Almost Alive is redefining the role playing tactical games with an awesome fast paced but complexe real time combat system in a mad hand drawn post apocalyptic world that features character mental sanity, destructible environment, a cover system, tons of loot, a none linear story, and a lot of humor.
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Grotendeels positief (193) - 73% van de 193 gebruikersrecensies voor dit spel zijn positief.
Uitgavedatum:
17 jul 2018
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Vroegtijdige toegang

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Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'Early access allows you to forge the game as you want it! It will allow me to know how much people are interested into the game and how big it will be at the end! I have huge plans for Almost Alive, but the players are the ones that will decide how much features I can add.
It will also help me to get constructive feedback and recruit people for specific jobs! Being a one man army isn't easy!'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'The game might stay in early access for a year and a half up to two years and a half, it will depend how much money and interest it generates and therefor how much features I will add overtime.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'The full version is going to have a huge open world and hopefully a lot of mutants and bosses to fight. With the mutants the game-play will be more intense and the game will get it's survival feeling... I hope adding a team management, an advanced AI and much more!'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'All basic mechanics and the fighting system, dialogue system, inventory, character progression, world destruction, multiple paths are already in game! You can really get the feeling of what the game will be! The 3 levels already in game allows 5 to 10 hours of gaming and the quest siding allows a huge replay ability.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'I plan to gradually raise the price as I ship new content and features. The earlier you get on board, the cheaper!'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'I will consider all new ideas and every feedback very seriously! Some of you might get their portraits or NPC in the game!'
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Over dit spel



Almost Alive is a tactical role playing game in a mad post apocalyptic world with an awesome real time combat system! Forge your character physical and mental abilities by recovering your memories trough vengeance in a crazy post apocalyptic world full of mutations and mysteries and decide of the human kind fate after your brutal survival journey.

“Men had enough of money dictatorship, they decided to fight mass propaganda using capitalists tools of information warfare. To fight back, the leaders in the shadows released a virus that unfortunately mutated. To contain humans turning into beasts the established order used the final instrument: the world was ravaged by nuclear fire and any remaining form of life was struggling for survival.”

Features :


_Unique fast paced, tactical and versatile combat system : Use covers, traps and advanced tactics to fight smart opponents or reflexes and movement to fight swarm type mutant hoards.

_Multitude of approaches and huge replay ability : Choose who you side with or go fully solo if you’re a psychopath. Help, manipulate, betray allies, etc…

_Fully hand drawn 2.5D game : Every animation was drawn on paper, each draw scanned and reworked on computer, giving the game an unique identity!

_Make an unique build based on 6 archetypes with over 115 skills, 98 traits and madness making each character unique: Acts have consequences on the story but also on your character sanity.

_Destroy everything or sneak behind enemy lines : Sneak, steal, talk, drug, throw, trap, lock-pick, barricade, breach…

_More than 192 weapons, 106 armors ,18 throwables, 18 drugs, 100 items…

_Depending on collected funds :
_Epic arcade style boss battles
_An open and dynamic world including world events that unfold with, or without you
_Mad Vehicles for fastest world map movement but also to fight bosses.
_Full real time strategy squad commands with an advanced squad-based tactical AI
_Multiplayer and console portability



I am Emir Cerimovic and Almost Alive is eight years of drawing, coding, game designing… all done by myself. I decided to make this game and have been drawing, animating, learning how to code, and building this game with passion to have all the elements and details I want.

Inspired by classic role playing and tactical games with high development standards like Fallout 1&2, Jagged alliance 2 or Wastelands, Almost alive was my dream of the perfect tactical role playing game with a great real time combat system that features character mental sanity as one of the core elements of the game. You can explore a huge world, make friends, use or steal them, find tons of loot, make traps, sneak, destroy everything, fight smart enemies or mutants using your character skills and abilities… The simple looking real time, fast paced combat system is hiding a highly complexe engine using tons of information from your character sheet, the objects your character is using and other elements like your character moral or his sanity in order to decide of timers for a successful aim, recoil of a weapon, the maximum accuracy when walking or running while gunning, the effectiveness of a cover, etc…

Systeemeisen

    Minimum:
    • Besturingssysteem: win7
    • Processor: 2 cores
    • Geheugen: 4 GB RAM
    • Grafische kaart: any
    • Opslagruimte: 2 GB beschikbare ruimte
    Aanbevolen:
    • Besturingssysteem: win7
    • Processor: 4 cores
    • Geheugen: 8 GB RAM
    • Grafische kaart: any
    • Opslagruimte: 2 GB beschikbare ruimte

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