Shatter EVERYTHING is the first of its kind: gain intricate control of a powerful attack orb, and mercilessly demolish a sea of shattering shapes. Control time and use all the destructive weapons at your disposal to survive.
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Release Date:
May 14, 2018
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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“This game is the first of its genre as a VR “twin-stick” shooter, so there are many aspects of gameplay to optimize and nail. Community input is critical for maximizing fun and making sure it has something to offer for everyone.”

Approximately how long will this game be in Early Access?

“The pieces planned for development are expected to last into summer 2018.”

How is the full version planned to differ from the Early Access version?

“The full version is aimed to include:
  • New game modes (some requiring more strategy, some simply more relaxing)
  • Difficulty settings
  • Many more weapons and enemies
  • Enemy spawn patterns

Other options to be explored are:
  • Boss fights
  • Multiplay
  • A more dynamic play-space

What is the current state of the Early Access version?

“Shatter EVERYTHING is in a very dynamic state, but currently offers a fun single-player arena with online leaderboards and scoring calculated across waves of enemies. Previous development efforts have focused mainly on well-implemented interface and control aspects, and is now shifting toward content and balance, including new weapons, enemies, and effects, which is to say the exciting end of things!”

Will the game be priced differently during and after Early Access?

“The current price reflects an early version of the game. As we add content and expand and polish gameplay, the price will gradually increase to account for it.”

How are you planning on involving the Community in your development process?

“Playtesting and experimentation has been successful in guiding the fun to this point, but adding new game modes accommodating different play-styles and long-term balancing require more community involvement. We plan to monitor feedback and test community ideas to help shape the game as it evolves. We aim for Shatter EVERYTHING to offer much of the variety seen in previous 2D twin-stick shooters, so we want to hear everything!

Community feedback can go through our contact channels:
  • Discord
  • Twitter
  • Facebook
  • Reddit
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About This Game

Shatter EVERYTHING is the first of its kind - A 3D revolution in twin-stick shooters


Gain intricate control of a powerful attack orb, and mercilessly demolish a sea of shattering shapes. Control time for extra precision, and use all the destructive weapons at your disposal to survive.

Dodge and attck in 3 dimensions with ease

Pilot your orb like an expert with an intuitive and effortless control-system. Hone your skills to survive longer and score higher!

Drop-In Fast Action

Shatter your enemies with satisfying weapons and use your spatial sense to dodge the chaos. Navigate the maze of threats in 3D and perfect your strategy for survival.

Play in room-space, standing, or even seated

You can reach the playspace with very little effort due to the extended controls.

Climb the leaderboards

Hone your skills and beat teh competition to reach the top!

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS *: Windows® 8.1 or later
    • Processor: Intel® Core™ i5-4590 or AMD FX™ 8350, equivalent or better
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce GTX 970, AMD Radeon R9 290 equivalent or better
    • DirectX: Version 10
    • Storage: 300 MB available space
    • Sound Card: yes
    • VR Support: SteamVR
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows® 10
    • Processor: Intel® Core™ i5-4590 or AMD FX™ 8350, equivalent or better
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 1060 or AMD Radeon™ RX 480, equivalent or better.
    • DirectX: Version 10
    • Storage: 300 MB available space
    • Sound Card: yes
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.

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