A (quite literally) one-of-a-kind, decades-spanning, management/simulation/RPG game that puts you in the hot seat of a Hollywood talent agent.
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Nov 22, 2018
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Cattle Call might look like just some lighthearted „actor manager stuff”, but in fact it is a comprehensive simulation of the film and TV industry and the lives of all its actors (literally and figuratively) that we shed a lot of blood, sweat, tears, and money for in the last 3 years. We believe that the game deserves the time needed to fulfill its full potential. However, since we cannot fund its „fulfillment time” alone, we hope to complete this mission with the help of all the beautiful human beings who’ll support us on Early Access.

At the same time, we also look forward to your feedback and suggestions for the game. So far, we have been developing 'Cattle Call' like two hermits alone in a forest. And while all the wild boars around us seem to like it, we are still yearning for a more educated and sophisticated audience.”

Approximately how long will this game be in Early Access?

“The game will be in development for about 4-6 months to implement/polish/balance all the planned features and content. That said, community requests and ideas may extend this period.”

How is the full version planned to differ from the Early Access version?

“We plan to implement a bunch of additional features while continuously polishing and balancing the existing elements as well.

While the specific list of additional goodies will ultimately depend on player feedback and suggestions, here are some of the „A-listers” that we intend to include in the full release: Modding tools, Additional Languages, Steam Achievements, Leaderboards, Movie and TV Awards, More Random Events, Typecasting, Voiceover Casting, Movie Sequels/Prequels/Remakes, and some more.”

What is the current state of the Early Access version?

“Everything that is specified in the "ABOUT THIS GAME" section of the page is already in the game, please refer to that for details.

You can already happily play Cattle Call for years (ingame time or real-life time for the hardestcore folks). That said, there are some elements that we want to add (see examples above) and the existing elements will certainly benefit from further polish and player feedback, too.”

Will the game be priced differently during and after Early Access?

“Absolutely. Those aforementioned beautiful human beings who buy the Early Access version will be rewarded with a lower price.

After release, the price will skyrocket (well...won't skyrocket but it will go up nonetheless).”

How are you planning on involving the Community in your development process?

“Community involvement is essential in the success of any game and Cattle Call is no exception. We’ll always listen to your questions, comments, thoughts, and suggestions about the game.

Our community manager will answer every single message on the Steam discussion boards, via email, and on social media (FB, Twitter).

Since this community manager also happens to be the designer/writer/scripter/producer/tester/part-time artist/part-time programmer/marketing manager/whatnot manager of the game we can guarantee that he’s fully authorized and able (at least he said so) to address any subject that might come up.”
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Available: November 22

This game will unlock in approximately 4 weeks

 

Recent updates View all (8)

October 19

Appetizer Course 6: Show me the money (and the collateral benefits)

Actors appearing in good movies means Fame boost, Morale boost and possibly Wallet boost, if the contract had a backend bonus (better movies have a better chance of smashing it at the box office).



How can you make sure you submit your actors to good movies? Aside from determining the quality of the script, it’s also worth profiling the director. While brilliant auteurs can also turn even a cringeworthy script into a decent movie, the incompetent ones are able to turn the script of a „Bug’s Life” into „Human Centipede”...



If you fail to do a good job and your actors do not earn enough money or you place them in god-awful movies, they will get depressed and leave you once their contract expires. And make no mistake, let a sensitive artist down once and you’ll never be able to sign him/her again.



Awards also give a massive boost to the actor’s career (especially major ones). Needless to say that bad movies or series will not be considered for any award no matter how good your actors performed in them.






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October 17

Release date delayed until 22 November

Dearest Peoples!

Unfortunately, Cattle Call proves to be such an extremely realistic simulation of the world of movies and TV that it also faithfully follows one of the industry’s standard practice: “release date delays”.

Bad joking aside, we sincerely apologize and beg for your forgiveness but we have to delay the release of the game until 22, November.

Even though it’s another common practice (in this case, a common practice of the games industry, though some movies also feel half-completed for sure) to release games that are practically unplayable because of total bug infestation (and then carpet bomb players with critical patches every day), this is not something we’re willing to do.

Early Access or not, we want to make sure everything that is already in the game works well and without any serious anomalies. Right now, the game does not meet these criteria because it still has a couple of issues that we consider “major” and these have to be ironed out.

We also wanted to give "the ironing" a safe timeframe, so we won’t have to make embarrassing announcements like this ever again, hence the 4 weeks delay. Aside from eliminating the aforementioned anomalies, this extended period will also give us a chance of further balancing and fine tuning the game, which will further improve the general quality of Cattle Call.

Once again, we are terribly sorry for keeping you waiting and we hope it won’t kill your interest in the title.

To compensate you for the delay and to alleviate the urge to kill, the game will be sold at a 20% launch discount for the first week after release.
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About This Game


Ever wanted to be Ari Gold from the cult TV show ‘Entourage’ (a slightly less profane and neurotic version perhaps)? Wanted to discover new talents from thousands of aspiring actors, guide them to fame, wealth and glory…or ruin their lives completely? Ever wanted to handle needy divas, lazy ass actors, junkies, sex addicts or complete jerks? Ever wanted to search through hundreds of casting notices to find that perfect role for a desperate client? Drive hard negotiations for a juicy backend bonus then anxiously check the box office chart every week hoping the movie will generate a massive profit? Enjoy a series of heart attacks on ‘Upfront Week’ when the large TV networks decide whether one of your series regulars’ show will be renewed for the next season or get the boot?

If the answer to any of these questions is ‘yes’, then 'Cattle Call: Hollywood Talent Manager' will make your wildest dreams come true.

TALENTSPOTTING

From A Pool Of 30,000+, randomly Generated actors

UNIQUE CHARACTERS

All actors have dozens of different “parameters” from personality, through acting skills to physical- and mental attributes

BOOK YOUR ACTORS

On 5000+ randomly generated roles in 500+ movies and tv shows each year

HUNDREDS OF RANDOM EVENTS

With minor or major impact on your game

NURTURE AND DEVELOP

Your actors and be their shrink if needed

IMPROVE YOUR OWN SKILLS

To increase your chances of becoming a “super agent”

System Requirements

    Minimum:
    • OS: Vista/Win7/Win8.X/Win10
    • Processor: Pentium 4 1.8GHz or AMD Athlon XP 1700+
    • Memory: 1 GB RAM
    • Graphics: GeForce 210 or Radeon X600 Series
    • Storage: 500 MB available space
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