Trapped in the void between death and rebirth, embody the essence of a Tibetan archer and confront hordes of reanimated and corrupt Tsen spirits. Exclusively for VR, BARDO is a fast-paced, atmospheric action game offering the most satisfying and challenging archery experience to date.
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Release Date:
Oct 1, 2018
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We have been lovingly crafting BARDO since early 2017, and we've got to a place where we think we have a really satisfying, highly polished product that the world should get its hands on. But there's so much more we want to accomplish with BARDO, and we want our players to help support and guide that vision.”

Approximately how long will this game be in Early Access?

“When we exit Early Access depends to some extent on the support of our Early Access players like you, but one possible timeline would be before the end of 2018 and the other mid 2019. Nonetheless, we are committed to exiting Early Access having achieved our vision of BARDO as a complete, highly polished, and hugely rewarding VR archery game.”

How is the full version planned to differ from the Early Access version?

“The short term plans for the full version include the addition of Steam achievements, leaderboards, and cloud saves. The possibilites for BARDO after that are endless, and may depend on the support of our Early Access players. We have grand plans for an expanded story campaign featuring brand new levels and enemies. We want to explore and further flesh out intriguing Tibetan Buddhist themes. And, last but not least, we'd love to experiment with new game modes and mechanics.”

What is the current state of the Early Access version?

“We believe we are bringing BARDO to Early Access in a much more complete state than typical Early Access titles. BARDO, in its current state, is a fully playable and highly polished VR action archery game featuring five exciting and distinct enemy types, two awe-inspiring environments, and, to top it all off, a boss battle of truly epic proportions. We've also worked extremely hard to iron out known bugs before our Early Access players play the game, so you can expect a polished, largely bug-free experience! 🤞”

Will the game be priced differently during and after Early Access?

“We may raise the price if and when we add significant content updates and features.”

How are you planning on involving the Community in your development process?

“We believe BARDO has the potential to gather a cult following, and we want to do everything we can to cultivate a community of passionate fans united around our game. A huge part of that is the value we place on community feedback and how, in interacting with and addressing feedback, we empower the community to help shape the future of BARDO. We strongly encourage the community to engage with us on the Steam Discussion board or via email (hello@bardo.game) and to contribute thoughts and commentary on the current state of the game, from mechanics to visuals to difficulty. Please feel free to send us information concerning bugs and issues, and we'd hugely appreciate any ideas and suggestions for improvements and additions you'd like to see in a future version of BARDO.”
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Notice: Requires one of the following virtual reality headsets: HTC Vive or Oculus Rift. See the VR Support section for more info.

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Recent updates View all (1)

October 2

Oculus Beta Public Test Channel Issue

Hello fine BARDO community!

This is David here, lead dev on BARDO. Thank you all for supporting our game! We hope you're having fun.

Unfortunately, a small percentage of you won't be having too much fun, as we have discovered that, for Oculus Rift users who have opted into the Public Test Channel under Settings > Beta in the Oculus app, a softlock occurs causing the bow to become unresponsive, halting any game progress.

This seems to be occurring at the level of haptics and controller vibrations changes in the latest Public Test Channel. We are frantically seeking a workaround!

For those of you affected, the best I can do right now is suggest that you temporarily opt out of the Public Test Channel. Note that, once you have opted out and installed updates, you still have the option to opt into Rift Core 2.0 beta features, such as new Oculus Home and Dash.

I hope this helps those of you having issues. Really sorry for the inconvenience. We are on it working on a fix!

EDIT #1: we have isolated the particular issue and have submitted a bug report to Oculus. Now we'll get moving on a workaround!

EDIT #2: Oculus have responded to our bug report with the following: "I can confirm that a fix for this has been released and was due to a recent regression in the Oculus runtime."

This means that an update to the Public Test Channel is coming soon which will resolve the issue.
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About This Game

Trapped in the void between death and rebirth, embody the essence of a Tibetan archer and confront hordes of reanimated and corrupt Tsen spirits. Built exclusively for VR, BARDO is a fast-paced, atmospheric action game offering the most satisfying and challenging archery experience to date.

STEP INSIDE A WORLD SUSPENDED
Inspired by the grand Buddhist monasteries of Tibet and the stunning vistas of the Himalayas, experience a breathtaking world dripping with mystery and intrigue.

MASTER SLEEK BOW MECHANICS
BARDO's bow mechanics were painstakingly crafted to offer players an industry-leading level of control and precision. BARDO represents the finest and most responsive archery experience available in VR.

COMMAND THE PASSAGE OF TIME
Your bow possesses the power to suspend time as you draw, but your ability is limited. Use it wisely to gain a decisive advantage amid the tense and fast-paced action.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7/8.1/10 (64bit)
    • Processor: Intel Core i5 Sandy Bridge or equivalent
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 970 or equivalent
    • DirectX: Version 11
    • Storage: 1500 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7/8.1/10 (64bit)
    • Processor: Intel Core i7 Skylake equivalent or greater
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 1060 equivalent or greater
    • DirectX: Version 11
    • Storage: 1500 MB available space

What Curators Say

3 Curators have reviewed this product. Click here to see them.
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