A single bit of computer memory became sentient and decided to escape from digital into the real world. Explore RAM, modify bytes and hack machine code and CPU registers to set it free.
All Reviews:
Positive (13) - 100% of the 13 user reviews for this game are positive.
Release Date:
Oct 10, 2018
Developer:
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Includes 3 items: Seeders, Son of a Witch, Rogue Bit

 

Recent updates View all (3)

October 29

Level editor

Version 1.1.7 is online with the Level Editor feature where you can create new levels and even play levels from other players. If you create some nice levels and you would like to share those with other players, please follow the instructions on the level editor screen to send me the level and I will add it to the game so that everyone can play it.

Depending on how many levels get sent I might add more features like previewing levels with screenshots and custom names or descriptions. Maybe even direct integration with Steam Workshop.

Have fun creating new adventures for our Rogue Bit!
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October 13

Alternate ending

Version 1.1.3 is up. I have added another alternative ending to the game. There are now two ways to escape the computer, but I won't give any spoilers here.

If you already have a game save started with an earlier version (1.1.2 and below), you will need to start a new to game from scratch to see this new ending (because the whole RAM contents is saved in the save file, so the area where the new ending resides is unreachable).
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About This Game



You play the game as a single bit of computer memory. You can invade other bytes around you and thus modify their values.

The game features various types of puzzles:

Explore


With ability to XOR into adjacent bytes, you can navigate your way through existing data in the memory. The game automatically marks the bytes you cannot go through without getting yourself overwritten and prevents you entering those. Both binary and ASCII views are available, which you can utilize to find an open path for a particular puzzle.

Decipher programs


Various programs run on the computer you are trying to escape from. The game includes a disassembler showing you the assembly language corresponding to the machine code that is being executed. Don't worry if you don't know any Assembly. There are only a handful of CPU instructions and they are introduced gradually as you complete the puzzles. Reading the assembly code, you can track the program logic, see which parts of RAM it reads and writes to and manipulate data in those locations to get the program to do what you want.

Invade CPU registers


The computer you are trying to escape has a simple CPU with a couple of registers. You can trick the CPU to load yourself into the registers and affect code execution or offload yourself into otherwise unreachable memory locations.

Hack


For some puzzles, it isn't enough to change the data in RAM or registers. You can also change the machine code to get the computer to do different things.

Tips


Carefully observe the bytes on the screen and what the CPU is doing. Sometimes you need to read the code in straightforward manner. Sometimes you need to work your way backwards: find the line of the code you want executed and then trace the code backwards to figure out how to trick the CPU to get to that instruction.

The game only has about 30 puzzles, but some of those might take considerable effort to solve. So take it easy and don't rush to the end. If you solve a puzzle by accident, don't go forward until you understand why it happened. You might miss some small detail and get completely stuck on the next puzzle.

TL;DR


The game is about the way computers work internally. This isn't a game about writing new programs, but hacking existing programs and their data to clear the path or teleport across memory until you find a way to escape the computer completely.

Having some programming knowledge makes the game easier, but it isn't required. All the elements required to solve the puzzles are explained in the game.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP or newer
    • Processor: Core2Duo 1.0 GHz
    • Memory: 512 MB RAM
    • Graphics: 128MB Video RAM, OpenGL 1.1+
    • Storage: 200 MB available space
    Minimum:
    • OS: 10.9 Mavericks
    • Processor: Core2Duo 1.0 GHz
    • Memory: 512 MB RAM
    • Graphics: 128MB Video RAM, OpenGL 1.1+
    • Storage: 200 MB available space
    Minimum:
    • OS: Any 32bit or 64bit
    • Processor: Core2Duo 1.0 GHz
    • Memory: 512 MB RAM
    • Graphics: 128MB Video RAM, OpenGL 1.1+
    • Storage: 200 MB available space

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