Objects in Space is a retro space game centred on 2D point-and-click stealth action in a massive open world. Players have their own customisable ships and can meet people, become a trader, bounty hunter, explorer, scavenger or all of them at once.
All Reviews:
Mostly Positive (258) - 72% of the 258 user reviews for this game are positive.
Release Date:
Jun 21, 2018
Developer:
Publisher:

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Recent updates View all (36)

April 4

Patch Notes for v1.0.7

Version 1.0.7 Patch Notes

Mac:
  • Put a fix in to stop the game crashing on load on certain systems.
Windows:
  • Fixed an error causing mods to not load on some versions of windows.
Linux:
  • Fixed an error causing news and infopedia articlse to not load correctly.
General:
  • Re-wrote the docking routines to stop problems docking in auto-pilot using certain configurations of engine or RCS.
  • Fixed another bug causing Betty to spawn erroneously.
8 comments Read more

March 27

Patch Notes for v1.0.6

Version 1.0.6 Patch Notes

Alterations:
  • Added ability to bind any commands open to serial protocol through the config file.
  • Added ability to bind keys to increase/decrease main drive power.
  • Added a warning message when docking at higher than safe speeds.
General:
  • Fixed a crash when jumping out of a sector using a jumpdrive with a torpedo inbound.
  • Stopped the ability to manually hail starbases or ships when comms are disabled - emergency or incoming only.
  • Fixed a bug where you could dock at high speeds.
  • Fixed a bug causing spawn issues in the story 'Bad News Betty'.
  • Fixed a typo when talking to Heather Price.
  • Fixed a bug where authority ships would sometimes engage each other when one was attacking a pirate.
  • Fixed a bug which allowed you to undock by typing 'burn off' on your ship's system terminal.
  • Fixed a bug where the player's name was not being displayed on the Mechanixx terminal after loading game.
  • Fixed a bug where Mona Al Ajwi would still attack you even after you paid her back.
  • Fixed a bug where ships would attack you in Maru for too long after you'd helped Casey Croma escape.
  • Fixed a bug which caused you to never be able to drop off Gursharan Cass if you'd never encountered the SS Platypus.
  • Removed a spot on the Narail Space Station where you could click on a wall near the mechanic and it'd take you back to your ship.
  • Corrected several news articles' which had duplicate names.
  • Added many additional news stories.
  • Fixed a bug where Sofia Lang would send you an email for having failed her mission prematurely.
  • Doubled the amount of time you're allowed to take to complete Scud de la Vinci's sand deal.
  • Added a conversation with Scud de la Vinci for when you've taken too long to complete his mission.
  • Moved an NPC on Port Dava Sobel which was blocking the use of the Wire terminal there.
3 comments Read more

Reviews

“Those (...) who long for a peculiar challenge that doesn’t look like what modern standards impose, will find the right motives to embark on an adventure with very few equals.”
8/10 – Everyeye (ITA)

“With its buttons and screens it brings to mind the happy days of sitting in a cardboard box and pretending to be a spaceman by drawing crayon radar on the box flap. And with its small character stories, it punches far above its weight as a space sim.”
NA – Rock, Paper, Shotgun

“Objects in Space can work a unique kind of magic. Few other games pull away the barriers between ship and captain so completely, and yet lean so hard on the mundane.”
8/10 – Gamespot

About This Game

You've been detected…
Your ship is exposed…
An alarm blares…
“Torpedo incoming!”


Objects in Space is an open world 2D stealth-action space trading game set in Apollo – a huge cluster of star systems dozens of lightyears away from Earth. You are a ship’s captain, buying and selling wares in order to keep your bucket o' bolts afloat and stay one step ahead of pirates, organised criminals, corrupt governments and shady laws.

A galaxy of characters await you in Objects in Space. The game focuses on a myriad of short stories rather than one main storyline with a hero’s journey, so it’s up to you how much or how little narrative you want in your game.

Combat in Objects sees ships treated more like Cold War submarines than WWII dogfighters. You’ll be running silent, planning manoeuvres far ahead of time and engaging in deadly games of cat-and-mouse with nebulous enemies, but only for those players who seek it out. Combat-averse players can pay attention to the news and avoid pirate-heavy systems and choose not to explore the deadly uncharted areas of space where greater numbers of pirates lurk.

It’ll be up to you to keep your ship’s systems running as quietly as possible, going fully ‘dark’ if you have to, just floating with your current trajectory and speed hoping to avoid showing up on anyone else’s scanners as you traverse some of the most dangerous shipping lanes in space. 

To make your money, there are over fifty employers and your reputation with each one will dictate how many passenger, cargo or bounty-hunting contracts are available to you. But be warned - failure to complete a contract might see your rep plummet with that employer. So when you get an SOS signal from a nearby ship but have a deadline to keep, what will you do?

Your ship is completely customisable down to the tiniest component of each module. If your battery dies, it’s your own fault. You decided to go with a cheap Ventarii battery in the first place, and it was out of your stubbornness that you bought a Connext Hap Node when the mechanic recommended a Xiao Sa brand model. Silly you.

You can play it safe in the central systems or design your ship with the ability to outrun, outfight or out-hide your opponents and make your fortune in the outer rims. But be careful! You are just as easily prey as predator in deep space…

Features List:

  • Massive open world to explore full of NPCs to interact with
  • Complex contract-based economic system with over 50 employers
  • Time-based open world - opportunities, stories and events happen at certain times as well as certain places, so each play through will be different
  • Tense submarine-influenced combat
  • Fully customisable ships - design your vessel for combat, shipping, stealth and more
  • Mostly avoidable combat for more pacifistic players
  • A world of side quests - no single linear story players are required to follow
  • Explore 12 hand-crafted populated star and 20 uncharted systems full of unknown threats and treasures
  • Find derelict ships, wreckages, cargo pods and communication beacons adrift in space
  • Be a trader, bounty hunter, explorer, pirate or all of them at the same time
  • Sandbox mode - play the game without narrative content in an endless version of the game
  • Scenarios - tense combat scenarios task the player with overcoming impossible odds and testing their skill
  • Multi-player Scenarios - compete or cooperate in a variety of multiplayer modes and situations
  • Build your own DIY controllers at home using Arduinos - anyone can construct their own ship bridge with physical switches and buttons with just a little bit of soldering know-how. Easy to learn and fun to do!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7
    • Processor: Intel i5 Processor or faster
    • Memory: 2 GB RAM
    • Graphics: 2GB DirectX 10.1 Compatible Graphics Card
    • Storage: 1 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel i7 Processor
    • Memory: 4 GB RAM
    • Graphics: 2GB DirectX 10.1 Compatible Graphics Card
    • Storage: 1 GB available space
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Mac OS X 10.10 Yosemite
    • Processor: Intel i5 Processor or faster
    • Memory: 4 GB RAM
    • Graphics: 1GB Graphics Memory
    • Storage: 1 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Mac OS X 10.13 High Sierra
    • Processor: Intel i7 Processor
    • Memory: 4 GB RAM
    • Graphics: 2GB+ Graphics Memory
    • Storage: 1 GB available space
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: SteamOS, Ubuntu 18.04.2 LTS
    • Processor: Intel i5 Processor or faster
    • Memory: 4 GB RAM
    • Graphics: 1GB Graphics Memory
    • Storage: 1 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: SteamOS, Ubuntu 18.04.2 LTS
    • Processor: Intel i7 Processor
    • Memory: 4 GB RAM
    • Graphics: 2GB+ Graphics Memory
    • Storage: 1 GB available space

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