What Never Was is a short, story-driven first-person game focused on exploration and puzzle-solving about Sarah, having to shoulder the arduous task of clearing out her grandfathers attic, and soon finds that not everything about the attic is what it seems.
最近評論:
極度好評 (20) - 過去 30 天發表的 20 篇使用者評論中有 90% 給予好評。
所有評論:
極度好評 (4,781) - 4,781 篇使用者評論中有 94% 給予此遊戲好評。
發行日期:
2019 年 1 月 11 日
開發人員:
發行商:
標籤

登入以將此項目新增至您的願望清單、關注它,或標記為已忽略

在 Steam 上查看整套 What Never Was 系列作品
不支援繁體中文

本產品尚不支援您的目前所在地的語言。購買前請先確認語言支援清單。

執行 What Never Was

 

評論

“Games like WHAT NEVER WAS are the reason why i love exploring indie games, you can see some truly great games made with a little budget. Definitely give WHAT NEVER WAS a shot it is worth the time.”
Gameplay Review

“This adventure game is a reminder of how enjoyable the genre can be with a good story. Made by Acke Hallgren in the Unreal Engine, this brief point-and-click allows players to explore an attic that has some unexpected items. With puzzles that are just challenging enough, it is both relaxing and frustrating in a way that only adventure games can be.”
7.9 – Indie Hive

“...a first-person adventure that feels like a cross between Gone Home and Myst. It’s smaller in scale compared to Gone Home — in What Never Was you only have access to a single attic, as opposed to a whole house — but the attic still feels like a real, lived-in place that’s full of information that’s waiting to be uncovered.”
TheVerge

關於此遊戲





Sometime in the late 2000s, Howard James Wright - an old but kind man - perishes. Leaving behind him many adventures, relics he's collected over the years as well as books authored, he is also leaving Sarah, his granddaughter behind.

Having to shoulder the arduous task of clearing out her grandfathers attic, she is soon to find that not everything about her grandfathers attic is what it seems.




What Never Was is a short, story-driven first-person game focused on exploration and puzzle-solving.

You play as Sarah Elizabeth Wright, exploring through your grandfathers attic, solving small puzzles and uncovering the story through gameplay. What Never Was aims to combine the gameplay of classic point-and-click games with the control schemes of modern adventure and walking sim games.

It is inspired by the likes of Myst, Indiana Jones and The Longest Journey and borrows themes from folklore, Norse mythology, and works from authors like H.P. Lovecraft.

The game is the first solo game and passion project of game developer Acke Hallgren with the support of a handful of supportive creatives.

系統需求

Windows
macOS
SteamOS + Linux
    最低配備:
    • 作業系統 *: Windows 7 64-bit (requires 64 bit OS)
    • 處理器: Dual Core Processor, 2.5 GHz or higher
    • 記憶體: 4 GB 記憶體
    • 顯示卡: DX11 compatible video card
    • DirectX: 版本:11
    • 儲存空間: 700 MB 可用空間
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。
    最低配備:
    • 作業系統: OS X 10.12.6
    • 顯示卡: Metal compatible graphics card
    最低配備:
    • 作業系統: Ubuntu 18.04
    • 處理器: Quad-core Intel or AMD, 2.5 GHz or faster
    • 記憶體: 8 GB 記憶體
    • 顯示卡: NVIDIA GeForce 960 GTX or higher

更多來自 What Never Was 的相關產品

鑑賞家怎麼說

70 位鑑賞家已評論這項產品。點擊這裡查看評論。

顧客評論

評論類型


購得方式


語言


日期範圍
如欲檢視特定日期範圍內的評論,請在上方圖表框選一段日期範圍,或點擊直條。

顯示圖表



遊戲時數
依照使用者撰寫評論當時的遊戲時數篩選:


不限最低時數不限最高時數
顯示:
顯示圖表
 
隱藏圖表
 
篩選條件
排除離題評論活動
遊戲時數:
無其它評論符合上述篩選條件
調整上方的篩選條件以檢視其它評論
評論讀取中…