Guilds of Delenar is a guild management game with a tactical combat system where you fight for control of towns by managing your heroes, their gear, what quests you do, and command them in battle as well as through dungeons.
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Release Date:
Feb 2019

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I have run an Early Access period for both of my previous games. During that time I try to bring in as much feedback about the game as possible and in General I respond to it all. My goal is to build a game the people love, to do that I need your help and your feedback.”

Approximately how long will this game be in Early Access?

“6-8 Months is the goal at this time. This may change as feedback rolls in :)”

How is the full version planned to differ from the Early Access version?

“More everything!

  • More Levels: At the start of Early Access there will be 3 levels, there will be 10+ by full release.
  • More Classes: At the start of Early Access there will be 5 classes, at full release there will be 10+;
  • More talents: There will be about 75 different talent options when EA starts, by full release there will be 200+
  • More Skills: There will be about 30 skills in the game when EA starts, by full release I expect there to be ~100
  • Simply more everything... More guild rooms, more systems, more UI elements, more gear sets, etc...
More classes, more story, more skills, more talents”

What is the current state of the Early Access version?

“The game is playable, and the first 3 levels are in the game. I do expect there to be bugs, though I have been working hard to fix the ones I have found. The UI is functional but it will take time to really polish it up well.”

Will the game be priced differently during and after Early Access?

“I am not 100% sure here. It will either stay the same or increase by a tier or so.”

How are you planning on involving the Community in your development process?

“Yes, very much so! That is the largest reason for me to do EA for this game. I am very active and responsive when it comes to feedback and I welcome it all good and bad!”
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Available: February 2019


Recent updates View all (1)

January 6

Discord Server Up

Hey Everyone,

The game is making strides at this point, but nothing quite locked down for a launch date yet.

I figured I would post this here and anyone who wants to can join up.

The Beta will probably require joining up on discord in the future as well.
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About This Game

Become a guildmaster and grow your guild from a failing group of wonders into an unstoppable force of powerful heroes. You will control everything from dealing with injuries, to getting work done, from what gear your heroes wear to how you compete with other guilds, from managing the happiness of your heroes to how you respond to the nobles and the Crown. Its all in your hands!


  • Grow your guild from a rag tag group of level 1 weaklings into a regional powerhouse.
  • Hire and manage a variety of heroes.
  • Compete with the existing guilds in each town for superiority.
  • Fight off marauding parties that plague each town.
  • Send parties of your guildies to complete quests for the townsfolk.
  • Gear out your guild with Epic Loots from the procedually generated gear system.
  • Customize each hero through multiple talent trees.
  • Combo your heroes into up to 5 man parties.
  • Battle through dungeons full of baddies in order to protect the towns from their menacing evil.
  • Fight in a diverse set of tactical battlefields in a variety of tilesets.
  • Play at your skill level in one of our many difficulty levels.

System Requirements

    • OS: Windows 7
    • Processor: 2200k i3
    • Memory: 2 GB RAM
    • Graphics: Intel Integrated HD5000
    • Additional Notes: direct X 10.1

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