CSC is a casual space MMO with fast-paced combat, a robust player economy, and an uncapped crafting system. Now featuring exclusive Star Trek™ Picard ships for a limited time! CSC is a game in active development.
All Reviews:
Mixed (78) - 62% of the 78 user reviews for this game are positive.
Release Date:
Aug 26, 2019

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“CSC is a passion project with plans for massive features and content in the coming months. We want to actively show you what our small studio can do day-to-day and work forward with the support of a dedicated community.”

Approximately how long will this game be in Early Access?

“We plan to be in Early Access throughout the Alpha development stage as we introduce and polish the core features of the game. CSC has been in development for over a year and we expect to be in early access for at least several months.”

How is the full version planned to differ from the Early Access version?

“Currently, in CSC Early Access, players will be able to mine for resources, see and interact with other players (Commanders), combat players in PVP, combat NPCs in PVE, and participate in community events and loot treasure hunts.

The full version will be an expansive Universe that is complete with an advanced crafting/refining system, in-depth missions, resource management activities, NPC raids, and an engaging Play-to-Own economy. Commanders will hone their skills and focus on the trade/activities that suit them best.”

What is the current state of the Early Access version?

“CSC has been playable since December 2018, it has been iterated through several Alphas, and has been available to its core community throughout its development. We will be launching in Early Access while still in our Alpha phase with the following limited features:
  • MMO Networked Gameplay (PVP and PVE)
  • Ore Mining & Resource Collection
  • NPCs Random Spawns
  • 20+ Ships, 500+ Ship Modules / Equipment
  • 10+ Star Systems to Explore
  • Monthly Community Events

Will the game be priced differently during and after Early Access?

“After we leave early access we plan for CSC to launch as a Free-To-Play. During early access, we will have a purchase cost but will provide new players with Starter Ship and Equipment.”

How are you planning on involving the Community in your development process?

“CSC already has a very active community on Discord. Our development team communicates with them on a daily basis and provides updates, rapid bug fixes, and feature developments. In addition, the community around CSC has already created several guilds with in-game and out game presences. These guilds play a pivotal role in the development of the game and help onboard new players while creating the base of our player-controlled economy.

Through this support and feedback we get from our community, CSC has already grown immensely. We plan to expand our community now through Steam and continue to have an open dialog with our supporters.”
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About This Game

News from the Galactic Federation! GFI scans have reported that The Rift will return to EQ Pegasi on 6/4/20, releasing ships from the Star Trek Universe including the dreaded Borg Tactical Cube! Join other commanders in EQ Pegasi and neighboring systems to engage the Borg, collect Divergence shards and turn them in for rewards during the Star Trek: Picard + CSC Event! To learn more about this Event visit our Steam Post

CSC is an open-universe, sandbox-style space MMO with a player-owned economy. Command starships and earn digital items to buy, sell, or trade without limits both inside and outside of the game universe. Experience a free-market Play-to-Own Economy that provides true ownership & freedom.

Your Steam purchase includes our Founder's Pack which comes with a VANGUARD SE STARSHIP, and 4 SHIP EQUIPMENT MODULES.

The Current Game State

CSC is a game in development while in Early Access with limited game features implemented. As a starship Commander you can command your ship, explore 40+ star systems, mine for resources that can be used in manufacturing/workshop, combat NPCs for loot and resources, and play along with other Commanders on our LIVE MMO server. Check out our roadmap below for current & future gameplay details.


CSC is a game that has been in development for over a year and is going through consistent iterations and updates. THE GAME IS IN DEVELOPMENT and is NOT FEATURE COMPLETE so bugs and other issues may exist. Currently, we are on version 0.9 of our development cycle. This version includes several core features (listed below), but with many items in our full game description (below) are features that are pending. See below for a tentative roadmap and current features.


