*The Scroll of Taiwu* is an indie game based on Chinese mythology and Wuxia tales. You will play as a "successor of Taiwu" in a fictional universe, defeating your greatest enemy under the effort and sacrifice of many generations and change the fate of humankind.
Recent Reviews:
Mostly Positive (477) - 79% of the 477 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (15,753) - 89% of the 15,753 user reviews for this game are positive.
Release Date:
Sep 21, 2018
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“As an indie game development team with only several members and no commercial funding, we have to find our ways to keep the team going, especially when we have worked on *The Scroll of Taiwu* for three years already. During this long journey of game development, We hope to keep our most honest and original ideas and wills, but it is obviously not possible to achieve on our own. Therefore, Releasing an Early Access is our best option here. It will help us in many ways: keeping our team alive, helping us improve the game in a better way, and finding people who want to help us with development.”

Approximately how long will this game be in Early Access?

“*The Scroll of Taiwu* has a relatively big framework and rich content. From the very beginning, we wish to create a game world that we can keep expanding and enriching. Therefore, the game will be in Early Access for quite a long time (at least 12 months), depending on how satisfied the players are to the mechanics and content we currently have.”

How is the full version planned to differ from the Early Access version?

“After we get the help we need with the Early Access, the complete version of *The Scroll of Taiwu* will have a much better performance, more beautiful graphics, more delightful music, support for different languages, and most importantly, richer content.

Since we designed *The Scroll of Taiwu* as a "sandbox" game that can be easily expanded and enriched, comparing to the Early Access, we wish our players will have a much more complete and wonderful experience in this "huge world" of Wuxia, Chinese mythology, and gaming in the final version.

In addition, we have a lot of plans and ideas for the future development. For example, we want to add in a multiplayer version so players from all over the world can interact in this virtual universe; we might also design more game modes to fully show the beauty of Chinese culture.”

What is the current state of the Early Access version?

“We have already spent three years on development and invited some friends to try our game before releasing the Early Access version. It has been such a relief for us that most of them spent more than 40 hours playing it.

Although this is definitely not enough in our perspective, we think the current version will be able to show the "hardcore gamers" the style, genre, mechanics, and content of the game, we also believe that it will be recognized and supported by the players. Perhaps this is what really matters.

Therefore, even though the Early Access is not complete or perfect by any means, we are convinced that it is certainly playable and enjoyable.”

Will the game be priced differently during and after Early Access?

“After Early Access, the price might go up as the cost increases and more content is added in.”

How are you planning on involving the Community in your development process?

“We appreciate any feedback from the community and will actively take your advice so we can adjust our plan for development. If we are lucky enough to have more people favor our game, we'll also actively consider interacting with the community in various ways.”
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Recent updates View all (70)

February 17

更新日志19-2-18

V0.1.8.8版本更新——

·天材地宝奇遇:
(天地异动,风云变幻之时,便是天材地宝出世之日,遭受天灾而被毁坏的地点,将有可能出现天材地宝)

·地点在被天灾毁坏时,有可能出现寻找天材地宝的奇遇
·通过天材地宝奇遇,玩家可以在奇遇终点获得数量和质量均十分可观的各类材料道具

·奇书宝典更新:
(故人托书世外来,不识真义智未开,青红未辨朱紫乱,皂白难分骨中埋)

·奇书宝典出世的机率降低
·实装获得奇书宝典的时节事件的图标
·优化奇书宝典拥有者功力增长的速度、逻辑以及夺取奇书宝典的AI逻辑
·根据人物的立场,拥有奇书宝典的人物只能从奇书宝典中悟出与其立场相符的功法
·当人物获得奇书宝典时,不再增加入邪值,而是获得“执迷入邪”特性;当人物将某一奇书宝典研读完时,会获得“执迷化魔”特性
·拥有“执迷入邪”或“执迷化魔”特性的人,平时与常人无异,但偶尔会失去理智,狂性大发,攻击所在地点的所有人物
·玩家战胜狂性大发的人物时,可以选择救助此人,也可以废去此人的武功消除其执迷状态,可以为其了断,也可以唆使其袭击当前地点的其他人
·太吾不会陷入“执迷入邪”或“执迷化魔”的状态,并且通过传承伏虞剑柄,也能够消除继承者的这类特性

