Play as an alien creature hauled from your homeworld and discarded as waste. Leap, cling and fly your way through the ruins. Spread ectoplasm. Sprout seeds to spawn alien allies and transform the environment from a wasteland to a thriving alien garden. Discover your role in a strange new world.
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Release Date:
Jan 30, 2019
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We intend to make a niche product which caters to weirdos like us. We want to actually know our players and enter into an open dialog with them. The plan is to start small and grow, using the first episode as the foundation to build a larger, more complex experience. We have a skeleton in place, but many of the details in our design are subject to change based on what plays well. Early Access will allow us to collect feedback from a limited pool of users, and cultivate a community of people who are invested in this game and its universe. By the time this game leaves Early Access we want our players to take as much pride in their involvement with the final product as we do.”

Approximately how long will this game be in Early Access?

“Best guess: two years. One spent finishing and releasing two more episodes, one spent fleshing out existing content and polishing. The rate of development will depend in part on the success of our initial offering, and/or ongoing crowd-funding endeavors. Whatever the case we'll be open about our rate of progress and the factors involved.”

How is the full version planned to differ from the Early Access version?

“The full version of the game will include several episodes, as well as all auxiliary content. Anything that "makes the cut" in the eyes of the developers and our Early Access community will be bundled up and sold in the finished package. Early Access customers will instead receive this content piecemeal and have an opportunity to engage the developers in shaping the eventual product and the Ectolibrium universe.”

What is the current state of the Early Access version?

“Episode One is playable. Two more episodes are already in their second pass of development, and will be released once quality parity is achieved with the first episode. All three episodes will be updated over the course of development, and there is the possibility of additional episodes, based on what our players respond to.”

Will the game be priced differently during and after Early Access?

“Yes, the price of the game will increase with each episode added to the product, so customers who buy in early get the best deal.”

How are you planning on involving the Community in your development process?

“Monthly feature votes, continuous feedback collection, and per-episode roundups covering lessons learned over the last episode, and affording the community an opportunity for "town hall" style discourse on our Discord server. We intend to build a community which allows for both formal and informal involvement. We'll structure the formal stuff -- but don't hesitate to shoot us an email if you have an idea!”
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Recent updates View all (3)

February 10

Devlog 21

This week, I go over our plans for the first Auxiliary Release in broad strokes, and show a quick preview of the graphical upgrades in store for April...

We're trying to maximize that "icky squishy fun" our first players responded well too, while simultaneously taking measures to address criticisms of the first release.

Take a look here!

https://youtu.be/LrHcnY-mEz8
0 comments Read more

February 4

Devlog 20

I've made weekly devlogs throughout much of Ectolibrium's development. Now that the game is up on early access, I'll start posting those here as announcements. Check them out if you're interested.

This week goes over the early access release, initial reception, future plans, and how to access the leaderboards!

https://youtu.be/AIezCACozKA

Note: Webcam and mic upgrade soon -- I know this is fairly low fidelity.
2 comments Read more
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About This Game

Alienate yourself


Ectolibrium is a niche and culty science fiction 2.5D platformer. The game is rich with lore, but low on exposition. Its controls are simple but nuanced, letting players become the Outlier, an alien creature hauled from another dimension and discarded into a dangerous wasteland.

Survive a strange and dangerous environment

As the Outlier, leap and cling to surfaces. Harness alien ectoplasm to fly through the air. Collect nutrient to sprout alien seeds and solve puzzles. Explore cavernous environments in a fallen world of corporate cults, mad science and lost souls, where alien creatures slither through the ruins of a failed utopia, and the engineered slaves of the past toil ceaselessly to siphon ectoplasm from other dimensions.




Use careful observation and dexterity to avoid the tentacles, spines and homing projectiles of dangerous alien creatures. Spread ectoplasm, turning the world from hostile to habitable -- by your alien standards.

Discover your Purpose


A pair of strange humanoids follow you, watching, bickering and advising. These are Demi and Tillinghast.



Demi and Tillinghast have unique stories and agendas tied both to this world’s history and its future. Ponder their philosophical outlooks as you play, uncovering lost souls trapped in the ruins, and deciding whether to free them or drown them -- or ignore all of that and focus on honing your skills to get through these levels as fast as possible! The game endorses both deliberate and frenetic play-styles, and the narrative will accommodate you.

System Requirements

    Minimum:
    • OS: Windows 10
    • Processor: Intel(R) Core(TM) i5-6300HQ CPU @ 2.30 GHz
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 960M
    • Storage: 2 GB available space
    Recommended:
    • OS: Windows 10
    • Processor: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz
    • Memory: 16 GB RAM
    • Graphics: NVIDIA DeForce GTX 760
    • Storage: 2 GB available space

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