  • M.E.A - Mining Expedition Alpha, a 2D mini-game where early Commanders set their ships to autonomously explore and collect resources for future use. (Ended in 2018)
  • Pre-Alpha - Testing client for game mechanics, community events to test stability / find exploits, limited multiplayer support, limited modules (15), limited ships (12) and some NPCs.
  • 0.5 - MMO Servers, simple NPC spawns, mining with persistent ore (players keep ore they mine for future use), No permadeath or equipment loss, 30 playable ships, 500+ equipment modules, 10+ star systems to explore, community in-game events, Star Trek ships coming Aug 29th.
  • 0.6 - Refining Game Mechanic: Users will be able to take their ore and refine it into crafting components. NPC updates and first iteration mission system.
  • 0.7 - In-game Trading / Marketplace: Players will be able to buy and sell items via in-game UI for game currencies. Global mail and item trading system will be implemented. Tracking and stats API will be available for all users to track in-game economic activity.
  • 0.8 - Crafting: First iteration of crafting items. Users will utilize refined components to build ships, modules, and other equipment. When crafting users will be able to discover HIGHER tech levels of items creating more powerful equipment.
  • 0.9 - Guild Management, Ships Insurance / Persistence, Crafting Update: UI to support station and guild management will be implemented. Friends list, friendly fire avoidance, fleet grouping, and other social features will be implemented. Persistence will come online with insurance system in a limited fashion for testing. Crafting will get an update (Additional buffs can be added to current tech level items).
  • 1.0 - Full Persistence: Game will utilize full persistence rules and true loss is now possible.
  • 1.1 - Workers / Colonist Game Mechanic, Fleet Control: Limit fleet command will be introduced via modules & workers. Advanced missions requiring work-over-time utilizing Workers and Colonist will be implemented. Advanced research and mining systems will be deployed to use workers and colonists.

Universe of Opportunities

As a Commander in the Galactic Federation Fleet, you will undertake missions, discover resources, and acquire skills in your quest to dominate the galactic frontier. Explore the vast expanse but be warned, the further you travel from home the greater the danger.

Your journey begins as an adventurous miner hunting rare resources in the depths of Fringe Space. Become a master crafter of high-tech modules, equipment, starships, or even a fully player-owned station. Perhaps you'll focus your attention on supporting the growth of the Galactic Federation by transporting consumer goods, resources, colonists, and workers to new outposts, earning valuable credit. Or you could armor and equip your starship to hunt for pirates and other treasures in dangerous and unsettled space. Keen on building a business empire? Then dominate the markets by buying, selling, and trading valuable goods from around the cosmos. The choice is yours... What destiny will you choose?


In CSC you, our Commander, can own and operate your very own starships. Starships come in all shapes and sizes and are specialized in either mining, combat, trade, or exploration. Starships in CSC can be endlessly customized with modules. Modules can add or upgrade existing ship functionality from shields and weapons to FTL drives.


Almost everything in the CSC universe can be crafted from resources openly available in the universe. The smallest shield module up to a universe-wide jump gate network can all be made with the right materials. Create new technology and share it freely for the good of the federation or sell it for the right price.

The crafting system is uncapped, allowing players to continually improve on the quality of their crafted items. Specialization is encouraged by the CSC crafting mechanic, rewarding players for focusing on specific items & allowing them to create truly unique and valuable starship weapons or other components.


Rules are merely suggestions in some parts of space. Areas under GFI protection do exist, and are open to explore and mine to your heart’s content, but the best loot is out there in Fringes of Space. Beware, dangers of all kinds are in the fringe: creatures, pirates, rogue Commanders, and faction governments. Those brave enough to venture deep into Fringe Space however will find an abundance of rare resources, larger bounties, and more lucrative quests.

Getting Started

All new Commanders who purchase CSC through Steam will get the full game, including our Founder Starter Pack. With this pack you will get a ship and standard modules to start exploring the universe right from the start.

Gameplay Screenshots

Thanks from the CSC team goes out to Coco_Bear, Bitcoin_Pr0GB, HarleyS, Magick, & SirJuggz for providing some of the above screenshots of CSC.

System Requirements

Mac OS X
    • OS: Windows 7/8/10 64-bit
    • Processor: Quad Core CPU (4 x 2Ghz)
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 470 / ATI 7240HD
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • OS: 10.10.5
    • Processor: Intel Core i5 2.7Ghz
    • Memory: 8 GB RAM
    • Graphics: GeForce 775M | Radeon HD 6970 | Intel Iris Pro
    • Network: Broadband Internet connection
    • Storage: 3 GB available space

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