FragmentVR is a VR application for HTC Vive owners that makes use of the front camera to create windows onto your surroundings from within virtual reality.
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Release Date:
Aug 2018
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Early Access Software

Get involved with this software as it develops.

Note: This Early Access software is not complete and may or may not change further. If you are not excited to use this software in its current state, then you should wait to see if it progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Although the main functionality is all there, we are still working on some bugs and missing features. We decided to release in Early Access to support a more rapid development.”

Approximately how long will this software be in Early Access?

“Six months”

How is the full version planned to differ from the Early Access version?

“Full release will include a full UI redesign, greater hardware support, max obtainable performance out of the camera(s) and a bug-free experience.”

What is the current state of the Early Access version?

“User can create view and modify it's corners. View can be selectively hidden and recreated from dashboard settings.”

Will this software be priced differently during and after Early Access?

“Price may slightly increase as features get implemented and more hardware becomes compatible.”

How are you planning on involving the Community in your development process?

“Users can post issues and request features on our Discord server (https://discord.gg/DJbudTF) and GitHub issue tracker (https://github.com/FragmentVR/FragmentVR-Tracker).”
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Notice: Requires the HTC Vive virtual reality headset. See the VR Support section for more info.

Available: August 2018

 
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About This Software

FragmentVR is a VR application for HTC Vive owners that makes use of the front camera to create windows onto your surroundings from within virtual reality. FragmentVR puts each view into a SteamVR Overlay so that you can create and view them while you are in any other VR game or app.

Usage is straightforward: place the bottom tip of your right controller where you want a corner of the view to be and pull the trigger. Once 4 corners have been placed the view is created and remains fixed in place.

Upcoming Features & improvements:

  • Multiple overlays
  • HTC Vive Pro support
  • higher camera framerate
  • Greater UI functionality
  • other HMDs + external camera support

The project is in early access release so expect there to be some rough edges.
In particular:

  • Graphical bugs when switching from Standing to Seated tracking experiences
  • Minimal/rough UI
  • Suboptimal camera feed framerate

Your feedback is more than welcome. Check out our GitHub Issue tracker and Discord server to complain about bugs and request features (links in Early Access section above).


FragmentVR is only compatible with the HTC Vive for now since it is the only HMD with an accessible camera (HTC Vive Pro support is high on the to-do list).

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 8/8.1 or Windows 10
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce® GTX 970 / AMD Radeon™ R9 290 equivalent or greater
    • DirectX: Version 11
    • Storage: 326 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system

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