Woodpunk is an exhiliarating roguelike bullet hell retro pixel art shooter in a medieval Woodpunk universe, where the primary energy resource is WOOD.
All Reviews:
Mostly Positive (12) - 75% of the 12 user reviews for this game are positive.
Release Date:
Nov 22, 2018
Developer:

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Woodpunk

 

Recent updates View all (2)

November 29

Update 1.00.11 - Patch Notes

Last night we have gone live with our latest game update.

Patch Notes:

1.00.11 | 28/11/2018
====================

BUG FIXES
- Fixed some problems with German localization.
- Fixed an issue where the bullet-time/slowdown when choosing weapons could persist if you were checking out a weapon while the drop pod appeared.
- Fixed a rare issue with music volume going down at the start of the game.


Previous Patch notes:

1.00.10 | 27/11/2018
====================

NEW FEATURES
- Tech Tree now shows names for the three main branches: Tank, Tinkerer and Experimental.

BALANCING
- Improved RNG algorithm for weapon creation, reducing the number of unfair situations.
- Aquinas no longer bounces off walls.
- Colliding with a wall now causes you to skid/slide along it. Effectively, you can wall-run now.
- Some more weapon rebalancing.
- Barrel explosions have a larger area of effect.
- Tombstones on level 2.3 now drop scrap on death.
- Rebalanced level 2.X's "Destroy the artifacts" levels.

BUG FIXES
- Fixed a bug with the achievements system that sometimes slowed loading into the lab.
- Fixed a few localization issues for Simplified Chinese.
- Fixed a bug introduced in .08 which made brutes get stuck often and not attack you.
- Solved a rare bug where the end drop pod wouldn't launch (it wouldn't detect the player unless you jumped into it, sometimes).
- Theo is not as picky when choosing where to use his Blast skill. Still completely accurate in most situations, this just means he will get stuck less often when fighting some bosses
- NecroPunk no longer dies from bombs while reviving.
- PilgrimPunk is now working as intended.
- Language select in options no longer has jittering problems.
- Fixed an issue with the scrolling in the Tech Tree.


1.00.09 | 24/11/2018
====================

NEW FEATURES
- Meatpunk is now unlockable for the top 10 high scores

BALANCING
- Shield bearer's shield has now 25% less HP and doesn't protect the wearer from being pushed away by arrows as much as it did. To compensate, they themselves have slightly more HP.
- Second breath changed to work only once per playthrough, instead of once per stage.
- PilgrimPunk now has a fixed reload time across all weapons.
- “War Machine” difficulty tuned down a bit.

BUG FIXES
- Fixed a bug in rounds mode where the drop pod could fall too soon sometimes.
- Fixed a bug where the "boss kill" screens for “Il Doge”, “The Necromancer” and the “War Machine “ would not show
- Fixed a localization bug where the "RESTART" and "EXIT" buttons in the game over screen would always be in English.
- Fixed a bug where an explosion would kill off the NecroPunk instantly, even if he still had his resurrect skill unused.


1.00.08 | 23/11/2018
====================

NEW FEATURES
- Significant graphics improvement in Tech tree.
- Added a Boss Run on the final stage while fixing final boss battle
- Added a new ending sequence to the game.

BALANCING
- Nerfed world 3.3 a little
- Rebalanced all shotgun-type weapons. Now they shoot faster, but reload a little slower in general.
- Rebalanced light guns.
- Rebalanced arrow cannons.
- Slight rebalancing of late game guns.

BUG FIXES
- Fixed a bug where the stage pod could fall too close to a spawn-gate to be properly accessible.
- Fixed a bug with explosive enemies which could cause a crash
- Fixed a bug where sometimes a boss kill wouldn't be registered to the suit you killed it with.
- Fixed a bug which could crash the tutorial in Simplified Chinese
- Fixed a problem with load screen text in both Chinese localizations
- Fixed a problem with load screen text in Japanese localization

1.00.07 | 22/11/2018
====================

- Release build
0 comments Read more

November 23

Woodpunk adds more languages



We’re happy to announce that Woodpunk can now also be played fully localized in even more languages!
We have added the following languages to the game:
  • Chinese (Traditional)
  • Chinese (Simplified)
  • Korean
  • Portuguese
Now, players have the option to enjoy the game in 12 different language versions!

2 comments Read more

About This Game



Forget cybernetics and steam power! Come with us back to the Middle Ages where WOOD is the cutting edge, leading energy source!

Why? Because there’s MACHINEGUNS THAT SHOOT BOMBS. That’s why.

The rogulelike WOODPUNK brings you back to the Middle Ages, but with a catch: You are an expert inventor who (stupidly) chose a science career in an era dominated by art majors. Using wood and other scrap material, you’ve made yourself the ultimate tool: A robot that can create weapons.
This bullet hell… uh - This “classy interactive experience” features:

  • Exhilarating pixel shooter action in a retro style, with virtually endless variations of level designs allowing for new challenges every time you play
  • A wide arsenal of procedurally generated weapons, both melee and ranged, with over 1400 possible combinations
  • Battle over a hundred enemies on screen at a time, each with different strategies and fighting styles, along with massive bosses!
  • Beauty from destruction: Everything inside the pixel art style map is destroyable. Trees crumble, boxes explode into the air and entire 2-story buildings collapse. Corpses, pieces of furniture and rubble are all left behind, and can have special gameplay effects later on!
  • Play with a friend! Asymmetrical local multiplayer: One player plays the inventor, the other plays the robot, each with their own complementary skills.
  • Research new weapon parts to build your custom weapons. Develop and unlock new modules to expand your robot’s combat capabilities or enhance your own.
  • Fast-paced, action-packed gameplay with slick and responsive controls in 60 FPS. Prepare to sweat!
  • Oh, and it’s gamepad compatible, of course!

… and all the yadda-yadda that every other roguelike has: Random levels, random pickups, all that random generation stuff that you love. Of course, we got that, too!

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7
    • Processor: Intel Core i5 2.0 GHz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce 530 series 2.0 GB (or equivalent)
    • Storage: 2 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system

What Curators Say

13 Curators have reviewed this product. Click here to see them.
Customer reviews
High Volume of Reviews Detected:
Exclude  or  View Only
Review Type


Purchase Type


Language


Date Range
To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.

Show graph



Display As:
Review Beta NEW!
When enabled, will sort reviews by new Helpfulness score. Read more about it in the blog post.
Show graph
 
Hide graph
 
Filters
Review Helpfulness Beta Enabled
There are no more reviews that match the filters set above
Adjust the filters above to see other reviews
Loading reviews...