853 a.D. - the Dark Years. Survive the challenges of building up a strong economy. Learn how to fight awful enemies in order to protect your properties. Enjoy in this epic and fully animated 3D-Realtime game the realistic production cycle and the weather-, water- and calendar System.
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Release Date:
May 31, 2018
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Recent updates View all (2)

July 30

Update Viking Journey 1.3 (at 01.08.2018)

Over the past 8 weeks we have received a comprehensive and mostly constructive response to version 1.2 - thanks for that. We have now worked hard and incorporated most of the addressed changes. The result are many, profound changes and optimizations to the characters, the island environment and the gameplay itsself.

Most of the animations has been reworked, the gameplay was adapted and the difficulty levels reworked. Especially in the difficulty mode "Easy" there are many additional views and help to make it easier for a newbie to get started. In addition, there are additional settings for the mouse sensitivity and the background sound, but also in the main scene can be reached.

Important NOTE:
Due to the profound structural changes, especially in the object relations stored games from previous versions are not longer compatible with this update and can not be continued.

Changes in detail:

  1. In general we have increased the elements for adventures & battle and let them begin earlier in Level 1.
  2. The weapon function of the player and its operation has been renewed. Key [1] = Attack with Pike. Key [2] = attack with sword. Key [3] = Attack with battle ax (from version 1.4). Key [4] = attack with bow. Button [5] = attack with fireball. The targeting is done with the mouse pointer.
  3. The terrain has been expanded to include additional topologies, find objects and traps (all levels).
  4. The sound management and sound effects has been completely redesigned.
  5. In bankruptcy the player goes to jail instead of dying (all levels)
  6. In the Easy Playmode, the player receives a serving of protective potion that protects him for 12 hours (in-game time)
  7. In Easy Playmode, the player gains additional views for assistance.
  8. The number of village guards has been increased for the difficulty levels "Middle" and "Difficult".
  9. The animations of the bailiff Horolf have been improved and his AI extended (all levels)
  10. New Animations and AI Behaviors for Residents (Level 2+), All Workers (All Levels), Construction Sites (All Levels), and Combat Teams (Level 2+)
  11. The pirate port has been redesigned. He now receives palisades, a warhorn and a new AI. (from level 4)
  12. The major tent of Ranulf -the shaman- receives additional functions, e.g. Fellow travelers on trading trips (from level 4)
  13. The Quest manager and the reward system have been developed in content and process (all levels)
  14. The Trading book for the maritime trade has been further developed and simplified in its use (all levels)
  15. The watch function of the enemies (black birds, guard tower crews) receives a new monitoring function that allows the player to slip undetected.
  16. The mobile enemies (pirates, bats, spiders) receive a revised AI that will improve the attacking ability on players & friends. In addition, the raiding parties can destroy locked gates now.
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May 26

New epic 3D Strategy game Viking Journey

Hi folks,

at June, 1st - 'Viking Journey - Episode 1' will be available on Steam.

Come with us to the dark medieval years of 853 a.D. - somewhere in the cold north of the Baltic Sea. Slip into the role of the viking warrior Ulfberth.

The game considers all aspects of Vikingism in a fantastic and realistic 3D world - trade, economics, and combat to the degree that they may have been in the real life of a Viking.

Goal is to build a robust economic system with a flourishing maritime trade under realistic climatic and seasonal conditions. Only with the income of your island production and the reward of fullfilled tasks you’re able to fulfill the claims of your lord - Thorvaldson.
But apart from the harsh climate and other bad circumstances, the multitude of enemies are the biggest threat to your prosperity and your life. As a loyal swordsman of Thorvaldson, you will receive guard troops and can protect your village with massive weapons. Protection that you need to defend you properties and inhabitants.

Play and enjoy
Your MTbrain Development team


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About This Game

In general, people associate with Vikings - only battles and carnage. Historically, however, the Vikings were real allrounders: ingenious explorers, merchants, fighters and sailors. They understood, much better than any other people at that time the art of economics. From their trading centers in the Baltic Sea, Birka and Haithabu they sailed the seas and developed extensive trade routes from Russia to the Mediterranean.

The game considers all aspects of Vikingism in a fantastic and realistic 3D world - trade, economics, and combat to the degree that they may have been in the real life of a Viking.

Goal is to build a robust economic system with a flourishing maritime trade under realistic climatic and seasonal conditions. Only with the income of your island production and the reward of fullfilled tasks you’re able to fulfill the claims of your lord - Thorvaldson.
But apart from the harsh climate and other bad circumstances, the multitude of enemies are the biggest threat to your prosperity and your life. As a loyal swordsman of Thorvaldson, you will receive guard troops and can protect your village with massive weapons. Protection that you need to defend you properties and inhabitants.

Other information about the game:
The presentation of the figures, the calendar and the seasons, are largely based on historical traditions and geographical conditions. At the presentation of battle scenes, however, in order to increase the thrill, we have used a little bit of fantasy.
The in-game time of the game is divided so that 1 hour of real time means a day in-game. This results in a varied and long playing time in which you can do your daily work under realistic changing weather conditions and seasons.

Average Net Playtime: 72 hours - as Viking Journy experienced player (150 hours as newbie)

System Requirements

    Minimum:
    • OS: Windows 64-Bit
    • Processor: Intel Core I5
    • Memory: 4 GB RAM
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 1536 MB available space
    • Additional Notes: Keyboard, Mouse
    Recommended:
    • OS: Windows 64-Bit
    • Processor: Intel Core I7
    • Memory: 8 GB RAM
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2048 MB available space
    • Additional Notes: Keyboard, Mouse
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