You regain consciousness in a closed room, how did you get there? Why is there a coffin? Are you dead? Is this the afterlife?
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Release Date:
Jan 3, 2018
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I started this project in order to learn videogame development with Unreal Engine 4. The objective is to learn everything from design to shipping and everything in between. This would be the first release. So far, de development of the first room is complete.”

Approximately how long will this game be in Early Access?

“This game will remain in early access approximately 6 months, which should be until the development of at least the first 5 rooms is complete. Everything else past that point will be updates of the game and that includes secrets, easter eggs, theming props, additional things that add to the looks of the game.”

How is the full version planned to differ from the Early Access version?

“I have planned this game to have at least 5 rooms with puzzles involving the room's layout or game-wide puzzles and a second play through with a different player mechanic.”

What is the current state of the Early Access version?

“The things that are complete and should require minor to no adjustments are:
- Virtual Reality interaction, which compromises Head Mounted Display projection and motion control support with functions for object interaction and movement, with teleport mechanics.
- The first room, which compromises 6 puzzles with 21 keys.
- The second room, wich compromises 1 puzzle with 21 keys.
- The inside game menu.

Things that are planned and will be developed during the early access (Caution, spoilers ahead):
- Third room, which is the temple entrance.
- Fourth room, with is the grand gallery.
- Fifth room, which is the chamber of ascension.

The current state of development should be roughly around 40% of the total game (2 rooms of at least 5).”

Will the game be priced differently during and after Early Access?

“The price will gradually increase as new content and features are added.”

How are you planning on involving the Community in your development process?

“I consider every feedback of my audience important. During Early Access, I plan on checking the community forum for this game. I’m also reachable via personal email: pablo.ruedaf@gmail.com”
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VR Only

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About This Game

You regain consciousness in a closed room, how did you get there? Why is there a coffin? Are you dead? None of this matters now, all you can do is keep going.
This game is a virtual reality experiment, about puzzles and ancient tombs, involving:
- Contraptions
- Traps
- Treasures
- Mysticism

With your purchase you gain access to a room escape game with 2 rooms featuring 7 puzzles with a total of 42 keys. This is not a horror or suspense experience; there are no jump scare or time-is-running-out mechanics. Take all the time you need to solve the puzzles. This game supports room-scale VR. Works best when standing, but can be played seated as well.

The controls include:
- Trigger to grab and interact with objects.
- Pad to teleport to location.
- Grip to either take screenshots or change view modes depending on user preference.
- Menu to open the game menu.

Other settings (inside the game) are:
- Show FPS.
- Change screen scale to fit user’s hardware (bigger scale needs more resources but looks better).
- Change language (so far English and Spanish have been implemented).
- Reset the room.

Other features:
- Gameplay menu with objectives and a hint system.
- Commentary menu with additional information about the game, the author, tools used and special thanks.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS *: Windows 7 or newer
    • Processor: Intel Core i5-4590, AMD FX 8350 (equivalent or better)
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 970, AMD Radeon R9 290 (equivalent or better)
    • Storage: 500 MB available space
    • VR Support: SteamVR
    Recommended:
    • Requires a 64-bit processor and operating system
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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