The one and only casual to competitive 4 player local splitscreen multiplayer throwback with gameplay metas corporate AAA studios only dream about
Reseñas generales:
Mayormente positivas (10) - El 70 % de las 10 reseñas de los usuarios sobre este juego son positivas.
Fecha de lanzamiento:
27 SEP 2018
Desarrollador:
Editor:

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Juego con acceso anticipado

Obtén acceso inmediato e involúcrate con este juego mientras se desarrolla.

Aviso: Los juegos con acceso anticipado no están terminados y pueden o no cambiar más adelante. Si no te entusiasma jugar en su estado actual, deberías esperar a ver si el juego avanza más en su desarrollo. Más información

Lo que dicen los desarrolladores:

¿Por qué ofreces acceso anticipado?

«Planning started in 2012, but the amount of time I could spend on it has always been heavily restricted, averaging only a few hours on weekends, starting in 2018, so.. my hopes are now is to generate enough support to work on it full-time.

During the time between 2012 and 2018 I learned C# and whatever other skills were needed to make things happen. Late 2018 was the start of putting together all the pieces into a functioning game to share with Steam.

Also to get in before the copycats, which are many now. 10 years too soon :)

Unfortunetely, this game will stay in early access far beyond 2018 if I can only continue to work on it a few hours a week.»

¿Cuánto tiempo va a estar este juego en acceso anticipado aproximadamente?

«1 good year would do it, full-time. Sooner with help! Without help as of now, it'll be very slow.»

¿Qué diferencias habrá entre la versión completa y la versión de acceso anticipado?

«An even wider variety of game modes, rules, customization, options, players, weapons, modding.. just too much to list. Higher quality, more polish, deeper randomization of generated maps, etc.»

¿Cuál es el estado actual de la versión de acceso anticipado?

«Core mechanics and gameplay. 9 map types (randomly generated and custom), 7 weapons, 7 game modes, and options to customize health, ammo, score to win, teams, special gear and abilities.»

¿El precio del juego será diferente durante y después del acceso anticipado?

«Yes. The sooner you buy it, the more you'll get out of it. I need to begin working on it full-time. I want to keep it as cheap as possible, but I'd also like to reward those who supported early.»

¿Cómo tienes planeado involucrar a la comunidad en tu proceso de desarrollo?

«In every way possible. I started this project with gamers in mind. People who've grown up with their friends and family coming together to beat the crap out of each other. There's so many good times there and I want to preserve that, or at least do my part to keep it going. Community is the very heart of this project. Actually, even though I'm a solo developer, I've always said "we" when talking about it, because it's something we all contribute to and play together.»
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Reseñas

“it's pretty fun, it reminds me of golden eye on the n64”
Sir Tino Huber

“a solid split-screen experience, as it harks back to the older days with no regrets”
Xanarki

“If you want local fps muiltiplayer, imo this is a steal.”
BrainDead

Acerca de este juego

A local splitscreen multiplayer throwback! Join us in becoming all the best parts of your favorite classics of the genre, in one sitting! Nostalgia fueled graphics and gameplay collide in perfect timing with current technology to bring that irreplaceable feeling of a game night on the couch with friends, back to the forefront, for up to 4 of your foreheads!

CPGN's unique features..
• Gun mechanics (no "fake bullets" from a magic ribcage-forehead instantly scanning hits)
• 1:1 button-to-action gameplay (no pointless animation delays between you and the game)
• Performance based handicap options (extra challenge for experts, more fun for noobs)
• 100% hitbox / collision accuracy with 0 auto-aim (what you hit is what you shot at)
• No loading screens (quality time for grandma to throw you through a window)
• Randomly generated maps (infinite replay value and no map-memory advantage)
• Clutch turning (run buttons can be held down to make turning twice as fast)
• Skill rating system (an FPS first - timing, distance, and accuracy actually matter)
• No crap-filler cutscenes to skip (want a story? you're not a gamer, go watch a movie)
• Revolutionary "Counter Snap" button (do 180s without guessing who shot at you)
• Skill-based 1-hit-kill modes (points awarded by weapons used to get the kills)
• No lag or cheaters (all players on 1 machine plus no hitscan tech or its flaws)
• World's first splitscreen audio system (doing what AAA turd-factories never could)
• 597 types of Motion Blur and Film Effects (for your eyes) already not included

CPGN's modes of play..
• Death Match: standard match of 4 players with custom settings of your choice
• Murder Ball: hold a ball that's being tracked to score points every 10 seconds
• Predator 3v1: choose who can cloak with 3x health and ammo to hunt you down
• Teams (2v2): points get added together plus spawn on your buddy's position
• 3 Player DM: arranges players by seating with equal screens and audio sources
• 1v1 (2 player): each player gets half a screen to settle the score with the other
• Target Pract: single player points with animated 2d metal targets attacking you

Requisitos del sistema

    Mínimo:
    • SO *: Win XP, 32Bit
    • Procesador: 1.5 GHz
    • Memoria: 4 GB de RAM
    • Gráficos: 1 GB
    • DirectX: Versión 9.0
    • Almacenamiento: 128 MB de espacio disponible
    • Tarjeta de sonido: 16 Bit, 44100 Hz
    • Notas adicionales: A Mouse and Keyboard
    Recomendado:
    • SO: Win 10, 64Bit
    • Procesador: 3.0 GHz
    • Memoria: 8 GB de RAM
    • Gráficos: 2 GB
    • DirectX: Versión 10
    • Almacenamiento: 196 MB de espacio disponible
    • Tarjeta de sonido: 16 Bit, 48000 Hz
    • Notas adicionales: 4 USB Controllers, Friends
* A partir del 1 de enero de 2024, el cliente de Steam solo será compatible con Windows 10 y versiones posteriores.

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