Mechs V Kaijus is an addictive hardcore tower defense gameplay. It’s a tough game that really makes you feel like you’re on the back foot from start to finish. In Mechs V Kaijus you take on the role of Commander of a powerful Mechs squadron.
All Reviews:
Positive (39) - 84% of the 39 user reviews for this game are positive.
Release Date:
May 4, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“First of all Feedback! This is our first game that we developed as a studio and we want to make this game one of the best Tower Defense that has been made, and without a doubt one of the most vertiginous.
We had the chance to show our game in Level Uy (the largest video game event in Uruguay). We learned a lot from that event by watching people play and then chatting with them about their experience. In Uruguay there are not many of these events, so all the ways to get feedback from our players are essential.
Also our beta testers are very small and early access helps that problem too. We want to make a game difficult, but not impossible and to measure that limit well, being in contact with the players is essential.”

Approximately how long will this game be in Early Access?

“We hope that the game is at this stage for about 5 to 9 months, enough to have episode 2 The Kaiju War, which will introduce new mechanics, heroes, towers, upgrades and of course Kaijus.”

How is the full version planned to differ from the Early Access version?

“The most transcendental difference will be the amount of content, a new chapter will be added: The Kaiju Wars, approximately 20 to 30 missions in total. With this extra chapter will come new towers, Mechs, Kaijus and Bosses. All off this will bring new mechanics.
We want to be a little more experimental in this episode, to bring mechanics of other genres. This is going to require a lot of balance, testing and contributions from the community, so that the feedback of the players is essential.”

What is the current state of the Early Access version?

“The current state of the game is 10 missions completed from the first campaign, with boss fight at the end of the episode and an ending.
Two levels of endless survival ready for players to try strategies and tactics.

3 Horde Challenge missions and 3 Titan Challenge missions. I plan to add 7 horde challenges and 7 Titan challenge more in the before the end of May. To complete the Episode 1.

A complete tech tree for the towers, powerups and units.
A complete upgrade system of the Mech Odion. Although we plan to expand it in the future.
Two more Mechs, Kappa and Abraxas, with their complete upgrades system.”

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price as we finnish The Kaiju Wars, but minimal.”

How are you planning on involving the Community in your development process?

“We invite all who have ideas and want to contribute to the development of the game to join our Discord Channell, and speak with us Devs every Friday!


They can also communicate with us through our website, mail and social networks.
As we do not have money to pay a community manager, by any of these means the players will be communicating directly with the game developers: D
Anibal and Nacho.”
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Recent updates View all (14)

December 15

A quick and great notice!

Im very happy to share with you guys and girls, that Mechs V Kaijus won 1st place for Best PC Game in the National VideoGame Contest ( 🏆🤖URUGUAY )

Im overwhelmingly thrilled and proud of this recognition for the countless hours of work and love that represents MVK.

Thanks to all the commanders that sent me feedback, bugs, screenshots, helped me traslate the game and more! It is because of you MVK won this price, and now im gonna be going to the GDC to show the game! :steamhappy:
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December 1

December Update

Hello everyone! So, news time!
First of all, we have a new partnership with Sure Fire Games to bring Mechs V Kaijus to China next year! So, yey!! Our first publishing deal! We are very happy and with high hopes for the future! With a little luck this deal will help me to get some help to finish the game by mid 2019!

Also with this, the game is going to be translated to chinese, which implies localizing all the text in the game... :steamfacepalm: A thing that originally was not planned and is taking now a lot of extra work. But there is good news because of this: the game will be ready to be translated into other lenguages with your help!
FRENCH and SPANISH are the next in the line thanks to my girlfriend EleonorGamer88 Big shout out there! :steamhappy:
But also GERMAN, RUSSIAN, JAPANESE, KOREAN, SWEDEN, PORTUGUESE and ITALIAN are in our plans, as soon as someone from thouse countries wants to help me! hehe. So, if you want to help me translating the game to your native lenguage please join our discord, twit me at @DoblePunchGames or add me as a friend on Steam!


The next and last official update untill The Kaiju Wars, and will be introducing Kenji and his mech AEGIS from Japan. Will be some experimental updates and beta testing build of the new mechanics for episode 2, in the Beta section of the game.

AEGIS's got a Laser Shotgun or Rifle, I am testing that now. It is a single target, high DPS Mech, with short range and an awesome shield! He is the new Tank, he can withstand many many shots and go toe to toe against the kaijus.

New Mechanics:

Landing Bay:

Now that we got finally more than two mechs, you will need to choose which mechs will join you in the battlefield. Some mechs are better for some missions and some for others. In the future there will be Anti Air Mechs or Melee Mechs! Ohh yes! Let's punch Kaijus in the face!! :steammocking:

Mech Platform Tower:

This is going to be a very late tech as you guys can see. But the idea is once you unlock this tower, you can make the mech jump to that tower and move forward the defense line. Just like in a trench warfare.

The platform level 1 will be stronger that a level 1 wall, but it will have much greater life as it is upgrated to level 2 and 3. Still balancing that...

  • If the platform is destroyed, the mech will jump back to the Base Wall.
  • If you sell the platform, the same will ocurr.
  • If the mech is destroyed, it will jump back to the "Hell Carrier" and will not be available for the rest of the battle.

Until now, there is no penalty to the player for losing the mech, but I am thinking in creating the need to spend gold to fix the mech if it's destroyed before it can be used again in the next battle. What do you guys and girls think about that, any ideas?

And off course it 's going to be a new Armor upgrade to the mechs.

Lastely, I'm gonna do a big fix off in all the small bugs you guys and girls pointed to me in the Steam page, so if you find any other bugs... now is the Time.

Thanks a lot for taking the time to read this and happy kaiju hunting!:steamhappy:
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“It’s a fun and addictive fusion of tower defense and kaiju blasting arcade action that shows a lot of potential. The pixel artwork is excellent, there’s a nice selection of upgrades and the gameplay is fast and frantic .”
Alpha Beta Gamer

“...I am a fan of feeling awesome. MVK’s premise is a quick and dirty way to generate that feeling, but it has a few tricks up its sleeve to help. The best moments, though, are when you summon your defences from the skies. Time slows as you open the building menu, and each wall and turret slams into the ground instantly via a drop pod: there’s no faffing around with build times.”
Rock Paper Shotgun

About This Game

In Mechs V Kaijus you take on the role of the commander of a powerful Mechs squadron. Directly controls the Mech Odin and manages the squad members. Strategically place towers and traps on the battlefield in tactical mode to create an impenetrable defense. Use powerful skills and deploy support units, such as tanks and drones, on the combat zone.
Use the technological tree to unlock upgrades, towers and abilities, and use all available resources to save the civilization of the Kaijus hordes.

Mechs V Kaijus provides an easy to understand but challenging gameplay, a dizzying and highly addictive experience that will make you feel that the Kaijus will always win. Fans of the Tower Defense genre will find in this game a real challenge in advanced difficulty levels.
Finalist for best PC game of the 2017 National Video Game Contest (Uruguay) for its art and introduction of innovative mechanics within the Tower Defense, Mechs V Kaijus genre proposes a very dynamic gameplay where you have to use all the available arsenal to advance in the campaign.

System Requirements

    • OS: Windows XP
    • Processor: Dual Core
    • Memory: 1 GB RAM
    • DirectX: Version 9.0c
    • Storage: 1 GB available space
    • OS: Windows 7 or higher
    • Processor: Quad Core
    • Memory: 2 GB RAM
    • DirectX: Version 10
    • Storage: 1 GB available space

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