Galaxy squad is a hardcore turn-based tactical roguelike, inspired by FTL and XCOM.
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Molto positiva (90) - Il 86% delle 90 recensioni di questo gioco sono positive.
Data di rilascio:
2 nov 2018

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Gioco con accesso anticipato

Ottieni l'accesso anticipato ed inizia a giocare ora; prendi parte a questo gioco mentre viene sviluppato.

Nota: i giochi in accesso anticipato non sono completi e potrebbero venire modificati in futuro, oppure rimanere incompleti. Se non vuoi giocare a questo gioco nel suo stato attuale, ti conviene aspettare per vedere se verrà sviluppato ulteriormente. Altre informazioni

Cosa dicono gli sviluppatori:

Perché l'accesso è anticipato?

“Galaxy squad is a complex and hardcore game, and I need help of the community to test it out and improve all it's features before release. With community's support I plan to add regular updates with new content, and new gameplay systems to the game. There is a lot of features and game systems that I need to add, and I need community feedback every step of the way.”

Per quanto tempo questo gioco rimarrà in accesso anticipato?

“Galaxy squad will be in Early access from 4 to 6 months.”

Quali saranno le differenze fra la versione completa e quella ad accesso anticipato?

“Complete version of the game will include more events, story campaigns and more missions.
Full version will include all 6 mission types, a number of story campaigns, about 30 quests and systems like weapon modifications implemented in the game.”

Qual è lo stato attuale della versione in accesso anticipato?

“Alpha version. The game has basic events, station exploring, limited number of mission types, and no weapon modification systems implemented yet. Story campaigns are also not in the game yet.”

Il prezzo del gioco varierà durante e dopo l'accesso anticipato?

“No, the price will stay the same”

Come pensi di coinvolgere la Comunità durante il processo di sviluppo?

“The gameplay features and game difficulty is not worked through yet, and I need a feedback about where to bring them in the future. Also valuable ideas like new events and mission types can be suggested by the community and I can bring it into the game. I need to to get basic gameplay of the game perfect, before adding additional, more complex systems, and I require community's help for that.”
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Include 6 articoli: Putrefaction, The Tape, Envy the Dead, Putrefaction 2: Void Walker, Putrefaction 2: Rumble in the hometown, Galaxy Squad


Aggiornamenti recenti Mostra tutto (84)

23 giugno

Update 0.85a - rewamp of character leveling, new passive abilities

The game was just updated with version 0.85a:

  • A set of new passive stat increases was added to your character. I've felt for a long time that current leveling process is a little dry, especially in the beginning, and decided to add 5 new passive stats to improve, in ability sections.
    This should give you more choice in the way of building your characters.
  • maximum character level was increased from 7 to 10, and experience needed for level ups was decreased, so you will get to level 10 in the same amount of playtime as to level 7 previously, even slightly faster
  • Tier 2 and tier 3 abilities now require levels 4 and 7 instead of levels 3 and 5
  • Assault class now requires 2 actions to reload a weapon, the same as all other classes, because quick reload can now be given to anyone with new passive ability
  • New quick menu was added to stations, from which you can go to all available buildings on this station
0 commenti Altre informazioni

12 giugno

New update 0.83a - bringing a knife to a gunfight

New small update was added to the game, now you can find or buy knives - a weak melee weapon. I've been thinking a lot about how to add more melee weapons to the game and to make them viable, but finally just decided to add knife as a safe option, when you are out of ammo for example.

Also there are small interface improvements, like showing a warning when you are entering federation controlled territory, and small bug fixes.

Other than that I am working on mod support, most of the time, and already have a lot of progress! Can't really say anything about when it releases yet though, but stay tuned for updates!
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Informazioni sul gioco

Galaxy squad is turn-based tactical roguelike, in which you are leading a squad of mercenaries through randomly generated galaxy with different events.

The game combines node-based exploration with random events, similar to games like FTL or Renowned Explorers, with hardcore tactical battles, inspired by XCOM series. All your characters are randomly generated, and you can evolve them however you want, creating ultimate crew.


  • Explore different planets and systems, fight huge amounts of enemies
  • Upgrade your ship and use it's system in events or in battles
  • Explore space stations, find quests
  • Powerful story campaign system, involving your characters and branching storylines
  • Upgrade your equipment with different modifications and find rare loot

Requisiti di sistema

    • Sistema operativo: Windows® 8 (32/64-bit)/Windows® 7 (32/64-bit)/Vista
    • Processore: Dual Core Processor
    • Memoria: 2 GB di RAM
    • Scheda video: 128MB Video Card with OpenGL support
    • DirectX: Versione 11
    • Memoria: 1 GB di spazio disponibile

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