncelemeler:
4 kullanıcı incelemesi - Bir skor ortaya çıkartmak için daha fazla kullanıcı incelemesine ihtiyaç var
Çıkış Tarihi:
5 May 2021
Geliştirici:
Yayıncı:
Etiketler

Bu öğeyi istek listenize eklemek, takip etmek veya yok sayıldı olarak işaretlemek için giriş yapın

Erken Erişim Oyunu

Hemen erişim sağlayın ve oynamaya başlayın; oyun gelişirken siz de içinde olun.

Not: Erken Erişim aşamasında olan bu oyun geliştirme boyunca önemli ölçüde değişebilir ya da değişmeyebilir. Eğer oyunu bu aşamada oynamak için çok hevesli değilseniz oyunun geliştirilme sürecinde ilerlemesini beklemek isteyebilirsiniz. Daha fazla bilgi edinin.

Geliştirici ürün hakkında ne diyor:

Neden Erken Erişim?

"Thingamajig is a long term project and we want give the community an opportunity to help shape what it becomes."

Bu oyun ne kadar süre için Erken Erişim'de olacak?

"We hope to release Thingamajig in 2020."

Erken Erişim versiyonunun tam versiyonundan ne kadar farklı olması planlanıyor?

"We anticipate that the full version of Thingamajig will contain some additional features, but differ primarily by having a more refined and polished workflow / user-experience as a result of incorporating Early Access user feedback.

We also anticipate expanding the number of VR devices supported in the future, including support for mobile VR."

Erken Erişim sürümünün şu anki durumu nedir?

"The Early Access version of Thingamajig is a fully functional VR-based experience creation and world building tool. The feature set is comprehensive enough to build rich VR experiences, but some features necessary for certain scenarios may be missing."

Erken Erişim sırasında ve sonrasında oyunun fiyatı değişecek mi?

"The core experience is free during early access and will remain free after release."

Topluluğu, geliştirme sürecine nasıl dahil etmeyi düşünüyorsunuz?

"We want to hear from the community via our forums, chat groups and other support channels.

  • Bug reports
  • Feature requests
  • Beta testing

Your feedback will help us prioritize while we work to deliver an amazing experience in the release version."
Daha fazlasını oku
Türkçe desteklenmemektedir

Bu ürün sizin dilinizi desteklememektedir. Lütfen satın almadan önce aşağıdaki desteklenen diller listesini gözden geçirin.

Sadece VR

Thingamajig Oynayın

Oynaması Ücretsiz
 
Tüm tartışmalara bak

Tartışma forumlarında bu oyunun hatalarını paylaşın ve geri bildirim bırakın

Bu Oyun Hakkında

Thingamajig is a VR-based experience creation and world building tool. It provides a creative sandbox to prototype and build interactive VR experiences.

Thingamajig is fun and easy to use even without prior experience with 3D graphics or modeling tools. Google Poly and Sketchfab are integrated directly into the application so you don’t have to leave VR to access thousands of 3D models.



