A fast paced, roguelike, isometric twin stick shooter with procedurally generated, action packed levels. Tackle the hordes of enemies with an armory of guns! Defeat dreadful bosses using handy upgrades for your bio-mech! Unlock new heroes and secret powerups to help your quest!
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Release Date:
Sep 2, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We would like to enter Early Access to ensure that we provide a game that people can love. The Shotgun with Glitters team will put maximum effort into measuring up the needs of the community, involving players in the development process so that by the time of release we can come out with a well polished Moss experience that has as much of the errors ruled out as possible at this stage. In order to reach our goal, it is indispensable for us to hear our players and adjust gameplay and mechanics according to varying playstyles and feedbacks received.”

Approximately how long will this game be in Early Access?

“We plan to take our time to shape and form the game until we reach a state on which we can collectively agree is stable. While it's hard to define this time ahead, we estimate to come out of Early Access sometimes around Christmas 2018.”

How is the full version planned to differ from the Early Access version?

“The full version of the game will have more of everything. In what way? That highly depends on the community. But we also have plenty of features outlined in mind to add to the palette. Such would be a well balanced combat system, new unlockable heroes with their own special abilities and mechs, a well composed and expansive looting system, new worlds to discover - patrolled by their very own nasty enemies, vicious bossfights, hip visual mech upgrades, some rare and badass special weapons, achievements, trading cards, the oh-so-sweet music and secrets! SECRETS EVERYWHERE!!!
The content is yet in brisk motion. We might as well turn the game into a bunny simulator?? Nah.”

What is the current state of the Early Access version?

“Right now the core gameplay of Moss Destruction is starting to form its final shape. The current version has 1 playable world swarming with its own unique enemies throughout 5 procedurally generated levels, the working basis of a well balanced combat and looting system, 1 hero and mech, 1 evil boss, a beginner stash of weapons, 15 available mech-tech upgrades, sweet, hand drawn in-game art and HUD and the intro beat. You've gotta love the intro beat!
Updates to come soon!”

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price upon leaving Early Access.”

How are you planning on involving the Community in your development process?

“We will provide several platforms to enable constant communication between our community and the dev team. Throughout the development process we will stay open towards all kinds of opinions, monitor comments, gather feedback, learn and progress with the players. We plan to offer game design choices and conduct surveys to select the more favorable path to follow up. In exchange for the much appreciated involvement we can offer full, exclusive access to contents during beta test phase and hopefully other minor rewards. We would like to encourage everyone to interact directly with us, as we are keen on your ideas and will most likely incorporate the good ones into Moss Destruction.”
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Recent updates View all (18)

December 8

UPDATE 0.5 "BLU"

Hello Moss Folks!

We have great news coming back to you this week and boy, are we thrilled to share it! Ladies and not ladies, the update we've all been long looking forward to is here:

UPDATE 0.5 "BLU"



  • Introducing: The Blu Wilderness! The whole new world of Moss Destruction is now open! The first playable level of this exotic chaos of a twisted jungle awaits you with a unique design, fresh layouts, new enemies and brand new challenges. You will be entered the first level of the Blu Wilderness right after finishing off the Dreary Desert.
  • ​A new Mech Tech Card enters the game. Introducing the Executioner Armor: this baby will generate bullet type ammo for you for the price of cutting down 1 HP from your maximum health. To get it shuffled into your Mech Tech stack, you'll first have to buy it in the shop.
  • 3 new achievements for you to collect, be on the lookout for Flint Mosswood, A Fruitful Comeback and Mossleone.
  • We restructured the way your installed Mech Tech icons appear in the lower left corner of the HUD. You'll now find numbers indicating the time a stackable Mech Tech was installed and the current level of the upgrade, where applicable.
  • Corrected some squashed visuals on the Rainfire Coating icon in the shop.
  • Fixed the issue of the invisible Stork that many of you reported

    Once again, thank you all for being a part of what we build here and forming an awesome community!

