Spheroid Classic is a game that you may have played before, but may not have seen before. Unlike most other games in the 'Marble Madness'-like genre, Spheroid Classic aimed to be story-driven and more visually varied.
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Release Date:
May 16, 2018

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The game Is currently Early Access because, as it currently stands, it is an early version of Spheroid, an upcoming 2.5d platformer with entirely different game-play, story, and art.

By publishing the game extremely early in development, I was able to gain the feedback and experience necessary to make the game better for everyone.

The new version will feature an updated design for the protagonist (the Spheroid) and a unique twist on traditional platforming game-play.

When the game's new overhaul is nearly finished, the price will increase and this version of the game will be moved to a publicly available beta branch which will be included with the main title.”

Approximately how long will this game be in Early Access?

“I expect spheroid to be in early access until mid-to-late summer 2020. There is a possibility that development may last longer than anticipated.”

How is the full version planned to differ from the Early Access version?

“Curently planned, but not guaranteed features and changes include:

* Fully overhauled gameplay, story, art, and sound design.
* Consistant semi-photorealistic, stylized art
* 6-7 worlds with differing, but consistent, themes, each of which will have 3-5 levels.
* better optimized code”

What is the current state of the Early Access version?

“Currently, the early access version has 3 playable levels, the very first beginnings of a story (aka, a single cut scene in the beginning of the game), and nearly all the art/visual aspects of the game are free internet/ Unity asset store placeholders that I plan to replace with original assets.”

Will the game be priced differently during and after Early Access?

“As the game develops, changes, and grows, the price may change and increase gradually.”

How are you planning on involving the Community in your development process?

“I am completely open to suggestions and constructive criticism. Following my game development philosophy, I feel that when somebody doesn't enjoy a part of the game- that part of the game is a bug that needs to be fixed.

I also strongly believe that a game should never be difficult to get through- only difficult to figure out.

That all said, I really appreciate any and all feedback! It makes the game better for everyone.”
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Recent updates View all (9)

March 6

Potential Issues Due to steamworks fiddling

Hello everyone, just a quick update:

You may experience issues launching the game due to recent fiddling with the steam-works settings on my end.

These settings have moved the game's files from "steamapps/Spheroid" into "steamapps/spheroid/Spheroid_public" and as such may cause the game to simply not launch.

To resolve this issue, please uninstall and then re-install the game via your steam library by right-clicking the game and choosing "uninstall", then installing as normal afterwords.

for the same reasons; I also have had to temporarily remove the "Classic" beta branch from spheroid.

For the time being, i am not planning on adding it back until the game's current major overhaul has been finished or close-to-finished, at which point i will add back the classic branch, and add the current version of the game to that branch.

that said, it will have one less copyright-infringing song in it...you probably know the one. y'know, the one an entire level is based on. im working on that; but the old version of the project is going to be a painful mess to work with on my end if im not extremely careful, so the song isnt going to be removed from that until i know how to do so without crippling the entire unity project. If the song's copyright holders are reading this- thank you for your understanding.
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October 20, 2018

Current Status + VR possibility

Hello, everyone. It has been a while sinc ei basically left everyone with the idea that "a big update is coming but the most recent one briefly failed and was rolled back."

So, its high time i let everyone know about Spheroid's current development status, and im going to be very honest about it.

At the moment, Spheroid is on hold for the forseeable future. When I first made this project, I was very passionate about it, but through massive technical hurdles having to be overcome constantly, I have burned myself out on this project. knowing of a sense of obligation to continue, yet also in spite of it to a degree, I may very well shelve this for a while to collect dust until a day when i feel like making something new with some of the idea's better parts. However, there is some good news in regaurds to this game:

Due to my recent purchase of the Oculus CV1 VR headset, there is now a very good chance that Spheroid will support VR in some form. Coupled with newfound techniques for creating my own art for the game, Spheroid can be expected to look way cooler and more consistent in potential future iterations or successors- In the meantime however, I would like to take a moment and thank my small playerbase for the support you have given me thus far. every bit counts, from the smallest comments to the longest critiques.

For updates on other projects, and to just follow or hang out with me:

Public Discord server:
https://discordapp.com/invite/t4brHYd

Youtube Page:
https://www.youtube.com/channel/UC1ZJ9VfkBInaGFKp5_XHcow

Twitter:
https://twitter.com/Fennecai

Additional pages can easily be found by searching "Fennecai" on your favorite search engine- my name is unique enough that im practically all that comes up for atleast the first 4 pages of google.
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About This Game

Hello, and welcome to Spheroid Classic!​

Spheroid Classic is an early version of Spheroid, A 2.5d Platforming game currently under development.

In Spheroid Classic, you are in control of a robotic blue ceramic sphere equipped with a taser-like electrical feild which is used to activate various gameplay mechanics, which vary across 3 wildly different worlds.

With each world, you may unlock new Spheroid Skins to play as, and there is also a "Cheats" menu which allows a very small ahndful of codes to be input, namely "lockpick" and "tiny".

With any Early-access purchase of Spheroid Classic, You will receive access to the Full-overhaul release of the game when it is nearly complete, simply entitled "Spheroid", and this version will be moved to a public beta branch at that time.




(one of the worlds has copyrighted music- I apoligize, Wintergatan. I will not be using the song in the final game. Please contact me again if you need me to patch this version of the game to remove the song.)

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: AMD A8
    • Memory: 4 GB RAM
    • Graphics: AMD Radeon R5
    • Storage: 500 MB available space
    • Additional Notes: this will run, but will probably run very badly
    Recommended:
    • OS: windows 10
    • Processor: Intel i7 or better
    • Memory: 16 GB RAM
    • Storage: 1 GB available space
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