The following is an overview of the many features of Thingamajig:
  • Interactive browsing and searching of Google Poly and Sketchfab inside VR - simply drag an object from search results into your scene without leaving VR. Google has announced they are ending the Poly service at the end of June, but we have archived a subset of the best of these models, which continue to be accessible through Thingamajig.
  • Create objects from primitive shapes (box, sphere, cylinder, cone, and torus)
  • Import objects from modeling applications like Google Blocks or Blender (using the popular glTF format)
  • Position, rotate and scale objects with optional constraints to move along a line or in a plane
  • Extensive snapping and alignment tools - snap to points, edges and faces as well as a uniform snap grid.
  • Place custom snap points to build libraries of reusable components that easily snap together in predefined ways.
  • Jig object for precise alignment and angles
  • Object management features such as group, ungroup, clone and delete
  • Split apart imported geometry and regroup into reusable pieces. For example, import a kit of spaceship parts from Google Poly and regroup them into parts that can be used in future creations.
  • Physics simulation with joints, springs, forces, control over gravity, mass and drag. Make any object dynamic with automatic generation of optimized collision geometry.
  • Animation system with keyframe animation components as well as procedurally generated and interactive-based animations
  • Full undo/redo support and auto-saving of scenes
  • Work at a wide range of scales to for example, construct a city skyscraper and a detailed door handle in the same scene.
  • A simple wiring system allows connecting objects to define behaviors and animation
  • Drag-and-drop import of both stereoscopic and mono 360° video (with audio)
  • Drag-and-drop import of audio with support for 3D spatialized audio
  • Switch seamlessly between edit and play modes to easily test your experiences as they are created. Many play-mode features are active and dynamic in edit mode making it easy and fun to experiment while world building.
  • Play mode allows the user to move around the world and interact with dynamic objects, as well as climb, jump or ride on moving objects. In play mode, gizmos and wires disappear.
  • Kiosk mode allows operating the application in dedicated play-mode. Create an experience and deploy it to one or more PC-based VR “kiosks” to share your experience with other people and/or to develop solutions for training and education. We plan to support deployment to mobile VR in the future.
  • Scene lobby - access Thingamajig scenes in a centralized location in VR where they are represented as “bubbles”. Each scene bubble shows a 360° view from the last location visited in the scene.
  • Thing manager - build reusable components called “Things”, which can be used and reused to construct different VR experiences. Things can be browsed and searched allowing the construction of comprehensive libraries of pre-rigged objects to suit various needs.
  • Many features are implemented by “gizmo” type objects, which typically have sockets where wires can be attached to control parameters.

Examples of gizmo type objects included with Thingamajig:
  • Spot and omni lights
  • Camera and monitor objects
  • Hinge, sliding and ball joints
  • Springs and force-generating objects
  • Path and look-at joints
  • Keyframe animators to animate values, rotations and colors
  • Transporter - teleport player to specified locations
  • Proximity sensor - detect player and objects
  • Particle-based effects like fire and smoke and others
  • Environment object - sun/sky with time of day or custom gradient and fog
  • Collision detector - fire a trigger on collision
  • Birth detector - fire a trigger when an object is spawned
  • Timer object - to delay or repeat events
  • Wave and noise generators for procedural animations
  • Trigger, accumulator and logic operators
  • Thing emitter and source - spawn objects at specific locations
  • Anti-gravity gizmo - make floating objects with variable drag
  • Destroy gizmo - trigger the deletion of an object in play mode
  • Hand grip and mount gizmos - make objects that stick to the player’s hand or allow the player to “ride” dynamic objects.
  • Snap socket - define dynamic connection points that can be used as triggers
  • Vive tracker - control objects in VR with Vive tracker device
  • Portal camera - create a portal effect by tracking a user’s head in real life (using Vive tracker or controller) and a monitor or projector that becomes a window into the Thingamajig scene.

Sistem Gereksinimleri

    Minimum:
    • İşletim Sistemi *: Windows 7
    • İşlemci: Intel i5-4590
    • Bellek: 8 GB RAM
    • Ekran Kartı: NVIDIA GTX 970
    • Depolama: 500 MB kullanılabilir alan
    • VR Desteği: SteamVR
    • İlave Notlar: VR only
* Steam istemcisi, 1 Ocak 2024'ten itibaren yalnızca Windows 10 ve üstünü destekleyecektir.

Thingamajig için müşteri incelemeleri

İnceleme Türü


Satın Alma Türü


Dil


Tarih Aralığı
Belirli bir tarih aralığındaki incelemeleri görebilmek için lütfen yukarıdaki grafikten istediğiniz tarih aralığını sürükleyerek seçin veya bir çubuğa tıklayın.

Grafiği göster



Oynama Süresi
İncelemeleri, oyuncuların inceleme gönderdiği tarihteki oynama sürelerine göre filtrele:


Minimum yok - Maksimum yok

Görüntüleme
İncelemeleri seçili görüntüleme sırasına göre göster





Daha Fazlasını Öğrenin
Grafiği göster
 
Grafiği gizle
 
Filtreler
Konu Dışı İnceleme Etkinliği Dahil Edilmiyor
Oynama Süresi:
Çoğunlukla Steam Deck'te Oynayanlar
Yukarıdaki seçili filtreler ile eşleşen başka inceleme bulunmuyor
Diğer incelemeleri görmek için yukarıdaki filtreyi ayarlayın
İncelemeler yükleniyor...