You are a munitions manufacturer in 1930s. Help your nation for arms race. Before war break, you need to produce enough aircraft, tanks and guns.
All Reviews:
Mixed (46) - 58% of the 46 user reviews for this game are positive.
Release Date:
Jun 29, 2018
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“At present,we have already developed this game for over 15 months. This version we currently submitted is a playable game that a player could build factories, use resource to produce weapons and more. But this version for now does not achieve our periodicity developing goal complexly.
Therefore, we would continue to improve this game as follow:

1. We would add many new gamepalys into game, such as 'national technology tree', 'blueprint design', 'fight of antiaircraft' and so on.

2. We would improve art res (texture, effect...) and rendering performance for a better vision experience.

3. We would improve user experience on UI, BGM and sound effect.

4. We would support more languages.

5. Something could be improved that we cannot remember right now.

6. Something could be improved from your feedback :)

---------------------------------------------------------------

* We attach much importance to the players' review. The reviews would help to make development plan.

The game will be developed into what the players like it to be.

* We do not care how much money would earn. However, the development team spends money everyday, so we need fund to keep the development.

We are game developers, not business organization. We hope that players who like this idea may support us to develop. Eric Sun has already spent his 10-years saving.

However, the developing will keep going on. Nothing can stop us developing except that Eric Sun cannot pay the electrical bill(which is not going to happen).

Price Undertaking:

1. All future game contents will be free, untill the Full-Version is released.

2. The Early-Access-Version is certainly inexpensive than the Full-Version.
* Upgrading Early-Access-Version into Full-Version will be free.


Eric Sun thanks everyone supporting us in any way.”

Approximately how long will this game be in Early Access?

“It depends on the feedback of the 'Early Access',because we need to adjust our developing plan on the basic of the feedback.

At present, we expect to get out of 'Early Access' by the end the Sep.,2018. In the worst situation, the time may be the end of this year.”

How is the full version planned to differ from the Early Access version?

“In full-version, we will add more game systems,such as: blueprint design, workers, enemy bombing, spy, national technology tree and more.

Currently, we only provide basic game experience.

For example:
Blueprint is designed by the developer -------------> Blueprint can be designed by player.
Only one country(it seems to be UK) can be selected -------------> Country which is major country in WII can be select
Weapon is historical -------------> Weapon can be designed by player
There is 1 figher, 1 bomber, 1 heavy tank, 1 medium tank -------------> There many ....

Workers would be added.
Spies would be added.
Nuke industry would be added.

More factories, track, train .... would be added.

Forgive me, I cannot tell you everything very precisely and so early, because they should be secrets or even surprises.”

What is the current state of the Early Access version?

“First of all, it is already playable.
Secondly, it includes factories, blueprints, products etc, the production line is working.
Thirdly, the player can organize whole production line to produce munitions for your nation.”

Will the game be priced differently during and after Early Access?

“The Early-Access-Version is certainly inexpensive than the Full-Version.”

How are you planning on involving the Community in your development process?

“Users feedback is helpful.
Forum, website is not available for now, but we will open a forum in weeks.
E-mail is working now, I know E-mail is low efficient, but I will check e-mail box everyday and reply your e-mail as soon as possible.
email: NM_EricSun@hotmail.com”
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Recent updates View all (18)

May 17

Update patch 0.9.2.0430

Hello everyone:

<National Machine> will be updated in 1 hours.

'Design Blueprint','Production data' and 'Technology tree' did not test successfully, therefor these game play will not update in this patch. We plan to update them in early May.


Patch Log:

1. Add camera settings, camera could move now.

2. Add keyboard settings to view, but cannot modify key binding for now.

3. Fix a bug: when a warehouse build on a railway station.

Thank you all.

Eric
1 comments Read more

April 30

Update patch 0.9.2.0430

Hello everyone:

<National Machine> will be updated in 3 hours.

'Design Blueprint','Production data' and 'Technology tree' did not test successfully, therefor these game play will not update in this patch. We plan to update them in early May.


Patch Log:

1. UI is remade.

2. A new building: bridge' added to instead sub-tunnel.








Eric

Thank you all.
1 comments Read more
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About This Game

About game:

This is a 3rd-person simulation sandbox game and it is created with UE4 engine.
You are a munitions manufacturer in 1930s. The war is going to break everywhere in the world. Help your nation for arms race. Before the war begins, you need to use the basic resources provided by the nation efficiently in order to produce enough aircraft, tanks, guns and anything that could be used in the war.
For these purposes, you have to build various types of factories and transits, organize the production line, test and develop the new weapon, train skilled works, defend enemy'd bombing and pry information.

Hello everyone:

There is no official website now. My email: nm_ericsun@hotmail.com

I will post developing milestone of National Machine. Let players to know developing schedule. However, English is not my mother language. This schedule may not easy to read, but I will illustrate it.
I will update news regularly by develop status.
Here we go, what new content will be coming?



National Machine will post 3 new important contents in 3 months:

1. Design Blueprint, production data and Technology tree. (March)


a) Design blueprint and production data.
This content will allow player to design custom products. For example: It means fighters will not be only ‘Spitfire’, it will be ‘Gloster Gladiato Mk I’, ‘Spitfire MK I’, ‘Spitfire MK 22’ and so on. Use different processes to Smelt steel, will product different features of steel. These processes may include forged, rolled, carburized, quenching and so on. Corrosion resistance and thermostability steel is a good material for cylinder of motor, but high hardness steel suitable for use in armor.





b) Technology tree.
Technology tree will unlock processes and concepts. For example: process of turn coal into gas and oil or design concept of tank slope armor.
Every country will get different technology tree, but now there will be only British. The other countries tech tree will be coming in later of this year.

2. Fight: enemy bombing. (April)
Because of you provide weapon to your country, the enemy wants to destroy your factory, you need to protect your factory and resource using aa. Because of players could only choose British, the enemy main force bombers will be Do. Series.

3. Workers and scientists. (May)
Machine cannot make machines in 1930s. Workers also are warriors and a part of national war machine. At the WWII war advanced further, men go to front line, more and more women go to factories. How to train their skill and protect their life? You have to consider.
Skilled workers and scientists will could test weapons, promote the progress of science and technology and super weapons (they are nuclear, computer and something can decid winner).

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows Vista or Windows 7
    • Processor: Core 2 Duo 2.4 GHz or Althon X2 2.7 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX960 / AMD Radeon RX470
    • DirectX: Version 11
    • Storage: 600 MB available space
    • Sound Card: DirectX compatible sound card
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: 64-bit: Vista, Win 7, Win 8
    • Processor: Intel Core i5-750, 2.67 GHz / AMD Phenom II X4 965, 3.4 GHz
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1060 / AMD Radeon RX 480
    • DirectX: Version 11
    • Storage: 600 MB available space
    • Sound Card: DirectX compatible sound card

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