Strut your stuff in this procedurally generated rougelike fashion simulator. Craft clothing, win pieces from your rivals and challenge the best in the end-of season fashon showdown. Do you have what it takes to make the best lineup?
所有評論:
無使用者評論
發行日期:
2018 年 9 月 14 日
開發人員:
發行商:
標籤

登入以將此項目新增至您的願望清單、關注它,或標記為已忽略

搶先體驗遊戲

立即開始遊玩,並參與遊戲開發過程。

備註:這款搶先體驗遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣,建議您等待本遊戲開發至下一階段再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「This game is in early access for 2 reasons:

  • This is my first steam game, and the early access response can help me improve my process and direction, for this game and future games.
  • I want to gauge interest and identify problem areas before I invest in areas to improve. If there is a large contingent of portuguese players, for example, I'll localize the game for that region before full launch. If people don't like the art, I can do a pass and replace it all.

這款遊戲的搶先體驗時間大約會持續多久?

「About 6 months. That should be enough time to do several rounds of feedback and patching before final release.」

正式版預計會與搶先體驗版有何不同?

「I don't have plans to change the early access version before launch, per say. I want to remain flexible to react to community feedback, as much as possible. That being said, there are a lot of things I can imagine wanting to change about the game, including, but not limited to:

  • Achievements
  • Localization
  • Art overhaul
  • Non-fashion show encounters
  • New crafting mechanics
  • New card parts
  • Additional fashion show interactions

搶先體驗版目前的開發進度如何?

「Everything in the "about this" section is implemented and (as far as I'm aware) bug free. If you find something that seems wrong, let me know!」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「I'm not planning on changing the price upon full release.」

在開發過程中,您打算如何與社群互動?

「Community feedback is the whole reason for doing early access, so it's very important to me. I'll be reading all the steam reviews and all the posts to /r/scarfthegame . Please post any feedback you have!

Community feedback is going to:
  • Determine which features are most important to develop
  • Point out problem areas that may need redesigns
  • Find bugs to fix
繼續閱讀
不支援繁體中文

本產品尚不支援您的目前所在地的語言。購買前請先確認語言支援清單。

購買 SCARF

 
查看所有討論

在討論區回報錯誤並留下對於此遊戲的意見

關於此遊戲

Strut your stuff in this procedurally generated rougelike fashion simulator. Craft clothing, win pieces from your rivals and challenge the best in the end-of season fashon showdown. Do you have what it takes to make the best lineup?

Features

  • Procedurally generated cards (clothing)
  • Card crafting
  • 28 card parts
  • Literally infinite possible cards
  • Automated fashion shows (card games)
  • Procedurally generated opponents

Replayability

Each run only takes a few minutes. Sometimes you'll be defeated in the first few fashion shows. Sometimes you'll dominate all your opponents. Every session is different, and each loss or victory tells a story.

Strategy

Does your deck focus on raw offensive power, or does it try and cripple your opponent's lineup? Do you go all-in on one extremely powerful card, or do you distribute your crafting efforts across your deck? Do you choose the difficult opponent who will give you the best reward, or do you target an opponent with a weaker deck to try and continue your run? There are many subtle decisions that affect the outcome of your run.

系統需求

    最低配備:
    • 作業系統 *: Windows 7
    • 處理器: 2.0 Ghz
    • 記憶體: 4 GB 記憶體
    • 顯示卡: 256MB Video Memory
    • DirectX: 版本:10
    • 儲存空間: 100 MB 可用空間
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。
此產品無任何評論

您可以撰寫評論來與社群分享您對於本產品的看法。請使用本頁面中位於購買按鈕上方的區塊來進行評論的編寫。