Bladequest: The First Chapter [GOLD] is a short, but highly atmospheric first person game experience, inspired by games like The Elder Scrolls V: Skyrim or the Gothic Series.
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May 31, 2018
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August 13

Bladequest – Introducing the new game

Hi there 🤗

I would like to introduce the idea for my next game simply called “Bladequest” which emerges from “The First Chapter”. At the end you also have the opportunity to tell me your thoughts about it, by participating in a short survey.

So I recently did all the pre-production and am glad to finally present you all the new concepts and features. So let’s go!

💎 The general idea


In Bladequest you are an adventurer living in a small house, outside in the forest. There are different places where you can travel to at any time. Your goal is to earn as much gold as possible, by looting everything you find. Of course there will be a reason you want to do this, but I don’t want to spoil it yet.

But the places you visit are not abandoned. Bandits, Skeletons, Goblins and other creatures are getting in your way, preventing you from looting. Every time you visit a place, the number of enemies, their location and the time of day will be different and sometimes you even meet vicious end bosses.

Once you purged a place, you need to wait a bit, until you can visit it again, to make more gold. In the meantime you can have a good time spending your money, or go for other adventures. Your gold can be spend for new weapons, equipment and even pets. This promises to be a lot of fun.

💎 New gameplay mechanics
I especially made myself a lot of thoughts about this, as this is what makes the game fun!

✔️ Travel to different places

✔️ Buy new equipment & items

✔️ Own Player Home

✔️ Destroyable Objects

✔️ New combat features such as parrying and kicking

✔️ All new loot mechanic

✔️ Hidden treasure rooms

💎 New Sound Design
Sound & Music is very important for an immersive and atmospheric game, therefore I want to bring the sound design to a new level!

✔️ Professional soundtrack

✔️ High quality sound effects, especially for combat

✔️ New exciting sound events

💎 Content




A lot of new exciting content is planned.

✔️ More enemy types

✔️ More weapons

✔️ More places, including exterior scenes

💎 AI
The AI of the First Chapter is one of the first complex AIs I wrote and I got some critics on it, but because I have more experience now and due to the revised systems I believe to be able to fix this issue.

✔️ Smarter AI

✔️ More immersive behavior (e.g. different Idle behaviors)

✔️ More dangerous

✔️ Special enemies, behaving differently

💎 Design & Graphics


The main focus for Bladequest is to make it as performant as possible. I will also fine tune the graphics, work on the models and animations to give the graphics the final touch. Because Bladequest introduces many new features and mechanics I will also revise the UI design.

✔️ New effects like SSAO

✔️ New UI Design

✔️ Revised Models & Animations

💎 System Optimization
I am revising nearly all of the systems, bringing them to a whole new level. This includes the UI System, Rendering, Animations, AI, Sound and so on.

✔️ Better Performance

✔️ More Stability

✔️ Allows more complex features

✔️ Save & Load mechanic

That’s it so far. Keep in mind that all of this is a work in progress. Not all ideas or features may find their way in the game, but I am very optimistic and can’t wait to make them come true. I am very excited about this game myself and I really mean it, I want to play it :D NOW! What about you? Tell me your thoughts in this short survey, can’t wait to hear what you think.

Stay cool!

Markus from Phodex Games!
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August 10

Release!

Finally the game is available here on steam. I am very excited :). Tell me what you think about it, when you played it and feel free to give honest feedback. I am currently working hard on the next project simply called "Bladequest". Its going to have so much more content then "The First Chapter" and I will also introduce a lot of new features. So stay excited and thanks to all of you, who purchase the game! It really supports me and the project! Let's create something awesome together!

Have a lot of fun playing!
Markus from Phodex Games!
0 comments Read more

About This Game





ABOUT THE FIRST CHAPTER


Bladequest: The First Chapter [GOLD] is a short, but highly atmospheric first person game experience, inspired by games like The Elder Scrolls, or the Gothic Series. It is called the “The First Chapter”, because it is one, in a series of games, created to directly test existing game mechanics in field and step by step craft an awesome game from your feedback! Watch the roadmap graphic for more information!

Be aware that "The First Chapter" does not reflect the game concept or scope of the final game! The GOLD edition is meant for those, who want to support the project financially. If you don’t want to spend money for the game yet, because you are not convinced, visit the game website to get access to the FREE version of "The First Chapter"!

DESCRIPTION


In this adventure you help your brave companion Veronica to find a cure for her brother, who has been struck by a terrible disease. Explore a sinister castle ruin, infested by the undead and face the dark Shadowlord. Dominate your enemies with axe and shield, longsword, or bow, to once and for all send them back to hell! Jump into this exciting Adventure and safe the life of Veronica’s brother. She needs you NOW!

FEATURES WAITING FOR YOU



  • Highly atmospheric game experience
  • Charming Polygon-Look
  • Carefully handcrafted dungeon rooms
  • Full-blown first person combat system
  • Undead infested castle
  • Different weapon types
  • Different color schemes to adjust the appearance of the game to your needs

EXTRA FEATURES IN THE GOLD EDITION


  • 2 unique additional weapons
  • Ultra difficulty setting
  • 2 additional color schemes (“Supernatural” and “Poisoned”)
  • Even more opponents
  • Supports further development

System Requirements

    Minimum:
    • OS: 10
    • Processor: Intel Core i5-5200U @ 2.7 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDA Geforce 940M 2 GB
    • Storage: 450 MB available space
    • Sound Card: no
    Recommended:
    • OS: 10
    • Processor: Inter Core i5-3570 @ 3.4 GHz
    • Memory: 8 GB RAM
    • Graphics: Grafikkarte MSI GeForce GTX 1050 Ti
    • Storage: 450 MB available space
    • Sound Card: no
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