·新增互动:
·“莫逆之交”更名为“知心之交”,血亲、义亲、传人、结义、恋人、夫妻之间均能结为“知心之交”
·推朋荐友:将自己认识的人物推荐给NPC,NPC将有可能在时节更替时去寻访被推荐的人物并与其结为“知心之交”
·挑拨离间:挑拨两名NPC使他们结下或加深仇怨,若被挑拨的双方已有“血海深仇”,将会促使被挑拨者向仇人寻仇

·化解仇恨优化:
·化解仇怨的方式更加丰富,不再全部要求名誉,五种不同立场的人物,将会对玩家有不同的要求
·仁善:可以不受限制地化解,但每次化解,均会增加与被化解者的“欠恩失义”
·刚正:化解“誓不两立”需名誉不低于“名声败坏”;化解“血海深仇”需名誉高于“声驰千里”
·中庸:化解“誓不两立”需与人物有一位共同的“知心之交”;化解“血海深仇”需与人物有三位共同的“知心之交”
·叛逆:化解“誓不两立”需名誉不高于“立身扬名”;化解“血海深仇”需名誉低于“千夫所指”
·唯我:化解“誓不两立”需与人物有一位共同的“誓不两立”或“血海深仇”;化解“血海深仇”需与人物有一位共同的“血海深仇”

·绳索道具功能实装:
(绳索一呀结八个,两头尖尖这么长个,手一绑呀脚一拴,扛呀扛呀回村了)

·实装绳索类道具的图标
·绳索调整为只能装备在代步栏
·NPC不会主动装备绳索,也无法自行取下装备栏上尚未损坏的绳索
·装备绳索会大幅减少人物的攻击速度、移动速度、卸力、拆招、闪避
·玩家每次与装备了绳索的NPC战斗前,NPC会试图挣脱,导致绳索损耗,绳索的品级与NPC的实力会同时影响绳索被损耗的概率
·玩家可以在与外道的战斗准备阶段选择要使用的绳索,战斗结束后,将有可能捕获这些外道
·玩家可以将捕获到的外道收为同道,也可以放任他们离去

·道具说明补充:
·在药引与毒物的道具说明中增加可炼制的药品的类型的说明

·互动优化:
·与处世立场不合的NPC交谈时,不再减少好感,而是增加少量好感
·与身份越低的NPC增加好感时,好感的增加量越多,最多可增加100%
·当玩家向身份不允许婚配的NPC求婚时,NPC会告知玩家不可婚配的原因
·在玩家向NPC请教功法时,NPC将不再传授其自身修习度未达到50%的功法给玩家
·衣装互动“迁家徙宅”的成功条件由“需要人物戒心为0”调整为“需要人物戒心在100(1颗戒心)以下”
·酒宴或茶会中请人喝酒或饮茶时,即使对方不喜欢酒或茶,好感也不再下降,并能够得到100%酒或茶增加的好感且降低对方的戒心
·人物心情低落时,将有更高的机率发生“恶化关系”、“割袍断义”、“劳燕分飞”等事件

·战斗调整:
·战斗后获得的基础历练值提高4倍
·战斗或较艺后,人物所装备的功法或技艺书籍的研读进度增加量提高
·大幅提高解救所有九至四阶失心人的成功率,略微降低解救二至一阶失心人的成功率
·当玩家的同道被袭击时,将会触发袭击者与玩家的战斗

(其它调整见测试分支更新日志)

