Guards of the Gate is a roguelike RPG game with turn based battles on hexagonal fields. You control a team of heroes aka Guards of the Gate, who are trying to save the world from the evil Dragon Lord.
All Reviews:
Mixed (14) - 64% of the 14 user reviews for this game are positive.
Release Date:
Sep 17, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Our goal is to involve our community as much as possible in the evolution of the game. We think that the current state of the game can bring hours of fun to the players so we think that now is the moment to release it.”

Approximately how long will this game be in Early Access?

“That will depend on the feedback we receive and on the number of changes
we will have to make to the game. We are planning for a period of 3-4 months,
but we can extend that time if needed.”

How is the full version planned to differ from the Early Access version?

“▪ More story and dialog element
▪ Additional cutscenes
▪ Achievements
▪ More balance and less bugs
▪ Plus difficulty level
▪ Additional heroes”

What is the current state of the Early Access version?

“The game is completely playable from start to finish, it is stable and the planned content bigger part is ready. Please see the "About This" section for details.”

Will the game be priced differently during and after Early Access?

“Yes. We would like to thank all the players supporting us on early access period, so price during Early Access will be lower than when the game leaves Early Access and is officially released.”

How are you planning on involving the Community in your development process?

“We want to improve the quality of the game by watching player’s Let’s Plays, reading player’s reviews, emails, messages on social networks and forums. We will analyse this feedback and compile a list of what needs to be done, and use this to determine what we can improve.”
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Recent updates View all (7)

October 8

0.62 - New Items + Arena mode

New Items
15 new items added to the game
5 legendary and 10 rare items

Arena mode
New mode added to the game: On the character selection screen new checkbox appears if you got statue bonuses at least 10 times. If checkbox checked it will start an arena game:
- There are 30 waves of Monsters
- The waves will get harder every time
- Heroes can collect minor buff hexes
(This mode is really new and early, so every feedback/idea is welcomed)

Balance changes:
-Ranger - Prepared Strike skill: bonus dmg increased from 100% to 125%.
-Knight - Holy Blast skill: bonus dmg reduced from 180% to 150%.
-Wizard - Ice Spike skill: bonus dmg increased from 120% to 150%.
Heroes base critical bonus dmg reduced to 50% from 100%.

-"Wing of Bat" (+1 Speed) item rarity changed from common to rare.
-"Ring of lifestealing" item lifestealing now scales with character level (half per level, rounded up)

-Changed and balanced the item rarity generation (now have more chance to get rare(green) or legendary(blue) items)
-Skill shrine spawning chance greatly increased on early maps (2,3,5).
-Skipping tutorial gives the same xp and same bonus skill as if team completed it.

Bug fixing:
-Fixed some skill description typos.
-Mutant - Endless fight now work properly.
-Now while heal spell is active character stats become visible with mouse over. (in the right upper corner of the screen)
-and a really tecnically: pdb files added to build, so if any error occurs it will be much more detaild in a log file.

Earlier patches:
-Bug: Missing fire totem skill and buff description fixed.
-Bug: All skill and talnet descripton on charater page in now fully visible

-Bug: Fixed a bug the occasionally cause the team marker character doesn't
start the move after the hex flipped on hex map.
-Balance: Shaman - Earth and Fire totems cooldown is reduced to 3 turn.
0 comments Read more

September 23

0.61 - New class: Shaman

New class: Shaman
She can support the team with totems and heals or build up higher damage or deal damage over time (depend on the build).

Balance changes:
Armor mechanism reworked: now characters can have unlimited armor, but the damage reduction is not linear anymore, it means the same armor bonus gives a bigger reduction with lower armor than with high.

0 armor -> 0% reduction
25 armor -> 20% reduction (+25% effective health)
100 armor -> 50% reduction (+100% effective health)

(actualdamage = damage * (100 / (100 + armor)) )

Statue bonuses are nerfed a little bit.
Armor bonus reduced from 3 to 2.
Life bonus reduced from 2 to 1.
Critical chance bonus reduced from 2 to 1.
Critical damage bonus reduced from 10 to 5.

-Ranger - Smoke Bomb skill: duration is increased from 1 to 2.
-Ranger - Aimed Shot skill: dmg increased from 200% base dmg to 220% base dmg
-Knight - Breaker Slam skill: dmg increased from 50% base dmg to 100% base dmg
and the granted armor debuff increased from 20% to 40%
-Knight - Encouraging Shout: protection grants 30% armor.
-Mutant - Talents with armor reworked for new system.

Fixed bug:
-Knight Cleave skill hit enemies twice
-Remaining HP and other talents from previous team's character effected new game team (probably fixed, but every feedback is welcome)

Fixed bug with earlier patch:
-Statue and Skill dialog window didn't show up on some computers with some resolution.
-Rare items with class spec skill bonus didn't work well: didn't grant the bonus damage.
-Ranger "Weak point" talent didn't grant the bonus to base attack

Added feature with earlier patch:
-Tutorial now skipable (There is a button below prolog window), if you have least 1 statue bonus.
0 comments Read more
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About This Game

Early Access Roadmap


Guards of the Gate is a roguelike RPG game with turn based battles on hexagonal fields. You control a team of heroes aka Guards of the Gate, who are trying to save the world from the evil Dragon Lord.

Choose your heroes

Select 3 heroes and start the adventure. Fight with several enemies, avoid traps on different places while your heroes are leveling up, learn new skills and get equipment. There are 4 chapters with several dungeons which ends with boss fight.

Improve your tactics

Choose talents and skills, and proper items for hero's build. Every hero has unique talents and skills, furthermore some items can affect power of the heroes. Select wisely! Heroes' skills can supplement and strengthen each other.

Be a strategist!

Hexagonal battlefield and unique characters make able to save the worst situation with the right choices, or lose with a bad decision from a winning position.

System Requirements

    • OS: Windows XP SP2+
    • Processor: 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: Nvidia or ATI DirectX9 Compatible Graphics Card
    • DirectX: Version 9.0
    • Storage: 1100 MB available space

What Curators Say

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