Welcome to Unsolved Stories which adorns the open world games with next generation graphics. Chicago is an exciting and fascinating city with its absolute beauty, history and great locations. The very first part, prepared for Unsolved Stories presents the whole glory of Chicago to you.

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Jeu en accès anticipé

Commencez à jouer dès à présent et impliquez-vous pendant son développement.

Remarque : les jeux en accès anticipé ne sont pas terminés, ils peuvent changer de façon significative. Si ce jeu ne vous intéresse pas dans son état actuel, vous devriez attendre pour voir s'il se développe davantage. En savoir plus

Ce que l'équipe de développement a à dire :

Pourquoi choisir l'accès anticipé ?

« Unsolved Stories began to be developed two years ago. In the digital environment, creating an "Open World" map, based on the real-world locations is quite difficult and costly. We are working to achieve the best possible vision. The stage, prepared for the first episode is almost over. In a short time, we want to complete the items of the "game play". On the one hand, the project is being supported, on the other hand, we can provide the faster development of the game with the feedback coming from you. As an "indie" team, we believe that we are in a suitable condition to proceed with "early access". You can closely follow the progression during the development process of the game and support the project. »

Pendant combien de temps environ ce jeu sera-t-il en accès anticipé ?

« We are working in hard to complete the story mode. Also during this time, we continue to add content that will make the community happy. »

En quoi la version finale sera-t-elle différente de la version en accès anticipé ?

« The whole dynamics of the basic game and the first story mode will be completed. »

Quel est l'état actuel de la version en accès anticipé ?

« Innovations are added in short time intervals.
You can use the news page to keep up to date.

Please share your comments and suggestions with us about the game.
support@madhoundgames.com »

Le prix du jeu sera-t-il différent pendant et après l'accès anticipé ?

« Unsolved Stories will have been offered with the most reasonable prices during its development period. You should note that pricing the version will change in the future. If you buy the game now, you will have given a great support to the development team. The additional packages that we will continue to develop will be published as DLC. »

Comment comptez-vous impliquer la communauté dans le processus de développement ?

« We believe in the value of different perspectives. We are trying to make the issues/systems on which we work and we plan better in accordance with the coming feedbacks from you. Having a map that’ s realistic does not mean that we will not get to address the real issues. Initially, we did not take the common game types to our agenda but in accordance with the coming requests from you, we can make new plans.
If you share your thoughts with us, we can provide great benefits in the development of Unsolved Stories. »
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À propos de ce jeu

Welcome to Unsolved Stories which adorns the open world games with next-generation graphics. Chicago is an exciting and fascinating city with its absolute beauty, history, and great locations. The very first part, prepared for Unsolved Stories presents the whole glory of Chicago to you. New generation, highly detailed, stunning graphics engine will portray the magnificent atmosphere of the city. You can visit the most beautiful parts of the city. From the magnificent waterfront skyscrapers to the mess of the ghetto neighborhood. Freely explore the crowded and spectacular environment of the city besides its deserted and abandoned places. In each added new episode, you will find the story of a character and its gameplay. Unsolved Stories offers you an exciting and fascinating environment of the city in which you can use Third-Person and First Person view.

What are we planning to make?
Unsolved Stories is an original project that will host different game modes within a realistic vision. We try to tell the story of different characters. We also consider our supporters' precious thoughts.
Apart from the topics we will prepare, thanks to the modes we want to add to the game, it will be possible to put your perfect ideas into practice.
Think Unsolved Stories's map as a film set. We will give you our own scenarios here. Unfortunately, we can not provide information about the people and events due to the privacy principles.
However, you can see how seriously we work on our daily blogs via Community Hub News
If the videos and images you see are sufficient for you, you can support the project.

You can find more update information on community tab.


Delelopment Diaries
You can follow the development process of the game from our Community Hub and share your thoughts with us.... This will be one of the best supports you will give us as it will contribute to the acceleration of game development.
Your thoughts are valuable to us.

Tech Of The Game
The development of Unsolved Stories started with Unreal Engine 3 three years ago. We made good work with special lighting and other systems we developed on Unreal engine 3 but it was not enough for us.
Unreal Engine 4 'Open World has impressed us with the development of new and impressive systems for projects.
And with an extra 4 months of work we transferred the chicago map and systems back to the UE4.
Thanks to UE4, Unsolved Stories has begun to produce much more impressive images and increase performance.
We will start sharing the latest version of the project with new videos soon. We think to share the details with you in the future.

Map Details
We have three different map based on real world locations instead of a virtual space. For us this is the biggest factor that makes Unsolved Stories the original.
The contents we prepare are very close to real world references and we did not avoid any expense to catch a very realistic city atmosphere.
Finally, every object has been designed for Unsolved Stories by our graphic team for many days.
If you want to review the development steps, you can reach the latest pictures from the oldest pictures from our Artwork and twitter page.
You might want to see hundreds of development images, in high resolution.
All images are taken from old and new game engine.

Finally
We worked very hard for three years to prepare the Chicago map for the first part of this project. The map of the first episode is almost done and we will then concentrate on working on playing. It is our first goal to prepare the Gameplay Systems of Unsolved Stories as soon as possible. Finally, Unsolved Stories will continue to improve in every condition without slowing down.

If you want to contact us ;
You can reach us from support@madhoundgames.com
Our team will be back as soon as possible.

These are Questions and Answers from our madhoundgames


Thank you to everyone for your support!

Configuration requise

    Minimale :
    • Système d'exploitation et processeur 64 bits nécessaires
    • Système d'exploitation  *: Windows 7 SP1, Windows 8.1, Windows 10 (64bit versions only)
    • Processeur : Intel Core i5 2400s @ 2.5 GHz, AMD FX 6120 @ 3.5 GHz or better
    • Mémoire vive : 16 GB de mémoire
    • Graphiques : NVIDIA GeForce 4060
    • DirectX : Version 11
    • Réseau : connexion internet haut débit
    • Espace disque : 12 GB d'espace disque disponible
    • Carte son : DirectX compatible using the latest drivers
    • Notes supplémentaires : full version. It needs 85 GB free space.
    Recommandée :
    • Système d'exploitation et processeur 64 bits nécessaires
    • Système d'exploitation  *: Windows 7 SP1, Windows 8.1, Windows 10 (64bit versions only)
    • Processeur : Intel Core i5 3470 @ 3.2 GHz, AMD FX 8120 @ 3.9 GHz
    • Mémoire vive : 32 GB de mémoire
    • Graphiques : NVIDIA GeForce RTX 5060
    • DirectX : Version 11
    • Réseau : connexion internet haut débit
    • Espace disque : 12 GB d'espace disque disponible
    • Carte son : DirectX compatible using the latest drivers
    • Notes supplémentaires : full version. It needs 85 GB free space
* À compter du 1ᵉʳ janvier 2024, le client Steam sera compatible uniquement avec Windows 10 et ses versions plus récentes.

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