The premier single-player MOBA eSports management simulation game. Customize players, teams, and champions. Unlimited number of leagues and seasons. Choose to do your own in game drafting or just sign, cut, and trade players. Build a dynasty or get fired trying.
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Release Date:
Jun 29, 2018
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Recent updates View all (13)

July 15

More Bug Fixes, Future Feature Voting Results, New Feature

Bug Fixes

v 1.02 7/15/2018

  • Fixed Custom Roster Mode (good for custom rosters with very high ratings or if you want to make the best teams more dominant)
  • Fixed requested contract amount on player page
  • Clarified God Mode max and min contract amounts are base amount, before mood, position, and import adjustments
  • League Leaders page uses userids to keep names from running into other columns
  • Fixed Xayah counter column data
  • Play menu can now differentiate between fantasy draft and picks/ban draft
  • Fixed fantasy draft for Worlds w/ Ladder
  • League Dashboard shows splits win loss records
  • League Dashboard shows splits gb
  • Fixed seasonSplit not saving globally (fixes reentering leagues w/ splits where you should be in the Summer split, but the game now thinks you are in Spring)
  • Fixed a couple regional concentration bugs. Teams should be able to better keep 3 starters from the team's region

Fully/Partially Existing Features That People Asked For

  • If you go to Tools/Event Log it will give you all the transaction a team has had.
  • If you take a Worlds roster you should be able to use it to create individual leagues (such as LCS) and Worlds w/ Splits w/ Ladder.
  • If you take an LCS roster you should be able to create a Worlds league with it.
  • If you want to use multiplayer the current feature requires enabling God Mode and using Tools/Multiteam. You can then control as many teams as you want. This allows playing on one computer with many people or sharing files to play with many people.
  • If you want players to always be willing to sign with your team you can enable Tools/God Mode and disable Refusing To Sign (user). The reason why it is hard is because that is the main challenge with being a bad team from a GM point of view. The best teams get the best players. However, I do want to review this more to maybe refine it. For now this is one way to play as you wish.

Future Feature Voting Results

These are the high time/money/knowledge requirement features:

  • Rift Rivals (high) 42.9%
  • Expanded Coach Mode: set a team leader / shotcaller rather than let game (high) 33%
  • Player Mode: allow user to make shotcalls in game (high) 28.5%
  • Coach Mode: ability to adjust how players improve (high) 27.5%
  • Add teams through in game editor (high) 27.5%

At first I'll be focused more on these lower/medium features as I'm working on bug fixes:

  • AI Trades (medium) 49.5%
  • Other Teams Offering Coaching/GM Spot (low) 35.2% (ADDED)
  • Expand edit team option in game (medium) 23.1%
  • Random events, similar to current death possibility (low, but need suggestions) 22%
  • Add male/female player variable (low) 22%
  • Add more regions to God Mode prospect adjustment area (low) 19.8%
  • Adjust how easy/hard it is to keep players God Mode options (low) 17.6%
  • First Blood stat 17.6%
  • Change team country flag in team editor (low)
  • Expanded how to pages for adding champions (medium) 16.5%
  • Add more countries to God Mode prospect adjustment area (low) 16.5%
  • Expanded how to pages for adding champion patch info 15.4%
  • Awards per different league (ex. NA MVP, EU MVP etc) 15.4%
  • Box Score Gold Graph 15.4%
  • Steam Achievements (low) 14.3%
  • Expanded how to pages for playing game 14.3%
  • Expanded how to pages for adding teams 13.2%
  • The ability to chose between dragon systems (Grants Gold, Stacking Buff, Or Elemental Drakes) (medium) 13.2%
  • Decrease number of free agents. (Way too many unnecessary players) (low) 13.2%
  • God Mode: More in depth box score (First Blood, Gold Graph, etc) 13.2%


You can continue to vote here (there are new features being added as I get requests):

Future Feature Voting

New Feature

The feature that was relatively easy and was also in a lot of demand was for the AI teams to offer the user jobs. So now at the end of the season you will get job offers from teams.

It mainly allows strong Ladder team coaches/gms to move up to the LCS /CS using a different method. It can also allow you to start over with a bad team for long running leagues without having to create a new league or use God Mode.

Feel free to let me know if you see any bugs or want it refined.

Next Update

I've got a few custom rosters that people want me to debug. I didn't get a chance to get to them this week. I'm hoping to spend a lot of time on that in the coming week.