·修复BUG:
·修复NPC有较低的可能与婴儿义结金兰的bug
·修复狂性大发者袭击玩家人物时有可能不触发战斗的bug

(其它BUG修复见测试分支更新日志)
21 comments Read more

February 15

测试分支更新日志19-2-16

测试分支[Test]V0.1.8.7版本更新——

·美术相关:
·实装绳索类道具的图标
·实装获得奇书宝典的时节事件的图标

·化解仇怨优化:
·化解仇怨的方式更加丰富,不再全部要求名誉,五种不同立场的人物,将会对玩家有不同的要求

·奇书宝典优化:
·奇书宝典出世的机率降低
·“执迷入邪”与“执迷入魔”特性不再改变人物的赋性和最大健康值
·人物狂性大发时,因为敌我不分,所以与玩家发生战斗时,不会再带有同伴
·人物因狂性大发而与玩家发生战斗时,因为人物失去理智,敌意显而易见,因此战斗的初始距离固定为9.0
·战胜狂性大发的人物时,玩家可以选择尽全力救助此人,也可以废去此人的武功,可以为其了断,也可以唆使其袭击他人

·其它调整:
·提高各个门派收徒的机率
·界青门收纳了一批新的杀手,暗杀成功率大幅增加
·与处世立场不合的NPC交谈时,不再减少好感,而是增加少量好感
·在酒宴与茶会中与NPC饮酒或品茗时,将会更多地增加好感并降低NPC的戒心
·战斗或较艺后,人物所装备的功法或技艺书籍的研读进度增加量提高
28 comments Read more
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About This Game

Overview

In the "Taiwu" Universe, besides playing as a "successor of Taiwu", you will live your life in many different ways: being kind, evil, or somewhere between. You can visit the sects and gangs around the world and learn the various martial art styles; you can choose to make sworn brothers or blood feud; you can establish a village of your own and run various businesses; or you can settle down with your love and enter parenthood. Eventually, you will face the greatest enemy of the "Taiwu" family and determine the fate of the entire world.

The Unknown World (Jianghu)

  • Each "Taiwu" world you create will be unique with the randomly generated maps, NPCs, and enemies. Every time you start the game, it will be a brand new adventure.
  • You can learn thousands of martial art techniques from 15 different sects and gangs; you can also learn hundreds of traditional Chinese skills from the countless NPCs.

The Combination of Diverse Game Mechanics

  • Besides classic RPG, *The Scroll of Taiwu* has combined the elements of many different genres, such as the randomness from Roguelike games;

  • You can also find elements of business simulation games: constructing, resource gathering, expanding, managing, crafting, maintaining, etc.

  • Catch the most combative "Grand General" and have a battle of insects with the abbot of the Shaolin Temple!

"Lifelike" NPCs

  • There are thousands of NPCs who have their own relationships and experiences; you can form any kind of relationships with them and even decide whether they live or die.

  • You will have children with your spouse.
  • Coach your successor and teach him/her all your skills.
  • Find your love from a past life.

Detailed Crafting

  • With resource gathering, crafting, maintaining and Chinese alchemy, you can totally make any kind of weapons, armors, and elixirs with your own hands.
  • Pick up an envenomed weapon, put up an envenomed cloth, and eat the envenomed antidote.

Realistic Battles

  • The original battle system will show you the design of "counter striking", "even a stick can be a sword", and "long weapons bring power; short weapons bring danger".
  • Each time you attack, the damage will be applied to a different part of your opponent's body.
  • With your martial art techniques, run your internal force and practice your skills and strategies.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 / Windows 8 / Windows 10 64 bit
    • Processor: 2.50GHz
    • Memory: 4 GB RAM
    • Graphics: HD4400
    • DirectX: Version 11
    • Storage: 6 GB available space
    • Additional Notes: 1600×900 Screen Resolution
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64 bit
    • Processor: 3.50GHz
    • Memory: 8 GB RAM
    • Graphics: Nvidia GeForce GT520
    • DirectX: Version 11
    • Storage: 6 GB available space

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