*The Scroll of Taiwu* is an indie game based on Chinese mythology and Wuxia tales. You will play as a "successor of Taiwu" in a fictional universe, defeating your greatest enemy under the effort and sacrifice of many generations and change the fate of humankind.
Recent Reviews:
Mostly Positive (481) - 77% of the 481 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (15,713) - 89% of the 15,713 user reviews for this game are positive.
Release Date:
Sep 21, 2018
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“As an indie game development team with only several members and no commercial funding, we have to find our ways to keep the team going, especially when we have worked on *The Scroll of Taiwu* for three years already. During this long journey of game development, We hope to keep our most honest and original ideas and wills, but it is obviously not possible to achieve on our own. Therefore, Releasing an Early Access is our best option here. It will help us in many ways: keeping our team alive, helping us improve the game in a better way, and finding people who want to help us with development.”

Approximately how long will this game be in Early Access?

“*The Scroll of Taiwu* has a relatively big framework and rich content. From the very beginning, we wish to create a game world that we can keep expanding and enriching. Therefore, the game will be in Early Access for quite a long time (at least 12 months), depending on how satisfied the players are to the mechanics and content we currently have.”

How is the full version planned to differ from the Early Access version?

“After we get the help we need with the Early Access, the complete version of *The Scroll of Taiwu* will have a much better performance, more beautiful graphics, more delightful music, support for different languages, and most importantly, richer content.

Since we designed *The Scroll of Taiwu* as a "sandbox" game that can be easily expanded and enriched, comparing to the Early Access, we wish our players will have a much more complete and wonderful experience in this "huge world" of Wuxia, Chinese mythology, and gaming in the final version.

In addition, we have a lot of plans and ideas for the future development. For example, we want to add in a multiplayer version so players from all over the world can interact in this virtual universe; we might also design more game modes to fully show the beauty of Chinese culture.”

What is the current state of the Early Access version?

“We have already spent three years on development and invited some friends to try our game before releasing the Early Access version. It has been such a relief for us that most of them spent more than 40 hours playing it.

Although this is definitely not enough in our perspective, we think the current version will be able to show the "hardcore gamers" the style, genre, mechanics, and content of the game, we also believe that it will be recognized and supported by the players. Perhaps this is what really matters.

Therefore, even though the Early Access is not complete or perfect by any means, we are convinced that it is certainly playable and enjoyable.”

Will the game be priced differently during and after Early Access?

“After Early Access, the price might go up as the cost increases and more content is added in.”

How are you planning on involving the Community in your development process?

“We appreciate any feedback from the community and will actively take your advice so we can adjust our plan for development. If we are lucky enough to have more people favor our game, we'll also actively consider interacting with the community in various ways.”
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Recent updates View all (68)

February 13

测试分支更新日志19-2-14

测试分支[Test] V0.1.8.6版本更新——

·化解仇恨优化:
(行走江湖难免恩怨情仇,在此前的版本中,玩家想要与仇敌化解仇怨,需要一直保持高名誉,这或多或少的限制了玩家可选的游戏方式,此次调整过后,化解仇怨的条件将根据对方的处世立场而有所不同,你希望当一个真君子,还是真恶人?正与邪将被进一步分化!)

·与处世立场为中庸的NPC化解“势不两立”和“血海深仇”关系时,不再对玩家人物的名誉有任何要求
·与NPC化解“势不两立”关系的条件由必需名誉高于“立身扬名”调整为:与刚正、仁善立场的NPC化解需名誉不低于“名声败坏”;与叛逆、唯我立场的NPC化解需名誉不高于“立身扬名”
·与NPC化解“血海深仇”关系的条件由必需名誉高于“声驰千里”调整为:与刚正、仁善立场的NPC化解需名誉高于“声驰千里”;与叛逆、唯我立场的NPC化解需名誉低于“千夫所指”

·AI逻辑优化:
·降低NPC与人随机结仇的机率
·与身份越低的NPC增加好感时,好感的增加量越多,最多可增加100%
·当玩家向身份不允许婚配的NPC求婚时,NPC会告知玩家不可婚配的原因
·“莫逆之交”更名为“知心之交”,血亲、义亲、传人、结义、恋人、夫妻之间均能结为“知心之交”
·在玩家向NPC请教功法时,NPC将不再传授其自身修习度未达到50%的功法给玩家

·奇书宝典优化:
·“执迷入魔”的人物狂性大发的机率由50%降低为30%
·已拥有奇书宝典的人物将不会再主动去争夺其它的奇书宝典
·优化了一系列NPC争夺奇书宝典的行为逻辑,NPC的处世立场将更多的影响这类行为的发生
·拥有奇书宝典的人物,不再能够从奇书宝典中领悟所有相应类别的功法,根据人物的立场,人物只能从奇书宝典中悟出与其立场相符的功法

·绳索道具优化:
·降低被绳索绑缚的人物在战斗前挣脱绳索的机率
·因为太吾学会了最新潮的捆绑方法,绳索类道具现在还可以降低被绑缚者的卸力、拆招、闪避

·修复BUG:
·修复特性“被迫屈从”描述中缺少了一个字的bug
·修复与NPC切磋失败时仍能获得历练加成评价的bug
·修复门派衣装没有价值、售价等数据并且不能通过纳宝向NPC购买的bug
·修复有“执迷入邪”或“执迷化魔”特性的NPC在狂性大发时所在地点没有其它人物会报错的bug

·“System.TimeZoneNotFoundException”报错的临时解决办法:

(这一报错是由于Unity引擎版本更新后,无法判断玩家电脑所在时区而导致的报错,会使得游戏在存档阶段获取玩家的存档时间时,无法顺利完成存档,这一问题需要等待Unity引擎更新后才有望完全修复)

