World War 2 turn based strategy with massive branching campaign, challenging difficulty and aggressive counterattacking AI. Change history by delaying Barbarossa by one year to deal with the UK, fight in Normandy and beyond in 1943, fight off UK invasion of Spain, invade USA and more.
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Early 2019

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September 21

Marder III Ausf. M vs SU-85

Today we have a new pair of tank hunters to compare. Marder III Ausf. M vs SU-85. Find the description of each vehicle below.

If you want to see a GIF with these tank hunters, check our Twitter post at

Marder III Ausf. M

Marder III Ausf. M is a German tank destroyer based on the Geschützwagen 38(t) Ausf. M, a purpose-designed vehicle for self-propelled gun use, armed with the 75 mm PaK 40 anti-tank gun. Ausf. M was the final variant of the Marder series and a significant improvement over previous models, with its lower silhouette, sloped armor, and more functional fighting compartment. It was the variant that was produced in the largest numbers, with 942 vehicles built in two series from May 1943 to May 1944.
The various Marder IIIs fought on all European fronts and North Africa, with the Sd. Kfz. 139 being used mainly at the Eastern Front, though some also fought in Tunisia. Marder III was mechanically reliable and its firepower was sufficient to destroy the majority of Soviet tanks on the battlefield at combat range.
The weaknesses were mainly related to survivability. The combination of a high silhouette and open-top armor protection made Ausf. M vulnerable to indirect artillery fire. The armor was also quite thin, making the design highly vulnerable to enemy tanks and to close-range machine-gun fire. From 1944, the weak-armored Marder series were phased out of production in favor of the Jagdpanzer 38(t) but served until the end of the conflict.


SU-85 is a Soviet self-propelled gun based on the chassis of the T-34 medium tank and meant to serve as tank destroyer. The gun is a modification of the earlier SU-122 self-propelled howitzer. The 122 mm M-30S howitzer got replaced with a D-5T high-velocity 85 mm anti-tank gun, and this is where the vehicle got the "85" designation. D-5T was capable of penetrating the Tiger I from 1000 m, and the vehicle had a low profile and excellent mobility.

SU-85 entered combat in August 1943 and saw active service across the Eastern Front until the end of the war. Though a capable weapon, it was found that its 85 mm weapon was not adequate to penetrate the armor of the larger German armored fighting vehicles. When the up-gunned T-34-85 medium tank entered mass production in the Spring of 1944, there was no point in continuing production of the tank destroyer without superior firepower. In light of this, SU-85 production was stopped in late 1944 and replaced with the the SU-100 tank destroyer, armed with the more powerful 100 mm D-10S gun.
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September 14

Crusader I and Panzer III Ausf. J

A new pair of tanks to compare is right here! Tell us which tank you like more and why. You can find the small description of each tank below. Today we compare Crusader I and Panzer III Ausf. J.

If you want to see a GIF with these tank hunters, check our Twitter post at

Crusader I

Crusader I was one of the primary British cruiser tanks during the early part of the Second World War and made important contributions to the British victories during the North African Campaign. The Crusader I variant was fitted with a 2-pounder (57mm) main gun. The design was to prove vital during the Battle of El Alamein at Tobruk and in Tunisia. The Crusader tank didn’t see active service beyond Africa and would be replaced by M3 Grant and Sherman medium tanks.

Panzer III Ausf. J

Panzer III Ausf. J is the most common version of Panzer III which saw fighting in Russia and North Africa. It was equipped with a short-barreled 50mm gun. Ausf. J fared well in fighting against British Crusader cruiser and US-supplied M3 Stuart light tanks. However, it was less effective against heavy armored Matilda II tanks. The production stopped in 1942.
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About This Game

Klotzen! Panzer Battles, is a World War 2 turn based operational strategy game set in Europe and North Africa. Made with passion by strategy gamers, it was designed with replayability and challenge in mind.
Intuitive and easy to start, it offers a classic gameplay experience for Panzer General lovers.
Offering large branching campaign, random events for campaign and each scenario, massive customization options both for the whole army and each unit individually, it gives the best replayability in the genre.
Execute enveloping maneuvers by taking key towns and cutting off roads and railroads to disable large groups of enemy units quickly using our unique supply system. Just remember that this is a double-edged sword which AI will use expertly against you.
Flexible AI that leaves room for mistakes in lower settings and detects local and strategic mistakes and exploits them on highest difficulties. Learn to protect your exposed units, objectives and supply or let AI help you remember.
Use your air force as never before – bomb enemy supply and vital bridges, mount air offensives by attacking airfields to achieve quick air superiority, or swarm the skies and strafe exposed enemy ground units during their move.
Dig fortifications and lay minefields, blow up bridges or repair them using dedicated engineering units.
Lead your core units through historical operations, unexpected events taking you to new battles and what-if maps in a massive branching campaign with over 60 scenarios.
  • delay Barbarossa by one year to deal with the UK in the Mediterranean
  • defend in Normandy and beyond in 1943
  • be late for the party in Norway with UK already securely dug-in
  • fight off allied invasion of Spain
  • take factories of Ural in one final stroke
  • fight great tank battles of Ukraine in 1941
  • protect eastern borders after Kursk
  • invade UK and USA
  • …and more
Customize each unit’s commander by choosing from over 100 skills, traits and flaws to match your play style. Trade favors with high command to get access to better equipment, veteran troops and more capable commanders. Speed up development of advanced jets and Tiger tanks, and sell unused units and personnel.
Lead separate core unit groups in east and west. Create unique generals to lead them by choosing between four personality types, each with unique flaws and skills. Customize your generals to brown-nose their way to cheap equipment, or shape them into inspiring leaders or careful ready-for-anything planners.
Experience the thrill of each hit in naval battles. See mighty battleships blow up after being hit in the magazine or sit helplessly in the water after having a rudder disabled with our new naval combat system.
Use superior morale to gain the advantage over disheartened enemy.
Choose from over 600 unique beautifully rendered unit types.
Create your own scenarios using included editor.
Play with a friend on our servers or at home in hotseat mode.

System Requirements

    • OS: Windows 7
    • Processor: 1.6 GHz
    • Memory: 2 GB RAM
    • Storage: 1 GB available space
    • OS: Windows 7
    • Processor: 2.0 GHz
    • Memory: 4 GB RAM
    • Storage: 2 GB available space

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