January, 1915. The Race to the Sea is over. The Great War has just begun. You are the commander of a single division in the meat grinder that is the Western Front. Lead your men over the top as you attempt to break the stalemate that is to claim the lives of millions over the course of years.
全部评测:
特别好评 (67) - 此游戏的 67 篇用户评测中有 86% 为好评。
发行日期:
2018 年 10 月 5 日
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抢先体验游戏

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开发者的话:

为何要采用抢先体验这种模式?

The development of this game is a one-man operation. To avoid scaring anybody off, I've successfully completed and shipped games before, so there is zero-risk of me leaving this game in an incomplete state (barring unforeseen circumstances, of course).

The release of my previous games taught me an important lesson. Namely, that no matter how much I test and tweak the game prior to release, there are always going to be bugs, balance issues, and new features/content that I simply cannot predict. Furthermore, attempting to overhaul a fully-released game constrains my ability to introduce sweeping changes, for fear of breaking savegames and ruining progress. So rather than upsettting or misleading people, I might as well release early and openly declare my intention to continue working on and adding to the game for the foreseeable future.”

这款游戏的抢先体验状态大约持续多久?

“I'm aiming for no more than about 3-6 months, but I don't want to commit to a hard deadline because, as mentioned above, it's almost impossible to predict how comprehensive bug-fixing and feature requests will be. With my luck, it will be twice as long. To assuage any fears, I've continued fixing and balancing my previous games for more than a year after full release, up to and including porting the entire game over to a new engine simply because there were a lot of Mac and Linux users who wanted to play the game, but weren't able to. Despite whatever one might think of the graphics or audio in my games, I am very proud of my work and outright refuse to abandon them in broken or incomplete states.”

计划中的完整版本和抢先体验版本到底有多少不同?

“There are a lot of features planned that aren't in the game yet, because I figure it's sensible to make sure the core gameplay is fun and balanced before adding a bunch of new content that ends up being broken and needing fixing anyways.

As a bare minimum:
  • The tutorials will be improved. How and where they are improved is up to you guys and the feedback I receive with regard to user-friendliness, etc.
  • UI quality of life improvements.
  • A system for loading user-edited language packs in the game.
  • Steam Achievements

I will also be adding different maps based on different theatres of the Great War:
  • Meuse-Argonne: This map will introduce forest warfare and river crossings.
  • Middle East: This map will focus on controlling water wells that are dotted around the map rather than breaking through the enemy line.
  • Italian Front: This one will almost certainly be among the last of the major features I introduce due to the massive amount of work it will require, but since underground warfare is already in the game I'm hoping that I can introduce multi-level underground/mountain warfare, as well as "unit cohesion" to reflect the multi-cultural makeup of both the Austro-Hungarian and Italian armies.
  • Anything else you might suggest!

抢先体验版本的现状如何?

“The core gameplay is, to the best of my knowledge, playable and stable. As of Early Access release, the main/default map is playable with AI, and all planned gameplay elements are available to be broken by you guys. My main goal is to ensure that the AI and gameplay for the main map is solid before adding more content, but at the very least the game won't be crashing and taking your computer with it.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“The planned price for Early Access is $10 USD, and I might bump it up to about $15 if I end up adding a lot of new content to the game. I don't generally pay more than about $15 for games myself, so I can't in good conscience ask any more from you guys.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“The game forums are a good place to suggest features and report bugs, and if anything urgent comes up, feel free to add me on Steam and yell at me via Friend Chat. I'm open to suggestions, and my previous track record should suffice to prove that I'm willing to listen to anything. I've literally had people email me their save games so I could fix them manually when the situation called for it. As mentioned above, I am very proud of my work, and it kills me when people are left feeling disappointed or misled. I'm a fan of Great War history myself, so it's my intention to make a game that fills this void for myself and other WW1 nerds out there.”
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Grand Strategy on a Small Scale


January, 1915. The Race to the Sea is over. The Great War has just begun. You are the commander of a single division in the meat grinder that is the Western Front. Lead your men over the top as you attempt to break the stalemate that is to claim the lives of millions over the course of years.

Are you ready to be a donkey and lead lions to their glorious deaths?

Mud and Blood


  • Command your men down to the platoon level. Build trenches, dig tunnels, set barbed wire, and more in a futile attempt to break through the enemy lines.
  • Make use of different unit types to solve the stalemate, from riflemen and machine gunners to engineers and tunnelling units.
  • Multiple shell types allow astute commanders to remain flexible. From gas shells to shrapnel, different situations call for different shells.
  • Weather and time of day will affect everything, including visibility, morale, and the structural integrity of your fortifications. Make sure to maintain them properly!

Noble Sacrifice


  • Earn Valour from your superior officers by sending your men to their deaths during full-scale offensives. Both inflicted and sustained casualties can be used to unlock upgrades - lessons learned through blood sacrifice.
  • Perform trench raids and capture enemy prisoners in order to capture intelligence.
  • Send pilots on reconnaissance missions in order scout the enemy lines and keep an eye on enemy activities.
  • If you can't break the enemy lines above ground, go underneath them and set mines that can be detonated at will.

系统需求

Windows
macOS
    最低配置:
    • 需要 64 位处理器和操作系统
    • 操作系统 *: Windows XP/Vista/7/10
    • 处理器: 1.6 Ghz
    • 内存: 1 GB RAM
    • 显卡: OpenGL 2.1+
    • DirectX 版本: 9.0c
    • 存储空间: 需要 1 GB 可用空间
    • 声卡: Anything will do
    推荐配置:
    • 需要 64 位处理器和操作系统
* 2024 年 1 月 1 日(PT)起,Steam 客户端将仅支持 Windows 10 及更新版本。
    最低配置:
    • 操作系统: OS X 10.5.8 or higher
    • 处理器: Any Intel CPU
    • 内存: 1 GB RAM
    • 显卡: 1024x768 display or greater
    • 存储空间: 需要 1 GB 可用空间
    • 声卡: Anything will do
    • 附注事项: Can run in 32 or 64 bit
    推荐配置:

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