·临时解决办法:双击游戏根目录的“Time Zones.reg”即可使游戏恢复正常
29 comments Read more

February 11

测试分支更新日志19-2-11

测试分支[Test] V0.1.8.5版本更新——

·奇书宝典更新:
(由于奇书宝典中记载的武学知识太过深奥,普通人进行修习虽然可以功力大增,但也会对其心神造成极大的损害,这些奇书宝典究竟是太吾世界之福,亦或是太吾世界之祸?太吾传人或许应当更加努力掌控其对世界的影响。)

·当非太吾的人物获得奇书宝典时,将不再增加入邪值,而是获得一个“执迷入邪”特性
·当非太吾的人物通过很长的时间将某一奇书宝典研读完时,会获得一个“执迷化魔”特性
·拥有“执迷入邪”或“执迷化魔”特性的人,平时与常人无异,但偶尔会失去理智,狂性大发,攻击所在地点的所有人物
·因为“执迷入邪”和“执迷化魔”的成因与“相枢入魔”并不完全相同,所以太吾无法将其解救
·太吾不会陷入“执迷入邪”或“执迷化魔”的状态,并且通过传承伏虞剑柄,也能够消除继承者的这类特性

·绳索道具功能实装:
(世道混乱,外道横行,为了匡扶武林公道和正义,但又不至于过多的杀伤人命,太吾传人决定将所遇见的外道恶人绑缚回太吾村,期望可以将他们教化。)

·绳索调整为只能装备在代步栏
·NPC不会主动装备绳索,也无法自行取下装备栏上尚未损坏的绳索
·玩家每次与装备了绳索的NPC战斗前,NPC会试图挣脱,导致绳索损耗,绳索的品级与NPC的实力会同时影响绳索被损耗的概率
·玩家可以在与外道的战斗准备阶段选择要使用的绳索,战斗结束后,将有可能捕获这些外道
·玩家可以将捕获到的外道收为同道,也可以放任他们离去

·其它调整:
·战斗后获得的基础历练值提高4倍
·大幅提高解救所有九至四阶失心人的成功率,略微降低解救二至一阶失心人的成功率
·酒宴或茶会中请人喝酒或饮茶时,即使对方不喜欢酒或茶,好感也不再下降,并能够得到100%酒或茶增加的好感

·修复BUG:
·修复身怀六甲的人物在过生日时有极低的概率痛失骨肉的bug
·修复请教功法或技艺时,事件选项中显示的行动力消耗与实际消耗不符的bug
·修复当NPC有任何血海深仇的人物关系时,无法获得任何与玩家的好感加成的bug

·关于测试分支:[Test]
测试分支[Test]不同于默认的EA版本,会先于默认的EA版本更新,旨在尽可能减少BUG对默认EA版本分支的影响,待测试分支[Test]稳定之后,才会更新至默认的EA版本分支,想要参加测试分支[Test]的游玩,请见我之前“测试分支玩家招募”!感激不尽!
另外,需要注意的是,测试分支[test]与默认EA版本分支的存档是分离的,如果切换分支后发现存档不见或不同了,请勿惊慌,它们仍存在不同的存档文件夹中。
29 comments Read more
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About This Game

Overview

In the "Taiwu" Universe, besides playing as a "successor of Taiwu", you will live your life in many different ways: being kind, evil, or somewhere between. You can visit the sects and gangs around the world and learn the various martial art styles; you can choose to make sworn brothers or blood feud; you can establish a village of your own and run various businesses; or you can settle down with your love and enter parenthood. Eventually, you will face the greatest enemy of the "Taiwu" family and determine the fate of the entire world.

The Unknown World (Jianghu)

  • Each "Taiwu" world you create will be unique with the randomly generated maps, NPCs, and enemies. Every time you start the game, it will be a brand new adventure.
  • You can learn thousands of martial art techniques from 15 different sects and gangs; you can also learn hundreds of traditional Chinese skills from the countless NPCs.

The Combination of Diverse Game Mechanics

  • Besides classic RPG, *The Scroll of Taiwu* has combined the elements of many different genres, such as the randomness from Roguelike games;

  • You can also find elements of business simulation games: constructing, resource gathering, expanding, managing, crafting, maintaining, etc.

  • Catch the most combative "Grand General" and have a battle of insects with the abbot of the Shaolin Temple!

"Lifelike" NPCs

  • There are thousands of NPCs who have their own relationships and experiences; you can form any kind of relationships with them and even decide whether they live or die.

  • You will have children with your spouse.
  • Coach your successor and teach him/her all your skills.
  • Find your love from a past life.

Detailed Crafting

  • With resource gathering, crafting, maintaining and Chinese alchemy, you can totally make any kind of weapons, armors, and elixirs with your own hands.
  • Pick up an envenomed weapon, put up an envenomed cloth, and eat the envenomed antidote.

Realistic Battles

  • The original battle system will show you the design of "counter striking", "even a stick can be a sword", and "long weapons bring power; short weapons bring danger".
  • Each time you attack, the damage will be applied to a different part of your opponent's body.
  • With your martial art techniques, run your internal force and practice your skills and strategies.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 / Windows 8 / Windows 10 64 bit
    • Processor: 2.50GHz
    • Memory: 4 GB RAM
    • Graphics: HD4400
    • DirectX: Version 11
    • Storage: 6 GB available space
    • Additional Notes: 1600×900 Screen Resolution
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64 bit
    • Processor: 3.50GHz
    • Memory: 8 GB RAM
    • Graphics: Nvidia GeForce GT520
    • DirectX: Version 11
    • Storage: 6 GB available space

What Curators Say

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