    With the introduction of the Blu Wilderness, Moss Destruction is stepping up a whole new level now and we are excited as ever about your opinions.
    Make sure to tell us what you think! Let us know what you like and dislike about the new world! Please keep in mind that so far we put only the first level of the Blu into the game and that many more is yet to come. We are currently at work on the other creatures that will appear on further levels of the Wilderness, new weaponry and of course with higher reachable ranks, we also have to provide you new Mech Tech options to install. Still we wanted to give you a taste of and get your opinions on the new world as early as possible.

    Reach out to us in the usual ways, drop a line in the dedicated Steam thread, or write us to contact@shotgunwithglitters.com

    Keep in touch on our Discord Server

    Make sure you check out and follow our Facebook and BrightLocker pages as well!

    Keep tuned for more content with every update!


    Cheers,

    The SwG Team
1 comments Read more

December 1

UPDATE 0.4.5 "GREEN"

Hey there Moss Folks!


As the weather outside is getting chilling to the rhizoid, what better way to pass time than staying inside for the weekend, snuggling in a warm blanky with a hot cup of wuddaver-ye-like and having a couple of runs in the brand new build of Moss Destruction with

UPDATE 0.4.5 "GREEN"



  • 2 new cartridges enter the game to have you spend all your hard earned Krysol in a couple of clicks. Look for the Xray Spyglass (global) and Chloroplast Suit (mech tech) cartridges in the shop - the former will have Spyglasses picked up also reveal the location of important portals and objects on the minimap, while the latter is a new and shiny healing armor, smelling like photosynthesis.
  • Dealt with the frozen PET. The poor soul just met some of the new Blu enemies during testings and got a bit shocked, He's alright now though and will happily hop along with you.
  • We realized that the Mossgyver cartridge had a double in the shop, so we removed that.
  • Switched the wrong tutorial texts back to the corresponding one for the new mech tech upgrade card in the shop.

    As you can see, we are not quite at the Blu yet, but rapidly getting there on the color wheel now. The short list of the update is merely a product of us getting ready to let you into the new world pretty soon, we're putting most of our time into this nowadays.

    Thank you for all your support and comments! keep them coming in the dedicated Steam threads, or send them to contact@shotgunwithglitters.com

    Want to keep in touch? Join the Shotgun with Glitters Discord channel
    to never miss out on info and to send us your thoughts in a more direct way. Join here:

    https://discord.gg/RvRk5du


    Make sure you check out and follow our Facebook and BrightLocker pages as well!

    Keep tuned for more content with every update!

    Cheers,

    The SwG Team
1 comments Read more
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About This Game


The Mossorian Empire is dying. A once flourishing civilization spending their ever joyful lives in perfect photosynthesis has now been pushed to the brink of extinction. Their undisturbed prosperity has given birth to envy and hatred in the hearts of the neighboring folks who have sworn destruction of the Mossorians. With their forces allied, the enemy have prepared a vicious plan to annihilate the Empire and with the completion of their DieSun Sphere around the Mossorians only sun, the fate of a race will be sealed forever.

Hope is but the last thing to die, for a handful of fearless Moss-warriors are ready to stand up to the challenge. Hopping into their battle mechs, these reckless heroes serve as the last line of defense for the Mossorian Empire. Can they stand against the joined forces of evil? Will they defeat them and save their own kind? That is yet up to you to answer!

  • Fight against the evil forces of exotic creatures as the hero of your choice!
  • Level up your mech on the way as you face wilder and nastier adventures!
  • Find your way around the isometric, procedurally generated levels! No two runs are the same!
  • Aid yourself along the rogue-like fast paced action with various upgrades!

  • Select your weapon of choice from an arsenal of guns!
  • No, more guns!!!
  • Defeat humongous bosses in strange lands!
  • WITH GUNS!!!!




System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 or later
    • Processor: 2.4 Ghz Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 310
    • Storage: 1 GB available space
    Minimum:
    • OS: OS X 10.9.5
    • Processor: 2.4 Ghz Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 310
    • Storage: 1 GB available space
    Minimum:
    • OS: Ubuntu 12.04 (64-bit)
    • Processor: 2.4 Ghz Intel Core 2 Duo
    • Memory: 2 MB RAM
    • Graphics: NVIDIA GeForce 310
    • Storage: 1 GB available space

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