Spaceship commander is a multiplayer/singleplayer game in which you take control of a detailed ship and a squad of the crew. Сustomize your ship and crew to different combat situations and develop winning tactics: smash the enemy with torpedoes, sabotage reactor, or boarding enemy ship? You decide!
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Release Date:
May 23, 2018

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Recent updates View all (32)

February 7

Current development state [DevLog]


Hi all! On last time i am do many work on the upcoming update (info about this see here:
https://steamcommunity.com/games/833180/announcements/detail/2676716678857873129)
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Currently in closed beta already next features:
- Core mechanics for roguelike game: generation events and enemy, 1 sector with several star system.
- Planet landing are is done! On this moment there are 1 biom, few later will be add more.
- Ship and equipment lost and their restore (10% cost)
- Resources mining on the planet (for this add ne module - planet mining module with mining drone)
- Trade system: many traiders in space and planets will be offer different goods with different price
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On next time i am will be work on some content: planet building and new bioms.
In coming months this update will be realesed. Stay tuned!
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December 20, 2018

About upcoming update [WIP]


Hi all! I want to share what has been done now.
Let me remind you that I’m working on a huge promotion that should turn our game into a full-fledged bagel with a cooperative (see previous news)

During this month I managed to do:
- System map. This is important part of new update. In system map we with our friends will be fly on the space and investigate some object as planet, asteroid, space debries, space station etc.
- Planet landing. Yes, planet landing is done in test mode. Through procedural generation a number of planetary locations will be available. Each planet is inhabited by its own type of life (if she inhabited), has its own weather conditions and can be controlled by any faction. In this time already 1 planet with standart biom. To the planet i am have big plans.
- Data base. Many works will done with database, but it is unlikely you will be interested :).
- Fighting agains several enemy. We can figth versus 1-3 enemy ship in per time. In future may be can apperaed more.
- Procedural generation. Each system have own chance for appeared different enemies. Each planet have chance for spawn enemies, objects as building and treasures.
- Ship lost. We can lost our ship with all modules and crew. But we can restore ship for 10% cost.

Ok, next i am concentrate on add several new planet and starting city. Also i am want to add on this week cargo hold on ship, where we can transport resources and goods.The update will be ready approximately in 1-2 months.
I hope you like this! Be ready for tomorrow!


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About This Game


In Spaceship Commander players control their own spaceships with crews of bots. The game combines several genre: space simulator, shooter, strategy and RPG.


- Crew management:
In game you can command your bots to board the enemy ship, protect your own ship, follow the commander or attack any intruders etc. How many crew members you can take on board is determined by the capacity of the ship (this can be increased with the help of modules).


- Ship management:
There are several ship classes available from small patrol ships to larger frigates and cruisers. Ships can accept commands and have many components: hull health, mass, energy, speed, evade, boarding pods etc. Each ship also has a different number of weapon slots and slots for internal modules.


- Tactical mode:
See full situation in battle, in tactical mode you can control your crew and ship systems manually as a strategy games.


- Custumization:
On your ship you can take various crew members (characters) with different weapons such as heavy troopers with machineguns or fast infantryman with plasma rifles. Each character has its own stats: speed, health and several weapon options.
In addition, you can customize your own ship by installing various weapons and internal modules such as reactors, engines, ammunition storages, boarding modules, etc.


- Multiplayer space battles with other players.
- Different size of spaceship: small corvettes to giant cruisers.
- Many modules for ship customization (weapons, reactors, engine, etc).
- Boarding: battle the enemy crew on their own ship.
- Various battle tactic: shoot to enemy from heavy cannon or take the enemy ship via boarding it.
- High detailed spaceship hulls and internal decorations.

System Requirements

    Minimum:
    • OS: Windows 7, Windows 10
    • Processor: Intel Pentium CPU G870, 3.10 GHz
    • Memory: 1 GB RAM
    • Graphics: NVIDIA GeForce GTX 560, ATI Radeon HD 6870
    • Network: Broadband Internet connection
    • Storage: 1 GB available space

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