Build and defend your village in an open, randomly generated world made of blocks. Manage your villagers, build your village, and defend it at night.
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Release Date:
Feb 1, 2019
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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access provides an amazing platform for me as the developer to keep in touch with you, the players, while developing the game. It will help me immensely with keeping the game going in the right direction.”

Approximately how long will this game be in Early Access?

“An Early Access period of about a year is what I have in mind.”

How is the full version planned to differ from the Early Access version?

“I am planning on adding more diversity to the different climates found in the world, like more small details (rocks, shrubs & bushes, etc.), different species of trees, and other terrain features. I would also like to allow more in-depth managing of your village, like different jobs for villagers, better infrastructure like faster transportation methods and better handling of Schematic building. Schematics are one of the first things I am planning on improving, such as allowing more than one villager to construct a Schematic at a time. A more refined combat system is also on my mind.”

What is the current state of the Early Access version?

“The game currently supports an open (theoretically infinite), randomly-generated world with 3 different climates (Polar, Temperate & Desert), which alternate when moving either north or south. There is a basic variety of building blocks & materials to use for constructing a village, and the same goes for the tools. Right now it is only possible to have 3 villagers. The Schematic system allows for the creation of Schematics, which is like a user-created blueprint for a building/other structure. At night skeletons come and attack your villages at random intervals, while your villagers will defend with an automatic combat system.”

Will the game be priced differently during and after Early Access?

“I am planning on raising the price a little when the game leaves Early Access.”

How are you planning on involving the Community in your development process?

“The priority of an addition to the game will be largely decided by you, the players, through online polls I am planning on hosting. By doing this, I can be sure that I am working on what you think is most important right now, may it be fixing a bug or implementing a specific feature. Online discussions will also help a lot with getting more insight in the player's thoughts about the game.”
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About This Game

Build and defend your village in an open, randomly generated world made of blocks.

  • Freely manage your villagers and their actions.
  • Build your village during the day, defend your village from evil monsters at night
  • No predefined structures, you are free to use your imagination and design your structures as you like.


In The Block Box, you shape the world through the hands of your villagers. There are no predefined list of buildings that you must choose from, you can freely design your own. Use the Schematic Editor to design a structure, and your villagers can build it wherever you want afterwards. Multitasking is key in this game, as each villager can work independently, so you might have one villager collecting wood, while another digs for stone. In the first 3 days, you should focus on getting your villagers settled, and have some defenses built, as on the third night, skeletons will attack.


The world is randomly generated, with 3 different climate zones alternating through north and south. Temperate climates are full of grass, trees and water, while Desert climates are barren, with only oceans containing water. Polar climates consists of extreme mountains and snow, but iron is more abundant.

System Requirements

    Minimum:
    • OS: 7
    • Processor: 2.5GHz Dual-Core
    • Memory: 4 GB RAM
    • Graphics: 2GB VRAM
    • DirectX: Version 10
    • Storage: 200 MB available space
    Recommended:
    • OS: 10
    • Processor: 3.5GHz Quad-Core
    • Memory: 8 GB RAM
    • Graphics: 3GB VRAM
    • DirectX: Version 11
    • Storage: 200 MB available space
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