Voxels and Vector Graphics combine in a VR Arcade Shoot Em Up where you must always be on your toes and aim true.

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Permainan Akses Awal

Dapatkan akses segera dan mula bermain; libatkan diri dengan permainan ini seiring pembangunannya.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Nota: Kemas kini terakhir oleh pembangun telah dibuat lebih 7 tahun yang lalu. Maklumat dan garis masa yang diterangkan oleh pembangun di sini mungkin bukan maklumat yang terkini.
Kata-kata daripada pembangun:

Kenapa Akses Awal?

“I'm a one man team and content takes time to create. I have created the foundation for what this project will be, gameplay wise, NPC interaction wise, how the enemies will function and how the world will look. In time I hope to realize a dream of interactivity and tense combat, and perhaps a little bit of magic.”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“If at all possible, I would like to create content for this game until it is the best I can make it. To that end, it may remain in this Early Access state for a year or two.”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“Soo much content. Right now its a skeleton of what it will be. Multiple firearms will be added, all following the same motif : voxelized, transparent body, realistic inner workings.

NPCs with purpose and drive will be added as well.

The arena will expand to multiple stories that the player will teleport through and to.

Spooky enemies will be added, sure to terrify you with the efficiency with which they dispatch you.”

Bagaimanakah keadaan semasa versi Akses Awal?

“2 levels, The Training Ground and Slime Survival.

In the Training Ground players can hone their shooting skills at a firing range with a floating skull that moves about.

In the Slime Arena players will test their speed and reflexes as numerous slimes that can have their characteristics adjusted rush toward the player.

In both areas the primary weapon is the voxelized M1911. In the Slime Arena (for gameplay purposes) the magazines are automagically refilled at a rate of one bullet per second per magazine. In the Training Ground players will have to manually reload magazines from the bullet boxes provided by the groundskeeper.”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“I plan to increase the price as I add more and more content.”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“I will listen to feedback and provide you with the best customer service I can.”
Baca lagi
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VR Sahaja

Main Muerte's Arena

Main Percuma
 
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Tentang Permainan Ini

Voxels and Vector Graphics combine in a VR Arcade Shoot Em Up where you must always be on your toes and aim true.

Presently in Early Access, Muerte's Arena places you in an underground crypt for the dammed where spooky enemies seek to destroy what remains of you. You will be armed with a realistically functioning M1911 and a flashlight for the darkness. At the center lies the control that will allow you to test your limits. Put your aim and reloading skills to the test after haughtily thinking the default settings are all there is.

Features
  • Voxelized M1911 with the ability to eject and load magazines
  • M1911 Magazines with the ability to eject and load rounds (automagically reload in the Slime Arena)
  • Belt that can hold the voxelized M1911 along with 3 spare magazines, a health gauge and 2 generic slots for the flashlight and bullet box (in the Training Ground)
  • Flashlight that illuminates the darkness
  • 2 levels, The Training Ground and the Slime Arena (In Early Access : more to come in the future)
  • Ghostly Slimes (Slime Arena) that can have their speed, spawn limit and spawn rate adjusted

More features to come as they're implemented.

Keperluan Sistem

    Minimum:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS *: Windows 7
    • Pemproses: AMD FX-6300, Intel Core i5 6400
    • Memori: 8 GB RAM
    • Grafik: Nvidia GTX 970
    • DirectX: Versi 11
    • Storan: 500 MB ruang tersedia
    • Sokongan VR: Oculus PC. Standing Only
    • Nota Tambahan: Oculus Rift with Touch Controls required.
    Dicadangkan:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS *: Windows 7
* Mulai 1 Januari 2024, Steam Client hanya akan menyokong Windows 10 dan versi yang lebih baharu.

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