Next update will Sunday the 22nd.
2 comments Read more

July 8

Bug Fixes, Future Feature Voting, Next Update

Bug Fixes

v1.01 (7/8/2018)

  • Fixed bug when trying to enter existing leagues
  • Fixed bug when trying to delete a league
  • Fixed edit champ page editor changes preventing game from simulating
  • Fixed page labels for synergy, counter, and basic champion pages
  • Made synergy, counter, and basic champion pages more robust to prevent pages from crashing
  • Adjusted draft standard sort
  • Pick/Ban page lets user know the draft is over and they should simulate 1 week to use that draft
  • Fixed team only file player ratings bug
  • Can now sign free agents and make trades up until Worlds
  • Fixed champion stats only recording for one role (may have thrown off picks/bans as well)
  • Fantasy Draft working

If you are still seeing a bug please let me know and I will try to get it fixed for the next update.

Future Feature Voting

Hopefully I fixed most of the issues everyone was running into. I will continue to fix anything else that comes up. However, I think the game is stable enough that I can start working on new features as well.

There are a lot of potential features. I decided to make a list of them and to allow users to vote (and request more to be added to the list) so I can better prioritize.

You can vote here:

Future Feature Voting

Next Update

I'm planning on doing the next update next Sunday (EST). That will probably include the results of the voting, feature(s), and bug fixes.

Please keep sending in bug reports and feel free to request new features to be voted on as well.

Thanks!


2 comments Read more

About This Game

The premier single-player MOBA eSports management simulation game.

You Set The Strategy


Running an eSports team requires you to make tough decisions:

  • Should you recruit a raw player who could be a star, or someone who can contribute right away?
  • Should you resign a veteran player, or leave money to sign a free agent?
  • Should you trade away your prospects for a player who can help you win now, or stockpile prospects for the future?
  • Make the right choices and you can build a dynasty. But make the wrong choices and you'll get fired!

Some Key Existing Features


  • Create an unlimited number of leagues
  • Play a league for an unlimited number of years (as much as your computer can handle, could be 100+ or even 1000+ years)
  • Sign players, make trades, and organize the roster
  • Create a league that plays for a championship among 6 major conferences (NA, EU, China, Korea, Taiwan, and a Wild Card conference that has many countries)
  • Create a league the has promotion and relegation in either the NA or EU
  • God Mode lets you customize the league
  • Edit players
  • Edit teams
  • Edit champions
  • Edit champion relative strength (current patch)
  • Upload custom player files
  • Upload custom player prospect files (new players becoming pro each year)
  • Upload custom team files
  • Upload custom champion files
  • Upload custom patch files
  • Give players pick and ban guidance
  • Watch a play by play of any game
  • Review box scores of any game for any year
  • Review league player stats for any year
  • Review league team stats for any year
  • Autoplay a league and let the AI makes decisions for all teams
  • Multiplayer allows you to control as few or as many teams as you want
  • plus many many more!

Major New Features


  • Secondary conference and ladder (you can make the ladder as big as you want) for each major conference to allow for promotion and relegation in the league with 6 major conferences
  • Spring and Fall split format
  • Between split tournament
  • Champion performance is based on champion patch win rates, player champion ratings, champion synergy, champion countering, and champion early/mid/late game win rates
  • Two groups of champions to choose from for your league
  • Coach Mode that gives the user the ability to draft champions for each game against the AI (GM Mode lets you just pick players and lets the AI draft for both teams if you prefer)
  • More expansive display of champion stats league wide and for each player
  • Significant simulation speed improvements from initial versions

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Vista/Win7/Win8.x/Win10
    • Processor: Intel or AMD, 32 bit or 64 bit
    • Memory: 2 GB RAM
    • Storage: 2 GB available space
    Recommended:
    • OS: Vista/Win7/Win8.x/Win10
    • Processor: Intel or AMD, 32 bit or 64 bit
    • Memory: 4 GB RAM
    • Storage: 5 GB available space
    Minimum:
    • OS: maxOS 10.8 or higher
    • Processor: Intel CPU
    • Memory: 2 GB RAM
    • Storage: 2 GB available space
    Recommended:
    • OS: maxOS 10.8 or higher
    • Processor: Intel CPU
    • Memory: 4 GB RAM
    • Storage: 5 GB available space
    Minimum:
    • OS: 64-bit Linux OS
    • Processor: Intel or AMD, 64 bit
    • Memory: 2 GB RAM
    • Storage: 2 GB available space
    Recommended:
    • OS: 64-bit Linux OS
    • Processor: Intel or AMD, 64 bit
    • Memory: 4 GB RAM
    • Storage: 5 GB available space
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