Go on an exciting adventure with puzzle solving and kittens.
所有評論:
2 篇使用者評論 - 使用者評論數量不足,無法產生整體評價
發行日期:
2018 年 6 月 12 日
開發人員:
標籤

登入以將此項目新增至您的願望清單、關注它,或標記為已忽略

不支援繁體中文

本產品尚不支援您的目前所在地的語言。購買前請先確認語言支援清單。

購買 Catsapults

 

關於此遊戲

An evil leprechaun has stolen a woman's tree and it's your job as a police officer specializing in leprechauns to apprehend him. It will not be an easy task! The Leprechaun and all his leprechaun friends have laid siege to Calico City using their clover-based-magic. Do you have what it takes to save Calico City from the leprechaun menace? What if I tossed in purring kittens?


Features:
  • 100+ handmade puzzles ranging from easy to hardcore.
  • Super Build Mode: An end game randomly generated level editor reward.
  • 11 awesome sound tracks and 11 themes.
  • Cool sprites and character art.
  • Each theme introduces new characters, traps, and tools like the teleporter device and a coin operated hammer for building things.
  • 40 Achievements
  • Game Save System
  • Boss battles.

    Developer Commentary:

    Last year I began learning how to program, it was something I had always wanted to do. I used the Twine Interactive Fiction Engine to experiment and learn. I started off with simple tests, which eventually evolved into large games: A train game, where you were stuck on a train and you could shovel coal and drink tea and look out the window at the random scenery selected for that day. It was quite zen. I also created a game based on Edgar Alan Poe's, "The Raven." It was an educational game that sought to take a really long poem and dissect it with comics, gifs, and mini-games. People liked it, and I had a fun time dressing up ravens in various costumes for it.

    Those games were more art than game according to the community. That was a fair opinion, the mechanics were as limited as my knowledge. I wasn't satisfied to just create art though. I wanted to make a game that was unmistakably a game. I set a goal, I was going to make a 100+ level game with maps and mechanics and puzzles. I wasn't going to take a whole decade either, I made an effort to work on it every day, even if I was tired so that I could someday finish it.

    At first I didn't even know how to make a map. Then I discovered arrays and how to use them. It was magical seeing my character walk around on the map I put together. I spent all day at work coming up with theories as to how I could implement the various features I wanted to put in the game. Errors. Errors. Constant errors. I'd spend all day just trying to get one thing to work. My determination paid off and the mechanics I kept hammering at started to work. Usually at that point they were clunky and flawed. I'd end up completely re-doing them, but I didn't mind, every error was a chance to learn better techniques.

    I hope that the love put into the game makes it all the more enjoyable to play.

系統需求

    最低配備:
    • 作業系統 *: Windows 7 or later
    • 處理器: 1.8 Ghz+
    • 記憶體: 241 MB 記憶體
    • 顯示卡: 128 MB VRAM+ w/OpenGL
    建議配備:
    • 作業系統 *: Windows 7 or later
    • 處理器: 2.2 Ghz+ Dual-core
    • 記憶體: 241 MB 記憶體
    • 顯示卡: 1 GB VRAM+ w/OpenGL
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。

Catsapults 的顧客評論

評論類型


購得方式


語言


日期範圍
如欲檢視特定日期範圍內的評論,請在上方圖表框選一段日期範圍,或點擊直條。

顯示圖表



遊戲時數
依照使用者撰寫評論當時的遊戲時數篩選:


不限最低時數不限最高時數

顯示
以所選顯示順序顯示評論





進一步了解
顯示圖表
 
隱藏圖表
 
篩選條件
排除離題評論活動
遊戲時數:
主要在 Steam Deck 上遊玩
無其它評論符合上述篩選條件
調整上方的篩選條件以檢視其它評論
評論讀取中…