Surviving is the least of your worries. After your cargo ship crashes on a foreign planet, not only will you have to find a way to eat, you'll have to survive the terrors of your fear and stress. Roguelite platforming gameplay will keep you frequently choosing weapon and suit upgrades to best defeat your many demons.
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Release Date:
Summer 2019

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Recent updates View all (8)

August 14

New Places to Find Disgusting Meat

Been working hard towards a release. Mostly on bugfixes and making sure the engine works perfectly on as many computers as possible. I've had to work around many of the limitations of the tech I'm using, to make things work as they should (font problems were a horrible pain).

I have also been working on some new content too, to round out the variety you'll have. I've been adding many more areas to explore where you'll find items and resources.

There isn't much to say about each, the screen shots speak for themselves. These areas all have a animal in them that you can get food (health) from and many of them also have a fruit somewhere and sometimes they have items that can be locked behind a door.

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July 31


I’ve been working overtime on almost every element of the game. Performance improvements, bug fixes and designing new areas to discover. I’ve made huge amounts of content that is primarily auditory and as such not easy to show off. Pages and pages of new dialog for the player’s assistant character, Wordsworth.

I have added more locked off areas with new items inside them. You have to find a key to enter these areas. Like many things in the game, there are 3 colors of keys, red, green and blue.

Expanding on the flowers and other plants you can find on the ground, I've add several more plants which eat have their own ability when consumed.

The first and most common you will find is called Traveler's Herb. When eaten, it transports you back to your ship in an instant. This is really helpful since you can save time for more important things than going back to the ship (the game is timed).

The next is called Root of Pain, which does damage  to every enemy on the screen when used. The downside is that it damages you as well.

The next is called Healing Herb, which is similar to the normal health item meat, except that it heals you more slowly over time (meat is instant). This is good because you can take it before you anticipate taking damage and it can help you recover health. Works well with a tanky strategy.


Lastly is Frightful Fern, which makes you frightening temporarily and enemies will run the other way when approaching you.

Here's how it looks in action:

You may have also noticed that the last 3 plants were, red, blue and green. This plays into another important system of the game that I showed in the last devlog. Each item can be manipulated with juice to make even more different items that give different bonuses. It's been a lot of work, but I'm very pleased that each item has even more variations, of which it would take too long for me to post.

Thanks for reading. I hope to release very soon, so please don't hesitate to wishlist me on steam!
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About This Game

Hello, my name is Wordsworth and I narrate this game.

This rogue-like is full of great, fast paced action strategy and horrible, stomach quivering smells. You might pee green for a while. You’ll start playing to see what can happen but you’ll keep coming back to hear me talk about it all.

The tale I have for you is of a heroic, although pungent lad who crash lands on a foreign planet while on a cargo mission through deep space. He needs your help to survive until his rescue ship arrives.

Finding food will be the simple part, because the stress of surviving alone manifests as hallucinations of deadly demons. You’ll need to help the lad deal with his past to overcome his demons and get home.


Combat will butt-slap you hard and fast (I heard you like that) with a huge variety of nasty demons to duel. I give each demon a nasty nickname, too.

Besides me, the sexiest part of the ordeal are suit and weapon upgrades. Upgrades unlock almost as fast as catching space diarrhea and each unlock is an exercise in choosing key strategy.

Randomly generated dungeons are fresh and clean every run, while also being dirty and dank as dungeons should be.

The Music is a kinky romance between retro ear sensations and dance tracks that only handsome people listen to. The best part is that each track is randomly generated and given a loving title by me.

System Requirements

Mac OS X
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 or newer
    • Memory: 3 GB RAM
    • Storage: 500 MB available space
    • Requires a 64-bit processor and operating system
    • Requires a 64-bit processor and operating system
    • Memory: 3 GB RAM
    • Storage: 500 MB available space
    • Requires a 64-bit processor and operating system
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