You regain consciousness in a closed room, how did you get there? Why is there a coffin? Are you dead? Is this the afterlife?
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發行日期:
2018 年 1 月 3 日
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搶先體驗遊戲

立即開始遊玩,並參與遊戲開發過程。

備註:這款搶先體驗遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣,建議您等待本遊戲開發至下一階段再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「I started this project in order to learn videogame development with Unreal Engine 4. The objective is to learn everything from design to shipping and everything in between. This would be the first release. So far, de development of the first room is complete.」

這款遊戲的搶先體驗時間大約會持續多久?

「This game will remain in early access approximately 6 months, which should be until the development of at least the first 5 rooms is complete. Everything else past that point will be updates of the game and that includes secrets, easter eggs, theming props, additional things that add to the looks of the game.」

正式版預計會與搶先體驗版有何不同?

「I have planned this game to have at least 5 rooms with puzzles involving the room's layout or game-wide puzzles and a second play through with a different player mechanic.」

搶先體驗版目前的開發進度如何?

「The things that are complete and should require minor to no adjustments are:
- Virtual Reality interaction, which compromises Head Mounted Display projection and motion control support with functions for object interaction and movement, with teleport mechanics.
- The first room, which compromises 6 puzzles with 21 keys.
- The second room, wich compromises 1 puzzle with 21 keys.
- The inside game menu.

Things that are planned and will be developed during the early access (Caution, spoilers ahead):
- Third room, which is the temple entrance.
- Fourth room, with is the grand gallery.
- Fifth room, which is the chamber of ascension.

The current state of development should be roughly around 40% of the total game (2 rooms of at least 5).」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「The price will gradually increase as new content and features are added.」

在開發過程中,您打算如何與社群互動?

「I consider every feedback of my audience important. During Early Access, I plan on checking the community forum for this game. I’m also reachable via personal email: pablo.ruedaf@gmail.com」
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僅有 VR 版

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關於此遊戲

You regain consciousness in a closed room, how did you get there? Why is there a coffin? Are you dead? None of this matters now, all you can do is keep going.
This game is a virtual reality experiment, about puzzles and ancient tombs, involving:
- Contraptions
- Traps
- Treasures
- Mysticism

With your purchase you gain access to a room escape game with 2 rooms featuring 7 puzzles with a total of 42 keys. This is not a horror or suspense experience; there are no jump scare or time-is-running-out mechanics. Take all the time you need to solve the puzzles. This game supports room-scale VR. Works best when standing, but can be played seated as well.

The controls include:
- Trigger to grab and interact with objects.
- Pad to teleport to location.
- Grip to either take screenshots or change view modes depending on user preference.
- Menu to open the game menu.

Other settings (inside the game) are:
- Show FPS.
- Change screen scale to fit user’s hardware (bigger scale needs more resources but looks better).
- Change language (so far English and Spanish have been implemented).
- Reset the room.

Other features:
- Gameplay menu with objectives and a hint system.
- Commentary menu with additional information about the game, the author, tools used and special thanks.

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統 *: Windows 7 or newer
    • 處理器: Intel Core i5-4590, AMD FX 8350 (equivalent or better)
    • 記憶體: 4 GB 記憶體
    • 顯示卡: NVIDIA GTX 970, AMD Radeon R9 290 (equivalent or better)
    • 儲存空間: 500 MB 可用空間
    • VR 支援: SteamVR
    建議配備:
    • 需要 64 位元的處理器及作業系統
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。
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