144 FPS boss battle action with a devilishly creative game mechanic.
All Reviews:
Very Positive (307) - 94% of the 307 user reviews for this game are positive.
Release Date:
May 4, 2018

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Recent updates View all (7)

July 19

More Bosses + Future Plans


Firstly, 27k downloads?! I haven't had 27k of anything let alone downloads!


A lot of the criticism from Mini-Dead is that it's too short and that people want more bosses. I only ever wanted to add bosses if I could actually think of something good and meaningful. I've had a think and a jot down and I've read your comments and I think I got something figured out for what I want to do!

Not too soon, hopefully before Christmas. I have another game I need to finish first but once that's done I'll be moving onto development. I really want to go nuts with these new bosses and make them spectacular. And of course, it'll have secrets. One thing I'll confirm now, the secret WON'T be that you fight all of them at once.

I want to release all three bosses as one expansion pack DLC. One thing I really don't want to do is turn Mini-Dead as a store front for bosses. I don't want to release individual bosses as DLC or start knocking up dumb excuses for extra content. If it isn't meaningful it's trash.

Fortune favours the patient. Things are really on track.

Oh you want me to...self promote? Well sure I can do that I guess. It's a big leap into 3D which is new for us but it's our spin on platforming. Remember levels? Remember how games used to have levels instead of open worlds? Yeah, I want that. We're making one really polished level and we'll be releasing it for free to see if people like it.

That's about it! Follow us on all the things to keep up with happenings.


What are your thoughts?
7 comments Read more

July 4

Opinion Wanted: What would be cool to fight?

Ignoring actual move sets or the limitations of the game. What sort of thing would you think would be really cool to fight?

Images, words, phrases, artists, books. Anything. What you got? What boss design would make you go "oh sh*t here we go!" when it bursts onto the screen?

Hypothetically of course.

16 comments Read more


“Years of Dark Souls has prepared me for this moment. Great game, and promising future for the sequel!”

“Great concept and an interesting way of fighting. I took me a while to get used to, but after an hour of just recognizing patterns I finally beat all three of them”

“I love dead (and other compliments in Spanish)”
Zorman World

About This Game

A small game about boss fights

Mini-Dead is a short but intense boss fighting game, using a simple but incredibly effective game mechanic that runs at 144 fps which is perfect for those who want to put their 144hz monitors to good use!

Three bosses stand in your way along with a fourth, secret fight.

Simple but effect game mechanic

The controls are simple.

You move with the mouse to dodge attacks.
Click and drag to create a piercing beam that damages enemies.
Release left mouse button to teleport to the end of the beam.

What better way to fight bosses than to use your mouse! The ultimate hardware for reflex based game play.

Why "Mini-Dead?"

Boss fights are cool. The feeling of overcoming a boss is pure bliss. Mini-Dead is a compressed, little brother of meatier game Dead.

Check out DEAD on Steam: http://store.steampowered.com/app/527150/Dead/

System Requirements

    • OS: Windows 7
    • Processor: 3.4 GHz
    • Memory: 2 GB RAM
    • Graphics: Direct X9.0c Compatible Card
    • DirectX: Version 9.0
    • Storage: 50 MB available space
    • Additional Notes: 144hz monitor not necessary but is recommended if you want to see how cool it is.

What Curators Say

6 Curators have reviewed this product. Click here to see them.
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